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FILTER FILTERThere are 332 productsSort
Translation missing: en.sections.collection_template.product_count
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Time Seal [PSV-007] Common$1.50 CADSet: Pharaoh's Servant Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Your opponent skips the Draw Phase of his/her next turn.
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Prohibition [PSV-039] Rare$1.40 CADSet: Pharaoh's Servant Card type: Continuous Spell Rarity: Rare Attack: 0 Defense: 0 When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. The cards which are already on the field before this card''s activation are excluded...
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Koitsu [MFC-080] Common$1.40 CADSet: Magician's Force Card type: Union Monster Rarity: Common Attack: 200 Defense: 100 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to ...
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Amazoness Fighter [MFC-060] Common$1.20 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 1300 Defense: 1300 All Battle Damage to this card''s controller that he/she takes from a battle involving this monster becomes 0.
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Spell Shield Type-8 [MFC-043] Super Rare$1.40 CADSet: Magician's Force Card type: Counter Trap Rarity: Super Rare Attack: 0 Defense: 0 Select and activate 1 of the following effects:•Negate the activation and the effect of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card.•Send 1 card frm your hand to the Gr...
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Cliff the Trap Remover [MFC-078] Common$1.20 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 1200 Defense: 1000 When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:• Destroy 1 Spell Card or Trap Card on the field.• Send 2 cards from the top of your o...
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Dark Spirit of the Silent [LON-079] Super Rare$1.40 CADSet: Labyrinth of Nightmare Card type: Normal Trap Rarity: Super Rare Attack: 0 Defense: 0 This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monster and have it attack. If the new targeted attacking monst...
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Fire Princess [LON-034] Super Rare$4.90 CADSet: Labyrinth of Nightmare Card type: Effect Monster Rarity: Super Rare Attack: 1300 Defense: 1500 Inflict 500 points of Direct Damage toyour opponent's Life Points each time you increase your own Life Poinnts.
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Fire Sorcerer [LON-036] Common$2.40 CADSet: Labyrinth of Nightmare Card type: Effect Monster Rarity: Common Attack: 1000 Defense: 1500 FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.
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Vengeful Bog Spirit [LON-103] Common$1.30 CADSet: Labyrinth of Nightmare Card type: Continuous Spell Rarity: Common Attack: 0 Defense: 0 All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon).
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De-Fusion [LON-097] Super Rare$10.10 CADSet: Labyrinth of Nightmare Card type: Quick Play Spell Rarity: Super Rare Attack: 0 Defense: 0 Return 1 Fusion Monster Card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all to...
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Thunder of Ruler [MFC-042] Common$1.70 CADSet: Magician's Force Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 You can only activate this card during your opponent''s Standby Phase. During the turn this card is activated, your opponent cannot perform his/her Battle Phase.
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Metalsilver Armor [MFC-037] Common$1.10 CADSet: Magician's Force Card type: Equip Spell Rarity: Common Attack: 0 Defense: 0 As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Monster Card that specifically designates 1 monster, including monsters in the Graveyard, other than th...
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Dark Core [MFC-035] Rare$1.10 CADSet: Magician's Force Card type: Normal Spell Rarity: Rare Attack: 0 Defense: 0 Discard 1 card from your hand to the Graveyard to remove 1 face-up Monster Card on the field from play.
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Ultimate Obedient Fiend [MFC-082] Common$1.10 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 3500 Defense: 3000 This card can only attack when there are no other cards on your side of the field, and you also have no hand. Negate the effects of Effect Monsters destroyed by this card.
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Humanoid Worm Drake [LON-005] Common$1.10 CADSet: Labyrinth of Nightmare Card type: Fusion Monster Rarity: Common Attack: 2200 Defense: 2000 "Worm Drake" + "Humanoid Slime"
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Humanoid Slime [LON-003] Common$1.20 CADSet: Labyrinth of Nightmare Card type: Normal Monster Rarity: Common Attack: 800 Defense: 2000 This slime apparently has some human genes in its genetic makeup.
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Magical Merchant [MFC-079] Common$1.50 CADSet: Magician's Force Card type: Effect Monster Rarity: Common Attack: 200 Defense: 700 FLIP: Pick up (not draw) card from the top of your Deck until a Spell Card or Trap Card is picked up. Add that card to your hand. Any other cards picked up are sent to the Graveyard.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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