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topFILTER FILTERThere are 15033 productsSort
Translation missing: en.sections.collection_template.product_count
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Nantuko Monastery [Dominaria Remastered]$0.40 CADSet: Dominaria Remastered Type: Land Rarity: Uncommon T: Add C.Threshold — GW: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
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Mishra's Factory [Dominaria Remastered]$0.40 CADSet: Dominaria Remastered Type: Land Rarity: Uncommon T: Add C.1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.T: Target Assembly-Worker creature gets +1/+1 until end of turn.
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Drifting Meadow [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Land Rarity: Common Drifting Meadow enters the battlefield tapped.T: Add W.Cycling 2 (2, Discard this card: Draw a card.)
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Thran Golem [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Artifact Creature — Golem Rarity: Uncommon Cost: {5} As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. Even after thousands of years, the wondrous creations of the Thran guarded the lost empire's secrets with single-minded devoti...
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Juggernaut [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Artifact Creature — Juggernaut Rarity: Uncommon Cost: {4} Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. "Urza's machines have a splendid habit of excavating themselves." —Rona, disciple of Gix
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Jalum Tome [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Artifact Rarity: Uncommon Cost: {3} 2, T: Draw a card, then discard a card. Most books simply deliver knowledge. This one expects some in return.
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Dragon Engine [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Artifact Creature — Construct Rarity: Common Cost: {3} {2}: Dragon Engine gets +1/+0 until end of turn. From a distance, dormant dragon engines can be mistaken for harmless statues. By the time you get close enough to spot the scorch marks, it's too late.
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Dragon Blood [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Artifact Rarity: Uncommon Cost: {3} 3, Tap: Put a +1/+1 counter on target creature. Fire in the blood, fire in the belly.
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Dodecapod [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Artifact Creature — Golem Rarity: Uncommon Cost: {4} If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
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Damping Sphere [Dominaria Remastered]$0.80 CADSet: Dominaria Remastered Type: Artifact Rarity: Uncommon Cost: {2} If a land is tapped for two or more mana, it produces C instead of any other type and amount.Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn. A Thran relic, it has spent ten thousand yea...
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Life // Death [Dominaria Remastered]$0.40 CADSet: Dominaria Remastered Type: Sorcery // Sorcery Rarity: Uncommon Cost: {G} // {1}{B} Until end of turn, all lands you control are 1/1 creatures that are still lands. // Return target creature card from your graveyard to play. You lose life equal to its converted mana cost.
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Fire // Ice [Dominaria Remastered]$0.40 CADSet: Dominaria Remastered Type: Instant // Instant Rarity: Uncommon Cost: {1}{R} // {1}{U} Fire:1R Fire deals 2 damage divided as you choose among one or two targetsIce:1U Tap target permanent. Draw a card.
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Night // Day [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Instant // Instant Rarity: Uncommon Cost: {B} // {2}{W} Creatures target player controls get +1/+1 until end of turn. // Target creature gets -1/-1 until end of turn.
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Illusion // Reality [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Instant // Instant Rarity: Uncommon Cost: {U} // {2}{G} Target spell or permanent becomes the color of your choice until end of turn. // Destroy target artifact.
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Wax // Wane [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Instant // Instant Rarity: Uncommon Cost: {G} // {W} Target creature gets +2/+2 until end of turn. Destroy target enchantment.
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Assault // Battery [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Sorcery // Sorcery Rarity: Uncommon Cost: {R} // {3}{G} Assault deals 2 damage to target creature or player. // Create a 3/3 green Elephant creature token.
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Pain // Suffering [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Sorcery // Sorcery Rarity: Uncommon Cost: {B} // {3}{R} Target player discards a card. // Destroy target land.
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Spite // Malice [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Instant // Instant Rarity: Uncommon Cost: {3}{U} // {3}{B} Counter target noncreature spell. // Destroy target nonblack creature. It can't be regenerated.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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