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FILTER FILTERThere are 307 productsSort
Translation missing: en.sections.collection_template.product_count
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Great Angus [MFC-055] Common$0.30 CADSet: Magician's Force Card type: Normal Monster Rarity: Common Attack: 1800 Defense: 600 A very violent beast, it is always berserk. People say that they have never seen it silent.
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Vampire Orchis [MFC-014] Common$0.40 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 1700 Defense: 1000 When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand.
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Miracle Restoring [MFC-100] Common$0.30 CADSet: Magician's Force Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Remove 2 Spell Counters on your side of the field. Special Summon 1 "Dark Magician" or "Buster Blader" from your Graveyard in face-up Attack or Defense Position.
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People Running About [MFC-001] Common$0.60 CADSet: Magician's Force Card type: Normal Monster Rarity: Common Attack: 600 Defense: 600 Although they always suffer in silence, they swear an oath to inevitably revolt.
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Jar Robber [MFC-091] Common$0.50 CADSet: Magician's Force Card type: Quick Play Spell Rarity: Common Attack: 0 Defense: 0 You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed". You draw 1 card from your Deck.
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Great Phantom Thief [MFC-024] Rare$0.40 CADSet: Magician's Force Card type: Effect Monster Rarity: Rare Attack: 1000 Defense: 1000 Each time this card inflicts Battle Damage to your opponent''s Life Points, declare the name of 1 card. Then see your opponent''s hand and discard all copies of the declared card in his/her hand to the Graveyard. ...
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Magical Marionette [MFC-069] Common$0.80 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 2000 Defense: 1000 Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this monster by 200 points for each Spell Counter on the card. Also, you can remove 2 Spell Counters f...
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Formation Union [MFC-049] Common$0.40 CADSet: Magician's Force Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Select and activate 1 of the following effects:•Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card.•Change 1 equipped Union Monster on your side of ...
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Decayed Commander [MFC-010] Common$0.40 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 1000 Defense: 1500 When this monster is Normal Summoned successfully, you can Special Summon 1 "Zombie Tiger" from your hand. When this card attacks your opponent''s Life Points directly, 1 card is randomly selected from your oppo...
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Union Rider [MFC-018] Common$0.40 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 1000 Defense: 1000 You can take a Union Monster that is currently a monster on your opponent''s side of the field, and equip it to this card. This monster can only be equipped with 1 Union Monster at a time. The Union Monster that...
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Freezing Beast [MFC-017] Common$0.40 CADSet: Magician's Force Card type: Union Monster Rarity: Common Attack: 1500 Defense: 1000 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When eq...
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Gather Your Mind [MFC-087] Common$0.50 CADSet: Magician's Force Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn.
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Exhausting Spell [MFC-098] Common$0.40 CADSet: Magician's Force Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Remove all Spell Counters on both sides of the field.
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Armor Exe [MFC-075] Rare$0.80 CADSet: Magician's Force Card type: Effect Monster Rarity: Rare Attack: 2400 Defense: 1400 This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent''s Standby Phases, remove 1 Spell Counter on your side of the field. If you...
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Tornado Bird [LON-072] Rare$0.50 CADSet: Labyrinth of Nightmare Card type: Effect Monster Rarity: Rare Attack: 1100 Defense: 1000 FLIP: Return 2 Magic or Trap Cards on the field to the hands of their owner.
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Flying Fish [LON-007] Common$0.40 CADSet: Labyrinth of Nightmare Card type: Normal Monster Rarity: Common Attack: 800 Defense: 500
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Amazon Archer [LON-032] Common$0.40 CADSet: Labyrinth of Nightmare Card type: Effect Monster Rarity: Common Attack: 1400 Defense: 1000 Offer 2 monsters on your side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monster used for a Tribute Summon or that are offered as Tributes due to othe...
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Cyclon Laser [LON-095] Common$0.30 CADSet: Labyrinth of Nightmare Card type: Equip Spell Rarity: Common Attack: 0 Defense: 0 This card can only be used to equip "Gradius". Increases the aTK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the d...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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