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POKEMON
- Booster Box And Pack
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DISNEY LORCANA
- Boites et Paquets
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DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
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- Commander Deck / Deck Préconstruit
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 186408 productsSort
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Wedding Ring (Extended Art) [Innistrad: Crimson Vow Commander]$9.40 CADSet: Innistrad: Crimson Vow Commander Type: Artifact Rarity: Mythic Cost: {2}{W}{W} When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.Whenever an opponent who con...
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Wedding Ring (Surge Foil) [Doctor Who]$13.40 CADSet: Doctor Who Type: Artifact Rarity: Mythic Cost: {2}{W}{W} When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.Whenever an opponent who controls an artifact name...
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Wedding Ring [Doctor Who]$6.80 CADSet: Doctor Who Type: Artifact Rarity: Mythic Cost: {2}{W}{W} When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.Whenever an opponent who controls an artifact name...
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Wedding Ring [Innistrad: Crimson Vow Commander]$10.40 CADSet: Innistrad: Crimson Vow Commander Type: Artifact Rarity: Mythic Cost: {2}{W}{W} When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.Whenever an opponent who con...
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Wedding Security (Showcase Fang Frame) [Innistrad: Crimson Vow]$0.30 CADSet: Innistrad: Crimson Vow Type: Creature — Vampire Soldier Rarity: Uncommon Cost: {3}{B}{B} Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
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Wedding Security [Innistrad: Crimson Vow]$0.20 CADSet: Innistrad: Crimson Vow Type: Creature — Vampire Soldier Rarity: Uncommon Cost: {3}{B}{B} Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. In lieu of payment, he was granted permission to devour any unauthorized vi...
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Wedding Security [Innistrad: Double Feature]$0.40 CADSet: Innistrad: Double Feature Type: Creature — Vampire Soldier Rarity: Uncommon Cost: {3}{B}{B} Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. In lieu of payment, he was granted permission to devour any unauthorized...
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Wedju Temple (Quarter Century Secret Rare) [INFO-EN054] Quarter Century Secret Rare$40.40 CADSet: The Infinite Forbidden Card type: Field Spell Rarity: Quarter Century Secret Rare During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" o...
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Wedju Temple [INFO-EN054] Ultra Rare$2.80 CADSet: The Infinite Forbidden Card type: Field Spell Rarity: Ultra Rare During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If ...
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Wee Champion (Galaxy Foil) [Unfinity]$0.40 CADSet: Unfinity Type: Creature — Minotaur Child Guest Rarity: Common Cost: {R} Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. Nobody has ever won the bear, but then again, nobody has ever wanted it quite as much....
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Wee Champion [Unfinity]$0.20 CADSet: Unfinity Type: Creature — Minotaur Child Guest Rarity: Common Cost: {R} Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. Nobody had ever won the bear, but then again, nobody had ever wanted it quite as much....
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Wee Dragonauts [Arena League 2006]$1.40 CADSet: Arena League 2006 Type: Creature — Faerie Wizard Rarity: Rare Cost: {1}{U}{R} FlyingWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. "The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropulsion magnetroni...
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Wee Dragonauts [Duel Decks: Izzet vs. Golgari]$0.40 CADSet: Duel Decks: Izzet vs. Golgari Type: Creature — Faerie Wizard Rarity: Common Cost: {1}{U}{R} FlyingWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. "The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropuls...
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Wee Dragonauts [Eternal Masters]$0.40 CADSet: Eternal Masters Type: Creature — Faerie Wizard Rarity: Uncommon Cost: {1}{U}{R} FlyingWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. "The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropulsion magnetro...
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Wee Dragonauts [Guildpact]$0.30 CADSet: Guildpact Type: Creature — Faerie Wizard Rarity: Common Cost: {1}{U}{R} FlyingWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. "The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropulsion magnetronics." —...
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Wee Dragonauts [Guilds of Ravnica]$0.30 CADSet: Guilds of Ravnica Type: Creature — Faerie Wizard Rarity: Uncommon Cost: {1}{U}{R} FlyingWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. "Something's causing electrospheric disruption in the blazekite's spire-vanes. Find the cause, and tell them to keep it ...
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Wee Dragonauts [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Creature — Faerie Wizard Rarity: Uncommon Cost: {1}{U}{R} FlyingWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. "Something's causing electrospheric disruption in the blazekite's spire-vanes. Find the cause, and tell them to keep it up...
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Wee Witch's Apprentice [CYHO-EN049] Super Rare$0.90 CADSet: Cybernetic Horizon Card type: Link/Effect Monster Rarity: Super Rare Attack: 1400 2 DARK monstersAll DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only u...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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