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topFILTER FILTERThere are 306 productsSort
Translation missing: en.sections.collection_template.product_count
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Aqua Spirit [LON-068] Common$0.90 CADSet: Labyrinth of Nightmare Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can ...
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Yami [LOB-051] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Field Spell Rarity: Common Attack: 0 Defense: 0 Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
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Witty Phantom [LOB-072] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Normal Monster Rarity: Common Attack: 1400 Defense: 1300 Dressed in a night-black tuxedo, this creature presides over death.
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Vile Germs [LOB-090] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Equip Spell Rarity: Common Attack: 0 Defense: 0 A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points.
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Uraby [LOB-069] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Normal Monster Rarity: Common Attack: 1500 Defense: 800 Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
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Umi [LOB-050] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Field Spell Rarity: Common Attack: 0 Defense: 0 Increases the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Also decreases the ATK and DEF of all Machine and Pyro-Type monster by 200 points.
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Tyhone [LOB-063] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Normal Monster Rarity: Common Attack: 1200 Defense: 1400 Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.
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Trial of Nightmare [LOB-012] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Normal Monster Rarity: Common Attack: 1300 Defense: 900 This fiend passes judgement on enemies that are locked in coffins.
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Sparks [LOB-055] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 Inflicts 200 points of Direct Damage to your opponent's Life Points.
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Sogen [LOB-049] Common$0.40 CADSet: The Legend of Blue Eyes White Dragon Card type: Field Spell Rarity: Common Attack: 0 Defense: 0 Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points.
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Lady Assailant of Flames [LON-035] Common$0.30 CADSet: Labyrinth of Nightmare Card type: Effect Monster Rarity: Common Attack: 1500 Defense: 1000 FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points.
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Amazoness Spellcaster [MFC-084] Common$0.60 CADSet: Magician's Force Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 Until the end of this turn, switch the original ATK of 1 face-up monster on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", with the original ATK of 1 face-up monster on y...
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Helping Robo For Combat [MFC-022] Rare$0.30 CADSet: Magician's Force Card type: Effect Monster Rarity: Rare Attack: 1600 Defense: 0 Each time this monster destroys 1 of your opponent''s monsters in battle, you draw 1 card and then select and return 1 card from your hand to the bottom of your Deck.
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United Resistance [MFC-003] Common$0.60 CADSet: Magician's Force Card type: Normal Monster Rarity: Common Attack: 1000 Defense: 400 The people that gather to swear to fight their oppressors. A revolution is coming.
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Kiryu [MFC-009] Common$0.50 CADSet: Magician's Force Card type: Union Monster Rarity: Common Attack: 2000 Defense: 1500 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equip...
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Pigeonholing Books of Spell [MFC-093] Common$0.50 CADSet: Magician's Force Card type: Quick Play Spell Rarity: Common Attack: 0 Defense: 0 See the 3 cards from the top of your opponent's Deck, arrange them in any order desired, and replace then on top of the Deck. Your opponent cannot see the cards.
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Aitsu [MFC-056] Common$0.50 CADSet: Magician's Force Card type: Normal Monster Rarity: Common Attack: 100 Defense: 100 He seems to be very unreliable, but he might have incredible potential.
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Continuous Destruction Punch [MFC-085] Rare$0.40 CADSet: Magician's Force Card type: Continuous Spell Rarity: Rare Attack: 0 Defense: 0 When the ATK of an attacking monster on your opponent''s side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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