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topFILTER FILTERThere are 14913 productsSort
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Council's Judgment [Double Masters]$1.20 CADSet: Double Masters Type: Sorcery Rarity: Rare Cost: {1}{W}{W} Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. When its power is threatened, the council speaks with a unified voice. ...
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Leonin Abunas [Double Masters]$3.70 CADSet: Double Masters Type: Creature — Cat Cleric Rarity: Rare Cost: {3}{W} Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light. ...
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Wrath of God (383) [Double Masters]$4.10 CADSet: Double Masters Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Destroy all creatures. They can't be regenerated.
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Beacon of Unrest [The List]$0.70 CADSet: The List Type: Sorcery — Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. “The light of my master's guidance traverses all boundaries, even those separating life and ...
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Kuldotha Forgemaster [Double Masters]$11.00 CADSet: Double Masters Type: Artifact Creature — Construct Rarity: Rare Cost: {5} {T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle. The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself. ...
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Duplicant [Double Masters]$0.70 CADSet: Double Masters Type: Artifact Creature — Shapeshifter Rarity: Rare Cost: {6} Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. I...
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Bosh, Iron Golem [Double Masters]$0.50 CADSet: Double Masters Type: Legendary Artifact Creature — Golem Rarity: Rare Cost: {8} Trample{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target. As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of hi...
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Adaptive Automaton [Double Masters]$4.30 CADSet: Double Masters Type: Artifact Creature — Construct Rarity: Rare Cost: {3} As Adaptive Automaton enters the battlefield, choose a creature type.Adaptive Automaton is the chosen type in addition to its other types.Other creatures you control of the chosen type get +1/+1. Such loyalty can only be made....
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Sword of the Meek [Double Masters]$0.90 CADSet: Double Masters Type: Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +1/+2.Equip {2}Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
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Trinisphere [Double Masters]$32.40 CADSet: Double Masters Type: Artifact Rarity: Mythic Cost: {3} As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast i...
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Endless Atlas [Double Masters]$3.10 CADSet: Double Masters Type: Artifact Rarity: Rare Cost: {2} {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. Guarded by cartographers, disdained by warlords, coveted by adventurers.
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Lux Cannon [Double Masters]$2.00 CADSet: Double Masters Type: Artifact Rarity: Rare Cost: {4} {T}: Put a charge counter on Lux Cannon.{T}, Remove three charge counters from Lux Cannon: Destroy target permanent. There are few problems that can't be solved by putting a hole in the world.
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Oblivion Stone [Double Masters]$0.70 CADSet: Double Masters Type: Artifact Rarity: Rare Cost: {3} {4}, {T}: Put a fate counter on target permanent.{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
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Ratchet Bomb [Double Masters]$1.30 CADSet: Double Masters Type: Artifact Rarity: Rare Cost: {2} {T}: Put a charge counter on Ratchet Bomb.{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
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Sculpting Steel [Double Masters]$2.20 CADSet: Double Masters Type: Artifact Rarity: Rare Cost: {3} You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. An artificer once dropped one in a vault full of coins. She has yet to find it.
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Wooded Bastion [Double Masters]$20.00 CADSet: Double Masters Type: Land Rarity: Rare {T}: Add {C}.{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.
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High Market [Double Masters]$4.20 CADSet: Double Masters Type: Land Rarity: Rare {T}: Add {C}.{T}, Sacrifice a creature: You gain 1 life. If it can't be had here, it can't be had on any world.
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Thespian's Stage [Double Masters]$0.90 CADSet: Double Masters Type: Land Rarity: Rare {T}: Add {C}.{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. Amid rumors of war, the third act of *The Absolution of the Guildpact* was quickly rewritten as a tragedy.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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