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topFILTER FILTERThere are 14844 productsSort
Translation missing: en.sections.collection_template.product_count
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Ana Sanctuary [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Enchantment Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
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Trail of Mystery [Commander 2019]$0.40 CADSet: Commander 2019 Type: Enchantment Rarity: Rare Cost: {1}{G} Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of t...
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Arch of Orazca [Mystery Booster]$0.70 CADSet: Mystery Booster Type: Land Rarity: Rare Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.){T}: Add {C}.{5}, {T}: Draw a card. Activate only if you have the city's blessing.
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Finale of Promise [War of the Spark]$1.40 CADSet: War of the Spark Type: Sorcery Rarity: Mythic Cost: {X}{R}{R} You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy ea...
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Tamiyo, Compleated Sage [Kamigawa: Neon Dynasty Prerelease Promos]$3.90 CADSet: Kamigawa: Neon Dynasty Prerelease Promos Type: Legendary Planeswalker — Tamiyo Rarity: Mythic Cost: {2}{G}{G/U/P}{U} Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Tap up to one target artifact or creature. It doesn't untap during its cont...
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Mindwrack Demon [Shadows over Innistrad]$0.70 CADSet: Shadows over Innistrad Type: Creature — Demon Rarity: Mythic Cost: {2}{B}{B} Flying, trampleWhen Mindwrack Demon enters the battlefield, mill four cards.Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
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Multiform Wonder [Kaladesh]$0.50 CADSet: Kaladesh Type: Artifact Creature — Construct Rarity: Rare Cost: {5} When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters).Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. ...
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Response // Resurgence [Guilds of Ravnica]$0.70 CADSet: Guilds of Ravnica Type: Instant // Sorcery Rarity: Rare Cost: {R/W}{R/W} // {3}{R}{W} Response deals 5 damage to target attacking or blocking creature. Reverse Type: Sorcery Creatures you control gain first strike and vigilance until end of turn. After this mai...
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Wharf Infiltrator [Eldritch Moon]$0.70 CADSet: Eldritch Moon Type: Creature — Human Horror Rarity: Rare Cost: {1}{U} Skulk (This creature can't be blocked by creatures with greater power.)Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 col...
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Grim Flayer [Eldritch Moon]$0.80 CADSet: Eldritch Moon Type: Creature — Human Warrior Rarity: Mythic Cost: {B}{G} TrampleWhenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.Delirium — Grim Flayer gets +2/+2 as long as there are...
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Steelbane Hydra [Streets of New Capenna Commander]$10.60 CADSet: Streets of New Capenna Commander Type: Creature — Turtle Hydra Rarity: Rare Cost: {X}{G}{G} Steelbane Hydra enters the battlefield with X +1/+1 counters on it.{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. Many an ancient treasure has been reduced to jag...
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Heartless Conscription (Extended Art) [Outlaws of Thunder Junction Commander]$0.90 CADSet: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Rare Cost: {6}{B}{B} Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription. "History remembers the con...
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Jace Reawakened [Outlaws of Thunder Junction Prerelease Promos]$4.30 CADSet: Outlaws of Thunder Junction Prerelease Promos Type: Legendary Planeswalker — Jace Rarity: Mythic Cost: {U}{U} You can't cast this spell during your first, second, or third turns of the game.[+1]: Draw a card, then discard a card.[+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes pl...
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Tinybones Joins Up [Outlaws of Thunder Junction Prerelease Promos]$2.40 CADSet: Outlaws of Thunder Junction Prerelease Promos Type: Legendary Enchantment Rarity: Rare Cost: {B} When Tinybones Joins Up enters the battlefield, any number of target players each discard a card.Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. ...
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Akul the Unrepentant [Outlaws of Thunder Junction Prerelease Promos]$1.20 CADSet: Outlaws of Thunder Junction Prerelease Promos Type: Legendary Creature — Scorpion Dragon Rogue Rarity: Rare Cost: {B}{B}{R}{R} Flying, trampleSacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Cracklin...
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Mystic Snake (Borderless) [Outlaws of Thunder Junction Special Guests]$3.60 CADSet: Outlaws of Thunder Junction Special Guests Type: Creature — Snake Rarity: Rare Cost: {1}{G}{U}{U} FlashWhen Mystic Snake enters the battlefield, counter target spell. Travelers who have reached the headwaters of Fool's Fall say that strange serpents dwell in the waters there, though none can recall ...
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Jace Reawakened [Outlaws of Thunder Junction]$1.20 CADSet: Outlaws of Thunder Junction Type: Legendary Planeswalker — Jace Rarity: Mythic Cost: {U}{U} You can't cast this spell during your first, second, or third turns of the game.+1: Draw a card, then discard a card.+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.−6: Until end of...
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Memory Vessel [Outlaws of Thunder Junction: The Big Score]$0.60 CADSet: Outlaws of Thunder Junction: The Big Score Type: Artifact Rarity: Mythic Cost: {3}{R}{R} {T}, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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