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topFILTER FILTERThere are 14831 productsSort
Translation missing: en.sections.collection_template.product_count
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Ordruun Commando [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Creature — Minotaur Soldier Rarity: Common Cost: {3}{R} {W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. Thick of muscle, stout of heart, and possessing a burning love of justice and the battlefield, the Ordruun minotaurs are the foundat...
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Molten Sentry [Ravnica: City of Guilds]$0.60 CADSet: Ravnica: City of Guilds Type: Creature — Elemental Rarity: Rare Cost: {3}{R} As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. ...
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Instill Furor [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{R} Enchant creatureEnchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." "The Rakdos know little of technology, but they definitely know how to push buttons." —Triv...
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Indentured Oaf [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Ogre Warrior Rarity: Uncommon Cost: {3}{R} Prevent all damage that Indentured Oaf would deal to red creatures. All it knows is the difference between friend and food.
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Incite Hysteria [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Sorcery Rarity: Common Cost: {2}{R} Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." "The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos." —Trigori, Az...
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Greater Forgeling [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Creature — Elemental Rarity: Uncommon Cost: {3}{R}{R} {1}{R}: Greater Forgeling gets +3/-3 until end of turn. Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.
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Goblin Fire Fiend [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Creature — Goblin Berserker Rarity: Common Cost: {3}{R} HasteGoblin Fire Fiend must be blocked if able.{R}: Goblin Fire Fiend gets +1/+0 until end of turn.
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Galvanic Arc [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Common Cost: {2}{R} Enchant creatureWhen Galvanic Arc enters the battlefield, it deals 3 damage to any target.Enchanted creature has first strike.
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Flash Conscription [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {5}{R} Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. ...
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Fiery Conclusion [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, sacrifice a creature.Fiery Conclusion deals 5 damage to target creature. The Boros legionnaire saw a noble sacrifice, the Rakdos thug a blazing suicide, and the Izzet alchemist an experiment g...
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Excruciator [Ravnica: City of Guilds]$0.60 CADSet: Ravnica: City of Guilds Type: Creature — Avatar Rarity: Rare Cost: {6}{R}{R} Damage that would be dealt by Excruciator can't be prevented. "Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further...
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Dogpile [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Common Cost: {3}{R} Dogpile deals damage to any target equal to the number of attacking creatures you control. There is no shelter from this storm, its rain of fists, or the thunderous cackles of bloodlust.
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Coalhauler Swine [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Boar Beast Rarity: Common Cost: {4}{R}{R} Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. Nothing stops industry in Ravnica—certainly not the safety of its workers.
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Cleansing Beam [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {4}{R} Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. "Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty." —Razia ...
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Blockbuster [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Enchantment Rarity: Uncommon Cost: {3}{R}{R} {1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player. Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching. ...
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Barbarian Riftcutter [Ravnica: City of Guilds]$0.30 CADSet: Ravnica: City of Guilds Type: Creature — Human Barbarian Rarity: Common Cost: {4}{R} {R}, Sacrifice Barbarian Riftcutter: Destroy target land. "Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes." —Heruj, Selesnya initia...
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Woebringer Demon [Ravnica: City of Guilds]$0.70 CADSet: Ravnica: City of Guilds Type: Creature — Demon Rarity: Rare Cost: {3}{B}{B} FlyingAt the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. Each soul he devours adds its hunger to his own.
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Vindictive Mob [Ravnica: City of Guilds]$0.40 CADSet: Ravnica: City of Guilds Type: Creature — Human Berserker Rarity: Uncommon Cost: {4}{B}{B} When Vindictive Mob enters the battlefield, sacrifice a creature.Vindictive Mob can't be blocked by Saprolings. Many minds, a single madness.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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