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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Blistercoil Weird [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Weird Rarity: Uncommon Cost: {U/R} Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on h...
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Blistergrub [Duel Decks: Nissa vs. Ob Nixilis]$0.30 CADSet: Duel Decks: Nissa vs. Ob Nixilis Type: Creature — Phyrexian Horror Rarity: Common Cost: {2}{B} Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)When Blistergrub dies, each opponent loses 2 life. "Avoid anything that scuttles, scrabbles, or shambles." —Opar, vet...
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Blistergrub [Mystery Booster]$0.30 CADSet: Mystery Booster Type: Creature — Phyrexian Horror Rarity: Common Cost: {2}{B} Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)When Blistergrub dies, each opponent loses 2 life. "Avoid anything that scuttles, scrabbles, or shambles." —Opar, veteran guide ...
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Blistergrub [Scars of Mirrodin]$0.30 CADSet: Scars of Mirrodin Type: Creature — Phyrexian Horror Rarity: Common Cost: {2}{B} Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)When Blistergrub dies, each opponent loses 2 life. "The sooner you join Phyrexia, the sooner you'll forget your painful rebirth." —S...
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Blistering Assault (Blue) [DTD093] (Dusk Till Dawn)$0.20 CADSet: Dusk Till Dawn Finish: Regular Rarity: Common Cost: 2 Power: 3 If you have a yellow card in your pitch zone, this gets go again.
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Blistering Assault (Blue) [DTD093] (Dusk Till Dawn) Rainbow Foil$0.40 CADSet: Dusk Till Dawn Finish: Rainbow Foil Rarity: Common Cost: 2 Power: 3 If you have a yellow card in your pitch zone, this gets go again.
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Blistering Assault (Red) [DTD091] (Dusk Till Dawn)$0.20 CADSet: Dusk Till Dawn Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Light Cost: 2 Power: 5 If you have a yellow card in your pitch zone, this gets go again.
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Blistering Assault (Red) [DTD091] (Dusk Till Dawn) Rainbow Foil$0.30 CADSet: Dusk Till Dawn Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Light Cost: 2 Power: 5 If you have a yellow card in your pitch zone, this gets go again.
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Blistering Assault (Yellow) [DTD092] (Dusk Till Dawn)$0.20 CADSet: Dusk Till Dawn Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Light Cost: 2 Power: 4 If you have a yellow card in your pitch zone, this gets go again.
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Blistering Assault (Yellow) [DTD092] (Dusk Till Dawn) Rainbow Foil$0.40 CADSet: Dusk Till Dawn Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Light Cost: 2 Power: 4 If you have a yellow card in your pitch zone, this gets go again.
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Blistering Barrier [Mirage]$0.30 CADSet: Mirage Type: Creature — Wall Rarity: Common Cost: {2}{R} Defender (This creature can't attack.) I live without food, stand without leg, wound without force, and am harder to fight than to kill. What am I? —Femeref riddle
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Blistering Blade (Red) [FNG010] (The Hunted Fang Blitz Deck)$0.70 CADSet: The Hunted Fang Blitz Deck Finish: Regular Type: Attack Reaction Rarity: Common Class: Draconic Warrior Cost: 0 Target dagger attack gets +2POWER. If you control 2 or more Draconic chain links, instead it gets +3POWER.
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Blistering Blade (Red) [HNT106] (The Hunted)$0.30 CADSet: The Hunted Finish: Regular Type: Attack Reaction Rarity: Common Class: Draconic Warrior Cost: 0 Target dagger attack gets +2POWER. If you control 2 or more Draconic chain links, instead it gets +3POWER.
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Blistering Blade (Red) [HNT106] (The Hunted) Rainbow Foil$0.50 CADSet: The Hunted Finish: Rainbow Foil Type: Attack Reaction Rarity: Common Class: Draconic Warrior Cost: 0 Target dagger attack gets +2POWER. If you control 2 or more Draconic chain links, instead it gets +3POWER.
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Blistering Dieflyn [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Imp Rarity: Common Cost: {3}{R} Flying{B/R}: Blistering Dieflyn gets +1/+0 until end of turn. Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again.
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Blistering Firecat [Onslaught]$6.00 CADSet: Onslaught Type: Creature — Elemental Cat Rarity: Rare Cost: {1}{R}{R}{R} Trample, hasteAt the beginning of the end step, sacrifice Blistering Firecat.Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Blisterpod [Battle for Zendikar]$0.30 CADSet: Battle for Zendikar Type: Creature — Eldrazi Drone Rarity: Common Cost: {G} Devoid (This card has no color.)When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." A blisterpod's corpse is a scion's cradle.
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Blisterpod [Jumpstart 2022]$0.40 CADSet: Jumpstart 2022 Type: Creature — Eldrazi Drone Rarity: Common Cost: {G} Devoid (This card has no color.) When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add {C}.” A blisterpod's corpse is a scion's cradle.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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