-
POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Deck Préconstruit
- Produits Japonais
- Tins et Boites de Collection
- Cartes à l'unité
- Pré-Commande
DISNEY LORCANA
- Boites et Paquets
- Boites de Rangements et Pochettes
- Tapis
- Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
- Ensembles et Boites de Collection
- Commander Deck / Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
-
Hockey Scellé
-
DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Filtrer Filtrer178144 itemsSort
Translation missing: fr.sections.collection_template.product_count
-
"A" Cell Breeding Device [FOTB-EN043] Common$0.40 CADSet: Force of the Breaker Card type: Continuous Spell Rarity: Common Attack: 0 Defense: 0 During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls.
-
"A" Cell Incubator [GLAS-EN062] Common$0.40 CADSet: Gladiator's Assault Card type: Continuous Spell Rarity: Common Attack: 0 Defense: 0 Each time an A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters.
-
"A" Cell Recombination Device [INOV-EN063] Common$0.40 CADSet: Invasion: Vengeance Card type: Quick Play Spell Rarity: Common Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Gravey...
-
"A" Cell Scatter Burst [STON-EN041] Common$0.40 CADSet: Strike of Neos Card type: Quick Play Spell Rarity: Common Attack: 0 Defense: 0 Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.
-
"Ach! Hans, Run!" [Unhinged]$4.50 CADSet: Unhinged Type: Enchantment Rarity: Rare Cost: {2}{R}{R}{G}{G} At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of ...
-
"Brims" Barone, Midway Mobster (Galaxy Foil) [Unfinity]$0.60 CADSet: Unfinity Type: Legendary Creature — Human Rogue Rarity: Uncommon Cost: {3}{W}{B} When “Brims” Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.“Brims” Barone, Midway Mobster has menace as long as you're wearing a hat. The capo of ca...
-
"Brims" Barone, Midway Mobster (Showcase) (Galaxy Foil) [Unfinity]$0.40 CADSet: Unfinity Type: Legendary Creature — Human Rogue Rarity: Uncommon Cost: {3}{W}{B} When “Brims” Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.“Brims” Barone, Midway Mobster has menace as long as you're wearing a hat.
-
"Brims" Barone, Midway Mobster (Showcase) [Unfinity]$0.30 CADSet: Unfinity Type: Legendary Creature — Human Rogue Rarity: Uncommon Cost: {3}{W}{B} When “Brims” Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each creature you control that has a hat.“Brims” Barone, Midway Mobster has menace as long as you're wearing a hat.
-
"Brims" Barone, Midway Mobster [Unfinity]$0.20 CADSet: Unfinity Type: Legendary Creature — Human Rogue Rarity: Uncommon Cost: {3}{W}{B} When “Brims” Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each creature you control that has a hat.“Brims” Barone, Midway Mobster has menace as long as you're wearing a hat. The capo of caps, th...
-
"Infernoble Arms - Almace" [DUNE-EN056] Quarter Century Secret Rare$24.90 CADSet: Duelist Nexus Card type: Equip Spell Rarity: Quarter Century Secret Rare While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You...
-
"Infernoble Arms - Almace" [DUNE-EN056] Ultra Rare$1.20 CADSet: Duelist Nexus Card type: Equip Spell Rarity: Ultra Rare While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of ...
-
"Infernoble Arms - Durendal" [AMDE-EN042] Rare$0.40 CADSet: Amazing Defenders Card type: Equip Spell Rarity: Rare While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it...
-
"Infernoble Arms - Durendal" [ROTD-EN053] Ultra Rare$8.20 CADSet: Rise of the Duelist Card type: Equip Spell Rarity: Ultra Rare While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special S...
-
"Infernoble Arms - Hauteclere" [ROTD-EN054] Common$0.30 CADSet: Rise of the Duelist Card type: Equip Spell Rarity: Common While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the ...
-
"Infernoble Arms - Joyeuse" [ROTD-EN055] Super Rare$0.60 CADSet: Rise of the Duelist Card type: Equip Spell Rarity: Super Rare While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 ""Inf...
-
"Invitation" to the Society [SGX4-ENS09] Common$0.40 CADSet: Speed Duel GX: Midterm Destruction Card type: Skill Card Rarity: Common If your opponent's monster is equipped with "White Veil" you control, take control of that monster while it's equipped with "White Veil". You can only attack with monsters equipped with "White Veil" the turn you activate "White Veil".
-
"Lifetime" Pass Holder (Galaxy Foil) [Unfinity]$1.70 CADSet: Unfinity Type: Creature — Zombie Guest Rarity: Rare Cost: {B} “Lifetime” Pass Holder enters the battlefield tapped.When “Lifetime” Pass Holder dies, open an Attraction.Whenever you roll to visit your Attractions, if you roll a 6, you may return “Lifetime” Pass Holder from your graveyard to the battlefield.
-
"Lifetime" Pass Holder [Unfinity]$0.70 CADSet: Unfinity Type: Creature — Zombie Guest Rarity: Rare Cost: {B} “Lifetime” Pass Holder enters the battlefield tapped.When “Lifetime” Pass Holder dies, open an Attraction.Whenever you roll to visit your Attractions, if you roll a 6, you may return “Lifetime” Pass Holder from your graveyard to the battlefield.
Ajouté au panier:Ajouter au panier a échoué:prouduct ajouté avec succès à la liste de souhaits!Le Grading Guide
'
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'