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topFILTER FILTERThere are 15336 productsSort
Translation missing: en.sections.collection_template.product_count
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Farhaven Elf [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Elf Druid Rarity: Common Cost: {2}{G} When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. "Verdant bloom does exist. It merely hides for its own safety."
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Power of Fire [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature has "{T}: This creature deals 1 damage to any target." The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath.
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Timber Gorge [Dominaria]$0.30 CADSet: Dominaria Type: Land Rarity: Common Timber Gorge enters the battlefield tapped.{T}: Add {R} or {G}. Glaciers, torrential floods, and temporal disturbances came and went. The mountains yet stood, unchanged.
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Short Sword [Dominaria]$0.30 CADSet: Dominaria Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature gets +1/+1.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) "Sometimes the only difference between a martyr and a hero is a sword." —Captain Sisay, *Memoirs*
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Jousting Lance [Dominaria]$0.30 CADSet: Dominaria Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +2/+0.As long as it's your turn, equipped creature has first strike.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Primevals' Glorious Rebirth [Dominaria]$2.00 CADSet: Dominaria Type: Legendary Sorcery Rarity: Rare Cost: {5}{W}{B} (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Return all legendary permanent cards from your graveyard to the battlefield. Centuries ago, five dragons conquered death to rule the living. ...
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Aryel, Knight of Windgrace [Dominaria]$0.50 CADSet: Dominaria Type: Legendary Creature — Human Knight Rarity: Rare Cost: {2}{W}{B} Vigilance{2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.{B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
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Song of Freyalise [Dominaria]$0.70 CADSet: Dominaria Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color."III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance,...
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Llanowar Scout [Dominaria]$0.40 CADSet: Dominaria Type: Creature — Elf Scout Rarity: Common Cost: {1}{G} {T}: You may put a land card from your hand onto the battlefield. Llanowar elfhames occupy different heights within the great forest. Elves of the Loridalh and Kelfae hames can see neither earth nor sky.
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Tempest Djinn [Dominaria]$0.60 CADSet: Dominaria Type: Creature — Djinn Rarity: Rare Cost: {U}{U}{U} FlyingTempest Djinn gets +1/+0 for each basic Island you control. The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.
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Opt [Dominaria]$0.40 CADSet: Dominaria Type: Instant Rarity: Common Cost: {U} Scry 1.Draw a card. The crystal pulsed with the power of Teferi's planeswalker spark. Had Jhoira given him a blessing or a curse?
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The Mirari Conjecture [Dominaria]$0.50 CADSet: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {4}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Return target instant card from your graveyard to your hand.II — Return target sorcery card from your graveyard to your hand.III — Until end of turn, whenever you cast an instan...
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Merfolk Trickster [Dominaria]$0.60 CADSet: Dominaria Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {U}{U} FlashWhen Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the ta...
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Kwende, Pride of Femeref [Dominaria]$0.40 CADSet: Dominaria Type: Legendary Creature — Human Knight Rarity: Uncommon Cost: {3}{W} Double strikeCreatures you control with first strike have double strike. Descendant of a vanished land, student of a forgotten general, and master of blades no smith could forge anew. He honors them all by living a life ...
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Prying Blade [Ixalan]$0.40 CADSet: Ixalan Type: Artifact — Equipment Rarity: Common Cost: {1} Equipped creature gets +1/+0.Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")Equip {2} ({2}: Attach to target creature you control. Equip only as a sorc...
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Hierophant's Chalice [Ixalan]$0.30 CADSet: Ixalan Type: Artifact Rarity: Common Cost: {3} When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.{T}: Add {C}. In the Rite of Redemption, nobles take the same vows as Elenda, the first vampire, and make the same eternal sacrifice.
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Admiral Beckett Brass [Ixalan]$0.70 CADSet: Ixalan Type: Legendary Creature — Human Pirate Rarity: Mythic Cost: {1}{U}{B}{R} Other Pirates you control get +1/+1.At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. "You and your ship w...
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Emergent Growth [Ixalan]$0.30 CADSet: Ixalan Type: Sorcery Rarity: Uncommon Cost: {3}{G} Target creature gets +5/+5 until end of turn and must be blocked this turn if able. "By accepting my smallness I am vast."
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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