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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Boldore (66/124) [Black & White: Dragons Exalted]$0.50 CADSet: Black & White: Dragons Exalted Type: Fighting Rarity: Uncommon Retreat cost: Colorless,Colorless,Colorless
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Boldore (70/149) [Sun & Moon: Base Set]$0.30 CADSet: Sun & Moon: Base Set Type: Fighting Rarity: Uncommon Retreat cost: Colorless,Colorless,Colorless,Colorless
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Boldwyr Heavyweights [Morningtide]$3.10 CADSet: Morningtide Type: Creature — Giant Warrior Rarity: Rare Cost: {2}{R}{R} TrampleWhen Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles. Even if giants b...
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Boldwyr Intimidator [Battlebond]$0.30 CADSet: Battlebond Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn. "Now everyone knows what you are."
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Boldwyr Intimidator [Conspiracy]$0.40 CADSet: Conspiracy Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn. "Now everyone knows what you are."
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Boldwyr Intimidator [Duel Decks: Mind vs. Might]$0.40 CADSet: Duel Decks: Mind vs. Might Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn. "Now everyone knows what you are."
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Boldwyr Intimidator [Foundations Jumpstart]$0.30 CADSet: Foundations Jumpstart Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn. Now everyone knows what you are.
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Boldwyr Intimidator [Future Sight]$0.40 CADSet: Future Sight Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn.
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Boldwyr Intimidator [Morningtide]$0.40 CADSet: Morningtide Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn. "Now everyone knows what you are."
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Boldwyr Intimidator [The List]$0.30 CADSet: The List Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors.{R}: Target creature becomes a Coward until end of turn.{2}{R}: Target creature becomes a Warrior until end of turn. Now everyone knows what you are.
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Bollarator's Elastic Strike! (DB2-162) [Divine Multiverse]$0.40 CADSet: Divine Multiverse Rarity: Uncommon Color: Black Card type: Extra
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Bollarator's Elastic Strike! (Divine Multiverse Draft Tournament) (DB2-162) [Tournament Promotion Cards]$5.20 CADSet: Tournament Promotion Cards Rarity: Promo Color: Black Card type: Extra
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Bollarator, Team Attacker (BT20-018) [Power Absorbed]$0.30 CADSet: Power Absorbed Era: Universe Survival Saga Rarity: Common Game character: Bollarator Color: Red Card type: Battle Power: 10000 Combo power: 5000
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Bollarator, Warrior of Universe 3 (BT20-019) [Power Absorbed]$0.20 CADSet: Power Absorbed Era: Universe Survival Saga Rarity: Common Game character: Bollarator Color: Red Card type: Battle Power: 4000 Combo power: 5000
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Bolrac-Clan Basher [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Cyclops Warrior Rarity: Uncommon Cost: {4}{R}{R} Double strike, trampleDisguise 3RR (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) Determining the culprit was not difficult. Getting him ...
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Bolrac-Clan Crusher [Ravnica Allegiance]$0.30 CADSet: Ravnica Allegiance Type: Creature — Ogre Warrior Rarity: Uncommon Cost: {3}{R}{G} {T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target. Jaharg discovered that the shapes and symmetries so pleasing to the sculptor's eye also yielded a well-balanced...
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Bolshack Dragon [Mystery Booster 2 Playtest Cards]$0.60 CADSet: Mystery Booster 2 Playtest Cards Type: Creature — Armored Dragon Rarity: Common Cost: {5}{R} Double b̶r̶e̶a̶k̶e̶r̶ strikeWhile attacking, this creature gets +10̶0̶0̶ power for each f̶i̶r̶e̶ red card in your graveyard. TEST CARD - Not for constructed play
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Bolt - Dependable Friend (18/204) [Archazia's Island]$0.20 CADSet Name: Archazia's Island Release Date: 2025-03-21 Rarity: Common Flavor Text: “Super dog versus super log! This is AWESOME!” —Rhino Cost Ink: 4 Character Version: Dependable Friend Support (Whenever this character quests, you may add their Strength to another cho...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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