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FILTER FILTERThere are 307 productsSort
Translation missing: en.sections.collection_template.product_count
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Dark Spirit of the Silent [LON-079] Super Rare$1.40 CADSet: Labyrinth of Nightmare Card type: Normal Trap Rarity: Super Rare Attack: 0 Defense: 0 This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monster and have it attack. If the new targeted attacking monst...
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Koitsu [MFC-080] Common$1.20 CADSet: Magician's Force Card type: Union Monster Rarity: Common Attack: 200 Defense: 100 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to ...
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Ultimate Obedient Fiend [MFC-082] Common$1.20 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 3500 Defense: 3000 This card can only attack when there are no other cards on your side of the field, and you also have no hand. Negate the effects of Effect Monsters destroyed by this card.
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De-Fusion [LON-097] Super Rare$38.00 CADSet: Labyrinth of Nightmare Card type: Quick Play Spell Rarity: Super Rare Attack: 0 Defense: 0 Return 1 Fusion Monster Card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all to...
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Vengeful Bog Spirit [LON-103] Common$1.10 CADSet: Labyrinth of Nightmare Card type: Continuous Spell Rarity: Common Attack: 0 Defense: 0 All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon).
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Time Seal [PSV-007] Common$1.10 CADSet: Pharaoh's Servant Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Your opponent skips the Draw Phase of his/her next turn.
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Meteorain [MFC-044] Common$1.00 CADSet: Magician's Force Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent''s Defense Position monster, inflict the difference as Battle Damage to your opponent''s Life Points.
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Humanoid Worm Drake [LON-005] Common$1.00 CADSet: Labyrinth of Nightmare Card type: Fusion Monster Rarity: Common Attack: 2200 Defense: 2000 "Worm Drake" + "Humanoid Slime"
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Humanoid Slime [LON-003] Common$1.10 CADSet: Labyrinth of Nightmare Card type: Normal Monster Rarity: Common Attack: 800 Defense: 2000 This slime apparently has some human genes in its genetic makeup.
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Magical Merchant [MFC-079] Common$1.50 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 200 Defense: 700 FLIP: Pick up (not draw) card from the top of your Deck until a Spell Card or Trap Card is picked up. Add that card to your hand. Any other cards picked up are sent to the Graveyard.
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Apprentice Magician [MFC-066] Rare$3.00 CADSet: Magician's Force Card type: Effect Monster Rarity: Rare Attack: 400 Defense: 800 When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you ca...
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Karbonala Warrior [LOB-067] Rare$1.00 CADSet: The Legend of Blue Eyes White Dragon Card type: Fusion Monster Rarity: Rare Attack: 1500 Defense: 1200 "M-Warrior #1" + "M-Warrior #2"
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DNA Surgery [PSV-026] Common$0.90 CADSet: Pharaoh's Servant Card type: Continuous Trap Rarity: Common Attack: 0 Defense: 0 Select 1 Type of monster. As long as this card remains on the field, all face-up Monster Cards will be treated as the Type you selected.
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Tribute Doll [MFC-039] Rare$1.00 CADSet: Magician's Force Card type: Normal Spell Rarity: Rare Attack: 0 Defense: 0 Activate this card by offering a monster on your side of the field as a Tribute. Special Summon 1 Level 7 monster from your hand. That monster cannot attack this turn.
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White Dragon Ritual [MFC-027] Common$0.90 CADSet: Magician's Force Card type: Ritual Spell Rarity: Common Attack: 0 Defense: 0 This card is used to Ritual Summon "Paladin of White Dragon". You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand.
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Dark Blade [MFC-007] Rare$0.80 CADSet: Magician's Force Card type: Normal Monster Rarity: Rare Attack: 1800 Defense: 1500 They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
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Big Bang Shot [MFC-086] Rare$1.30 CADSet: Magician's Force Card type: Equip Spell Rarity: Rare Attack: 0 Defense: 0 A monster equipped with this card increases its ATK by 400 points. When the equipped monster attacks with an ATK that is higher than the DEF of your opponent''s Defense Position monster, inflict the difference as Battle Da...
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Amphibian Beast [LON-008] Rare$2.90 CADSet: Labyrinth of Nightmare Card type: Normal Monster Rarity: Rare Attack: 2400 Defense: 2000
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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