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topFILTER FILTERThere are 14913 productsSort
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Charmbreaker Devils [Jumpstart]$0.40 CADSet: Jumpstart Type: Creature — Devil Rarity: Rare Cost: {5}{R} At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
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Bogbrew Witch [Jumpstart]$0.40 CADSet: Jumpstart Type: Creature — Human Wizard Rarity: Rare Cost: {3}{B} {2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle. "The hardest thing is finding the right ingredients."
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Angelic Arbiter [Jumpstart]$4.80 CADSet: Jumpstart Type: Creature — Angel Rarity: Rare Cost: {5}{W}{W} FlyingEach opponent who cast a spell this turn can't attack with creatures.Each opponent who attacked with a creature this turn can't cast spells.
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Chamber Sentry [Jumpstart]$0.40 CADSet: Jumpstart Type: Artifact Creature — Construct Rarity: Rare Cost: {X} Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.{X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.{W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your ha...
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Archon of Justice [Jumpstart]$0.40 CADSet: Jumpstart Type: Creature — Archon Rarity: Rare Cost: {3}{W}{W} FlyingWhen Archon of Justice dies, exile target permanent. In dark times, Truth bears a blade.
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Archon of Redemption [Jumpstart]$0.40 CADSet: Jumpstart Type: Creature — Archon Rarity: Rare Cost: {3}{W}{W} FlyingWhenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. Until Emeria is freed, he raises his sword in her name.
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Prismatic Omen [Wilds of Eldraine: Enchanting Tales]$2.60 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {1}{G} Lands you control are every basic land type in addition to their other types. “There would be time later to mourn the lost, to weep for their fallen homes and lost treasures. But for now, they breathed in the untainted a...
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Intruder Alarm [Wilds of Eldraine: Enchanting Tales]$3.90 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {2}{U} Creatures don't untap during their controllers' untap steps.Whenever a creature enters the battlefield, untap all creatures. "The dark forest lit up with a thousand eyes, and for the first time, Jurald considered that th...
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Phyrexian Rebirth [March of the Machine Commander]$0.60 CADSet: March of the Machine Commander Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Destroy all creatures, then create an X/X colorless Horror artifact creature token where X is the number of creatures destroyed this way. As long as one drop of the oil exists, the joyous work continues.
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Wand of the Worldsoul (Extended Art) [March of the Machine Commander]$2.00 CADSet: March of the Machine Commander Type: Artifact Rarity: Rare Cost: {2}{W} Wand of the Worldsoul enters the battlefield tapped.{T}: Add {W}.{T}: The next spell you cast this turn has convoke.
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Vulpine Harvester [March of the Machine Commander]$0.60 CADSet: March of the Machine Commander Type: Creature — Phyrexian Fox Rarity: Rare Cost: {3}{W} Whenever one or more Phyrexians you control attacks, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. "Fear the fox given strenth to...
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Together Forever [March of the Machine Commander]$0.50 CADSet: March of the Machine Commander Type: Enchantment Rarity: Rare Cost: {W}{W} When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)1: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. ...
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Unbreakable Formation [March of the Machine Commander]$1.10 CADSet: March of the Machine Commander Type: Instant Rarity: Rare Cost: {2}{W} Creatures you control gain indestructible until end of turn.Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
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Nesting Dovehawk [March of the Machine Commander]$24.10 CADSet: March of the Machine Commander Type: Creature — Bird Rarity: Rare Cost: {3}{W} FlyingAt the beginning of combat on your turn, populate (Create a token that's a copy of a creature token you control.)Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.
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Path of the Ghosthunter (Extended Art) [March of the Machine Commander]$0.60 CADSet: March of the Machine Commander Type: Sorcery Rarity: Rare Cost: {X}{1}{W} Create X 1/1 white Spirit creature tokens with flying.Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. ...
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Path of the Ghosthunter [March of the Machine Commander]$0.50 CADSet: March of the Machine Commander Type: Sorcery Rarity: Rare Cost: {X}{1}{W} Create X 1/1 white Spirit creature tokens with flying.Will of the Planeswalkers — Stating with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. ...
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Promise of Loyalty [March of the Machine Commander]$0.60 CADSet: March of the Machine Commander Type: Sorcery Rarity: Rare Cost: {4}{W} Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or a planeswalker you control for as long as it has a vow counter on it. "It's us against the world. Fore...
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Elspeth's Talent [March of the Machine Commander]$0.60 CADSet: March of the Machine Commander Type: Enchantment — Aura Rarity: Rare Cost: {2}{W}{W} Enchant planeswalkerEnchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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