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topFILTER FILTERThere are 15074 productsSort
Translation missing: en.sections.collection_template.product_count
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Foggy Swamp Spirit Keeper [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Druid Ally Rarity: Uncommon Cost: {1}{U}{B} LifelinkWhenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." "Dang it, Slim, I told you: No eating ...
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Earth Village Ruffians [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Soldier Rogue Rarity: Common Cost: {2}{B/G} When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) ...
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Earth Rumble Wrestlers [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Warrior Performer Rarity: Common Cost: {3}{R/G} ReachThis creature gets +1/+0 and has trample as long as you control a land creature or a land entered the battlefield under your control this turn.
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Earth King's Lieutenant [Avatar: The Last Airbender]$0.60 CADSet: Avatar: The Last Airbender Type: Creature — Human Soldier Ally Rarity: Rare Cost: {G}{W} TrampleWhen this creature enters, put a +1/+1 counter on each other Ally creature you control.Whenever another Ally you control enters, put a +1/+1 counter on this creature. You know well the cost of war. ...
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Dai Li Agents [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Soldier Rarity: Uncommon Cost: {3}{B}{G} When this creature enters, earthbend 1, then earthbend 1. (To earthbend 1, target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield ta...
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Cat-Owl [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Cat Bird Rarity: Common Cost: {3}{W/U} FlyingWhenever this creature attacks, untap target artifact or creature. When it's feeling bored, it chases itself.
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Bitter Work [Avatar: The Last Airbender]$0.40 CADSet: Avatar: The Last Airbender Type: Enchantment Rarity: Uncommon Cost: {1}{R}{G} Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.Exhaust — {4}: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 coun...
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Air Nomad Legacy [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Enchantment Rarity: Uncommon Cost: {W}{U} When this enchantment enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")Creatures you control with flying get +1/+1. Ancient stories of flying monks inspired generations of gliders ...
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Walltop Sentries [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Soldier Ally Rarity: Common Cost: {2}{G} Reach, deathtouchWhen this creature dies, if there's a Lesson card in your graveyard, you gain 2 life. That drill shall not reach Ba Sing Se! This is what we trained for!
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Turtle-Duck [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Turtle Bird Rarity: Common Cost: {G} {3}: Until end of turn, this creature has base power 4 and gains trample. A turtle-duckling's greatest defense comes not from their shell, but from their mother.
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Sparring Dummy [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {1}{G} Defender{T}: Mill a card. You may put a land card milled this way into your hand. You gain 2 life if a Lesson card is milled this way. (Το mill a card, put the top card of your library into your graveyard.) ...
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Saber-Tooth Moose-Lion [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Elk Cat Rarity: Common Cost: {4}{G}{G} ReachForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) Foo Foo Cuddlypoops didn't look much like a saber-tooth moose-lion to Sokka, but ...
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Rocky Rebuke [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Instant Rarity: Common Cost: {1}{G} Target creature you control deals damage equal to its power to target creature an opponent controls. I am the greatest Earthbender in the world; don't you two dunderheads ever forget it!
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Rebellious Captives [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Peasant Ally Rarity: Common Cost: {1}{G} Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield...
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Raucous Audience [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Human Citizen Rarity: Common Cost: {1}{G} {T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead. I think The Boulder is going to win back the belt at Earth Rumble Six!
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Pillar Launch [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Instant Rarity: Common Cost: {G} Target creature gets +2/+2 and gains reach until end of turn. Untap it. Toph hated flying. "Launching," however, was a trajectory under her control.
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Ostrich-Horse [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Creature — Bird Horse Rarity: Common Cost: {2}{G} When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) ...
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Leaves from the Vine [Avatar: The Last Airbender]$0.30 CADSet: Avatar: The Last Airbender Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Mill three cards, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")II — Put a +1/+1 counter on each of up...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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