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topFILTER FILTERThere are 25001 productsSort
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Bloodsoaked Champion [Streets of New Capenna Commander]$0.70 CADSet: Streets of New Capenna Commander Type: Creature — Human Warrior Rarity: Rare Cost: {B} Bloodsoaked Champion can't block.Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn. "Death is merely another foe the Mardu will overcome." ...
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Bloodsoaked Insight // Sanguine Morass [Modern Horizons 3]$0.40 CADSet: Modern Horizons 3 Type: Sorcery Rarity: Uncommon Cost: {5}{B/R}{B/R} This spell costs 1 less to cast for each 1 life your opponents have lost this turn.Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spen...
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Bloodsoaked Reveler Art Card (Gold-Stamped Signature) [Innistrad: Crimson Vow Art Series]$0.70 CADSet: Innistrad: Crimson Vow Art Series Type: Card // Card Rarity: Common
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Bloodsoaked Reveler Art Card [Innistrad: Crimson Vow Art Series]$0.30 CADSet: Innistrad: Crimson Vow Art Series Type: Card // Card Rarity: Common
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Bloodspill Invocation (Blue) [1HP293] (History Pack 1)$0.30 CADSet: History Pack 1 Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an attack action card you control hits, destroy Bloodspill Invoca...
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Bloodspill Invocation (Blue) [ARC108-C] (Arcane Rising) 1st Edition Normal$0.50 CADSet: Arcane Rising Edition: 1st Edition Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an attack a...
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Bloodspill Invocation (Blue) [ARC108-C] (Arcane Rising) 1st Edition Rainbow Foil$4.00 CADSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an att...
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Bloodspill Invocation (Blue) [U-ARC108] (Arcane Rising Unlimited) Unlimited Normal$0.30 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an ...
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Bloodspill Invocation (Blue) [U-ARC108] (Arcane Rising Unlimited) Unlimited Rainbow Foil$0.50 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhe...
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Bloodspill Invocation (Red) [1HP291] (History Pack 1)$0.30 CADSet: History Pack 1 Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an attack action card you control hits, destroy Bloodspill Invoca...
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Bloodspill Invocation (Red) [ARC106-C] (Arcane Rising) 1st Edition Normal$0.40 CADSet: Arcane Rising Edition: 1st Edition Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an attack a...
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Bloodspill Invocation (Red) [ARC106-C] (Arcane Rising) 1st Edition Rainbow Foil$3.90 CADSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an att...
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Bloodspill Invocation (Red) [U-ARC106] (Arcane Rising Unlimited) Unlimited Normal$0.30 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an ...
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Bloodspill Invocation (Red) [U-ARC106] (Arcane Rising Unlimited) Unlimited Rainbow Foil$0.40 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhe...
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Bloodspill Invocation (Yellow) [1HP292] (History Pack 1)$0.30 CADSet: History Pack 1 Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an attack action card you control hits, destroy Bloodspill Invoca...
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Bloodspill Invocation (Yellow) [ARC107-C] (Arcane Rising) 1st Edition Normal$0.30 CADSet: Arcane Rising Edition: 1st Edition Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an attack a...
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Bloodspill Invocation (Yellow) [ARC107-C] (Arcane Rising) 1st Edition Rainbow Foil$6.90 CADSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an att...
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Bloodspill Invocation (Yellow) [U-ARC107] (Arcane Rising Unlimited) Unlimited Normal$0.30 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Aura Rarity: Common Class: Runeblade Cost: 1 (Aura's stay in the arena until they are destroyed.)Go againWhen an ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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