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topFILTER FILTERThere are 14840 productsSort
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Goggles of Night (Showcase) [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact — Equipment Rarity: Common Cost: {1}{U} Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)Equip {2} ({2}: Attach to target crea...
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Alora, Merry Thief (Showcase) [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — Halfling Rogue Rarity: Uncommon Cost: {2}{U} Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.Choose a Background (You can have a Background as ...
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Rasaad yn Bashir (Showcase) [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — Human Monk Rarity: Uncommon Cost: {2}{W} Each creature you control assigns combat damage equal to its toughness rather than its power.Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of...
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Ellyn Harbreeze, Busybody (Showcase) [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — Human Peasant Rarity: Uncommon Cost: {3}{W} {T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.Choose a Backgr...
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Abdel Adrian, Gorion's Ward (Showcase) [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Legendary Creature — Human Warrior Rarity: Uncommon Cost: {4}{W} When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permane...
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Stonespeaker Crystal [Commander Legends: Battle for Baldur's Gate]$0.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Uncommon Cost: {4} {T}: Add {C}{C}.{2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card. It whispers words spoken centuries ago, coaxing wisdom from the ghosts of civilizations past. ...
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Prophetic Prism [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Common Cost: {2} When Prophetic Prism enters the battlefield, draw a card.{1}, {T}: Add one mana of any color. To understand Baldur's Gate, one must first understand how wealth and commerce shape every facet of life.
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Pilgrim's Eye [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Creature — Thopter Rarity: Common Cost: {3} FlyingWhen Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Charting the Spine of the World is best left to t...
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Noble's Purse [Commander Legends: Battle for Baldur's Gate]$0.40 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Uncommon Cost: {2} Noble's Purse enters the battlefield tapped and with three coin counters on it.{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") ...
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Moss Diamond [Commander Legends: Battle for Baldur's Gate]$0.50 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Common Cost: {2} Moss Diamond enters the battlefield tapped.{T}: Add {G}. Every facet a promise of Chauntea's bounty.
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Marut [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Creature — Construct Rarity: Common Cost: {8} TrampleWhen Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one man...
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Iron Mastiff [Commander Legends: Battle for Baldur's Gate]$0.40 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Creature — Dog Rarity: Uncommon Cost: {4} Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.1—9 | Iron Mastiff deals damage equal to its power to you.10—19 | Iron Mastiff deals damage equal to its power to defend...
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Gate Colossus [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Creature — Construct Rarity: Uncommon Cost: {8} This spell costs {1} less to cast for each Gate you control.Gate Colossus can't be blocked by creatures with power 2 or less.Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your gra...
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Fraying Line [Commander Legends: Battle for Baldur's Gate]$0.40 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Rare Cost: {4} When Fraying Line enters the battlefield, put a rope counter on target creature you control.At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying ...
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Dungeoneer's Pack [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Rarity: Uncommon Cost: {3} Dungeoneer's Pack enters the battlefield tapped.{2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacri...
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Drillworks Mole [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Creature — Mole Rarity: Uncommon Cost: {1} {2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control. The Flaming Fist soldiers prepared to face a bulette, or worse, but the cause...
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Dire Mimic [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact — Treasure Rarity: Common Cost: {2} Flash{T}, Sacrifice Dire Mimic: Add one mana of any color.{3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn. Sometimes the closet *is* the monster...
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Chardalyn Dragon [Commander Legends: Battle for Baldur's Gate]$0.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Artifact Creature — Dragon Rarity: Common Cost: {6} Flying First discovered in ancient Netheril, chardalyn stones absorb and hold magical energy, enabling constructs to be infused with fearsome power and unnatural malice.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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