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topFILTER FILTERThere are 14840 productsSort
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Chrome Courier [Modern Horizons 2]$0.30 CADSet: Modern Horizons 2 Type: Artifact Creature — Thopter Rarity: Common Cost: {1}{W}{U} FlyingWhen Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
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Gorilla Shaman [Modern Horizons 2]$0.50 CADSet: Modern Horizons 2 Type: Creature — Ape Shaman Rarity: Uncommon Cost: {R} {X}{X}{1}: Destroy target noncreature artifact with mana value X. "Frankly, destruction is best left to professionals." —Jaya Ballard, task mage
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Underworld Hermit [Modern Horizons 2]$0.30 CADSet: Modern Horizons 2 Type: Creature — Human Peasant Rarity: Uncommon Cost: {4}{B}{B} When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) ...
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Echoing Boon [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Conspiracy Rarity: Uncommon Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy th...
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Coordinated Assault [Conspiracy: Take the Crown]$0.70 CADSet: Conspiracy: Take the Crown Type: Instant Rarity: Uncommon Cost: {R} Up to two target creatures each get +1/+0 and gain first strike until end of turn. It's hard to shout "Shields up!" with a javelin in your chest.
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Keepsake Gorgon [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Gorgon Rarity: Uncommon Cost: {3}{B}{B} Deathtouch{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
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Mausoleum Turnkey [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Ogre Rogue Rarity: Uncommon Cost: {3}{B} When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. When he reaches for his key ring, you should be running for the exit. ...
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Copperhorn Scout [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Elf Scout Rarity: Common Cost: {G} Whenever Copperhorn Scout attacks, untap each other creature you control. Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note.
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Gods Willing [Conspiracy: Take the Crown]$0.30 CADSet: Conspiracy: Take the Crown Type: Instant Rarity: Common Cost: {W} Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)Scry 1. Honor the gods of Theros, and they w...
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Borderland Explorer [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Elf Scout Rarity: Common Cost: {1}{G} When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
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Festergloom [Conspiracy: Take the Crown]$0.30 CADSet: Conspiracy: Take the Crown Type: Sorcery Rarity: Common Cost: {2}{B} Nonblack creatures get -1/-1 until end of turn. The death of a scout can be as informative as a safe return.
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Covenant of Minds [Conspiracy: Take the Crown]$0.50 CADSet: Conspiracy: Take the Crown Type: Sorcery Rarity: Rare Cost: {4}{U} Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. Before signing anything on Grixis, always read the fine...
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Viashino Lashclaw [Modern Horizons 2]$0.40 CADSet: Modern Horizons 2 Type: Creature — Viashino Warrior Rarity: Common Cost: {1}{R} {T}, Discard a card: Creatures you control gain haste until end of turn. "Victory is the greatest motivator of all. So sayeth the bey."
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Loathsome Curator [Modern Horizons 2]$0.30 CADSet: Modern Horizons 2 Type: Creature — Gorgon Wizard Rarity: Common Cost: {4}{B} Exploit (When this creature enters the battlefield, you may sacrifice a creature.)MenaceWhen Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. She collects only the ...
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Etherium Spinner [Modern Horizons 2]$0.30 CADSet: Modern Horizons 2 Type: Artifact Creature — Human Wizard Rarity: Common Cost: {2}{U} Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying. "Thopters from a foundry always lack that personal touch."
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String of Disappearances [Modern Horizons]$0.30 CADSet: Modern Horizons Type: Instant Rarity: Common Cost: {U} Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
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Answered Prayers [Modern Horizons]$0.30 CADSet: Modern Horizons Type: Enchantment Rarity: Common Cost: {1}{W}{W} Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. Angels cannot ignore pi...
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Child of Night [Conspiracy: Take the Crown]$0.30 CADSet: Conspiracy: Take the Crown Type: Creature — Vampire Rarity: Common Cost: {1}{B} Lifelink Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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