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topFILTER FILTERThere are 15310 productsSort
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Rampaging Baloths [Commander Legends]$0.70 CADSet: Commander Legends Type: Creature — Beast Rarity: Rare Cost: {4}{G}{G} TrampleLandfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. "When the land is angry, so are they." —Nissa Revane
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Kodama of the East Tree [Commander Legends]$4.50 CADSet: Commander Legends Type: Legendary Creature — Spirit Rarity: Rare Cost: {4}{G}{G} ReachWhenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.Partner (You can hav...
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Biowaste Blob [Commander Legends]$0.70 CADSet: Commander Legends Type: Creature — Ooze Rarity: Rare Cost: {2}{G}{G} Oozes you control get +1/+1.At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob. "The Simic will be fined for contaminating the waterways. In the meantime, seize that blob!" —A...
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Sunforger [Commander Legends]$5.20 CADSet: Commander Legends Type: Artifact — Equipment Rarity: Rare Cost: {3} Equipped creature gets +4/+0.{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.Equip {3}
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Rings of Brighthearth [Commander Legends]$7.00 CADSet: Commander Legends Type: Artifact Rarity: Rare Cost: {3} Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. "Without flame, there would be no iron tools, no cooked meals, no purge of old growth to make ...
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Nevinyrral's Disk [Commander Legends]$0.70 CADSet: Commander Legends Type: Artifact Rarity: Rare Cost: {4} Nevinyrral's Disk enters the battlefield tapped.{1}, {T}: Destroy all artifacts, creatures, and enchantments. Nevinyrral's final act of spite was to make sure all of his magic was destroyed along with him.
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Zanarkand, Ancient Metropolis (Borderless) [FINAL FANTASY]$3.30 CADSet: FINAL FANTASY Type: Land — Town // Sorcery Rarity: Rare Cost: {4}{G}{G} This land enters tapped.T: Add G.Lasting Fayth 4GGSorcery — AdventureCreate a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. A city dead for a thousand years. The end of Yuna's journey. ...
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Summon: Shiva (Borderless) [FINAL FANTASY]$0.90 CADSet: FINAL FANTASY Type: Enchantment Creature — Saga Elemental Rarity: Uncommon Cost: {3}{U}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter it. (If a permanent with a stun counter would become untapped, r...
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Fearless Swashbuckler [Aetherdrift]$0.40 CADSet: Aetherdrift Type: Creature — Fish Pirate Rarity: Rare Cost: {1}{U}{R} HasteVehicles you control have haste.Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
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Fury of the Horde [Coldsnap]$5.90 CADSet: Coldsnap Type: Sorcery Rarity: Rare Cost: {5}{R}{R} You may exile two red cards from your hand rather than pay this spell's mana cost.Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Wilt-Leaf Liege [Shadowmoor]$2.00 CADSet: Shadowmoor Type: Creature — Elf Knight Rarity: Rare Cost: {1}{G/W}{G/W}{G/W} Other green creatures you control get +1/+1.Other white creatures you control get +1/+1.If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. ...
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Living Wish [Masters 25]$1.30 CADSet: Masters 25 Type: Sorcery Rarity: Rare Cost: {1}{G} You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish. The best wishes include the will to tame their consequences.
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Decree of Justice [Masters 25]$0.60 CADSet: Masters 25 Type: Sorcery Rarity: Rare Cost: {X}{X}{2}{W}{W} Create X 4/4 white Angel creature tokens with flying.Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
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Conflux [Masters 25]$3.70 CADSet: Masters 25 Type: Sorcery Rarity: Rare Cost: {3}{W}{U}{B}{R}{G} Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle. After years of world-bending machinations, Bolas's triumph is at hand. ...
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Zombie Apocalypse [Dark Ascension]$1.50 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {3}{B}{B}{B} Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. "There will come a day so dark you will pray for death. On that day your prayers will be answered." —Minaldra, the Vizag Atum ...
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Moonveil Dragon [Dark Ascension]$2.00 CADSet: Dark Ascension Type: Creature — Dragon Rarity: Mythic Cost: {3}{R}{R}{R} Flying{R}: Each creature you control gets +1/+0 until end of turn. "Their hearts beat, their lungs draw breath, and they have one true form. I count them as allies of the living." —Thalia, Knight-Cathar
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Increasing Ambition [Dark Ascension]$1.30 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {4}{B} Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.Flashback {7}{B} (You may cast this card from your graveyard for its flashback...
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Requiem Angel [Dark Ascension]$1.00 CADSet: Dark Ascension Type: Creature — Angel Rarity: Rare Cost: {5}{W} FlyingWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. When angels despair, what hope can remain for mortals?
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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