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topFILTER FILTERThere are 14864 productsSort
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Thought Gorger [Rise of the Eldrazi]$0.70 CADSet: Rise of the Eldrazi Type: Creature — Horror Rarity: Rare Cost: {2}{B}{B} TrampleWhen Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
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Mortician Beetle [Rise of the Eldrazi]$1.30 CADSet: Rise of the Eldrazi Type: Creature — Insect Rarity: Rare Cost: {B} Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. To the soldier, war is famine; to the scavenger, a feast.
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Guul Draz Assassin [Rise of the Eldrazi]$2.70 CADSet: Rise of the Eldrazi Type: Creature — Vampire Assassin Rarity: Rare Cost: {B} Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)LEVEL 2-32/2{B}, {T}: Target creature gets -2/-2 until end of turn.LEVEL 4+4/4{B}, {T}: Target creature gets -4/-4 until end of turn.
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Consuming Vapors [Rise of the Eldrazi]$0.70 CADSet: Rise of the Eldrazi Type: Sorcery Rarity: Rare Cost: {3}{B} Target player sacrifices a creature. You gain life equal to that creature's toughness.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) ...
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Consume the Meek [Rise of the Eldrazi]$0.70 CADSet: Rise of the Eldrazi Type: Instant Rarity: Rare Cost: {3}{B}{B} Destroy each creature with mana value 3 or less. They can't be regenerated. "Why does it destroy? It does, and to talk of reasons wastes time and breath." —Nirthu, lone missionary
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Surrakar Spellblade [Rise of the Eldrazi]$0.70 CADSet: Rise of the Eldrazi Type: Creature — Surrakar Rarity: Rare Cost: {1}{U}{U} Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
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Sphinx of Magosi [Rise of the Eldrazi]$0.60 CADSet: Rise of the Eldrazi Type: Creature — Sphinx Rarity: Rare Cost: {3}{U}{U}{U} Flying{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. "A riddle is nothing more than a trap for small minds, baited with the promise of understanding."
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Renegade Doppelganger [Rise of the Eldrazi]$0.70 CADSet: Rise of the Eldrazi Type: Creature — Shapeshifter Rarity: Rare Cost: {1}{U} Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) To truly...
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Recurring Insight [Rise of the Eldrazi]$1.80 CADSet: Rise of the Eldrazi Type: Sorcery Rarity: Rare Cost: {4}{U}{U} Draw cards equal to the number of cards in target opponent's hand.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Dormant Gomazoa [Rise of the Eldrazi]$0.60 CADSet: Rise of the Eldrazi Type: Creature — Jellyfish Rarity: Rare Cost: {1}{U}{U} FlyingDormant Gomazoa enters the battlefield tapped.Dormant Gomazoa doesn't untap during your untap step.Whenever you become the target of a spell, you may untap Dormant Gomazoa.
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Cast Through Time [Rise of the Eldrazi]$3.00 CADSet: Rise of the Eldrazi Type: Enchantment Rarity: Mythic Cost: {4}{U}{U}{U} Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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Student of Warfare [Rise of the Eldrazi]$1.40 CADSet: Rise of the Eldrazi Type: Creature — Human Knight Rarity: Rare Cost: {W} Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)LEVEL 2-63/3First strikeLEVEL 7+4/4Double strike
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Nomads' Assembly [Rise of the Eldrazi]$1.10 CADSet: Rise of the Eldrazi Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Create a 1/1 white Kor Soldier creature token for each creature you control.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Near-Death Experience [Rise of the Eldrazi]$0.90 CADSet: Rise of the Eldrazi Type: Enchantment Rarity: Rare Cost: {2}{W}{W}{W} At the beginning of your upkeep, if you have exactly 1 life, you win the game. Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.
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Hedron-Field Purists [Rise of the Eldrazi]$0.60 CADSet: Rise of the Eldrazi Type: Creature — Human Cleric Rarity: Rare Cost: {2}{W} Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)LEVEL 1-41/4If a source would deal damage to you or a creature you control, prevent 1 of that damage.LEVEL 5+2/5If a source would deal damage to you or a creature you contr...
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Everquill Phoenix - Destoroyah, Perfect Lifeform (Godzilla Series) [Ikoria: Lair of Behemoths]$6.10 CADSet: Ikoria: Lair of Behemoths Type: Creature — Phoenix Rarity: Rare Cost: {2}{R}{R} Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)FlyingWhenever this creature mutates, create a red artifact toke...
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Obosh, the Preypiercer (Extended Art) [Ikoria: Lair of Behemoths]$0.90 CADSet: Ikoria: Lair of Behemoths Type: Legendary Creature — Hellion Horror Rarity: Rare Cost: {3}{B/R}{B/R} Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)If a s...
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Quartzwood Crasher (Extended Art) [Ikoria: Lair of Behemoths]$6.90 CADSet: Ikoria: Lair of Behemoths Type: Creature — Dinosaur Beast Rarity: Rare Cost: {2}{R}{R}{G} TrampleWhenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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