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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Boom Grenade (Blue) [EVO086] (Bright Lights) Rainbow Foil$0.60 CADSet: Bright Lights Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 3 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the...
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Boom Grenade (Red) [AIO015] (Armory Deck: Dash)$0.50 CADSet: Armory Deck: Dash Finish: Regular Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 0 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the...
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Boom Grenade (Red) [EVO084] (Bright Lights)$0.30 CADSet: Bright Lights Finish: Regular Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 2 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the aren...
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Boom Grenade (Red) [EVO084] (Bright Lights) Rainbow Foil$1.30 CADSet: Bright Lights Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 2 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the...
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Boom Grenade (Red) [GEM040] (GEM Pack 2) Cold Foil$15.40 CADSet: GEM Pack 2 Finish: Cold Foil Type: Action Subtype: Item Rarity: Promo Class: Mechanologist Cost: 0 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena ...
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Boom Grenade (Yellow) [AIO020] (Armory Deck: Dash)$0.50 CADSet: Armory Deck: Dash Finish: Regular Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 0 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the...
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Boom Grenade (Yellow) [EVO085] (Bright Lights)$0.30 CADSet: Bright Lights Finish: Regular Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 2 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the aren...
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Boom Grenade (Yellow) [EVO085] (Bright Lights) Rainbow Foil$0.70 CADSet: Bright Lights Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Common Class: Mechanologist Cost: 2 Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the...
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BOOM PATROL$54.99 CADNumber of Players: 2-4Playing Time: 40-60 MinutesRecommended Ages: 14+Hello and welcome to the BOOMburg Battle Arena where the most celebrated tank crews have assembled for an all-out battle for gold & glory. So get ready to crush buildings, grab those power-ups and make things go BOOM!Choose your celebrity tank Captain, like Jonesy Ninelives of Crew Tomcat or Rosie Rhino of the Charging Armored - then outsmart, outmaneuver, and outblast your rivals in the ultimate arena battle.BOOM Patro...
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Boom Scholar [Aetherdrift]$0.30 CADSet: Aetherdrift Type: Creature — Goblin Advisor Rarity: Uncommon Cost: {1}{R}{G} Exhaust abilities of other permanents you control cost {2} less to activate.Exhaust — {4}{R}{G}: Creatures and Vehicles you control gain trample until end of turn. Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) ...
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Boomer Scrapper (Extended Art) (Surge Foil) [Fallout]$1.20 CADSet: Fallout Type: Creature — Human Soldier Rarity: Rare Cost: {1}{B}{R} Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")Whenever a...
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Boomer Scrapper (Extended Art) [Fallout]$0.50 CADSet: Fallout Type: Creature — Human Soldier Rarity: Rare Cost: {1}{B}{R} Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")Whenever a...
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Boomer Scrapper (Surge Foil) [Fallout]$1.40 CADSet: Fallout Type: Creature — Human Soldier Rarity: Rare Cost: {1}{B}{R} Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")Whenever a...
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Boomer Scrapper [Fallout]$0.40 CADSet: Fallout Type: Creature — Human Soldier Rarity: Rare Cost: {1}{B}{R} Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")Whenever a...
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Boomerang Basics [Avatar: The Last Airbender]$2.10 CADSet: Avatar: The Last Airbender Type: Sorcery — Lesson Rarity: Uncommon Cost: {U} Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. All right buddy, don't fail me now!
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Boomerang Energy (166/167) [Scarlet & Violet: Twilight Masquerade]$0.20 CADSet: Scarlet & Violet: Twilight Masquerade Type: Special Rainbow Energy Rarity: Uncommon
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Boomerang [Chronicles]$0.40 CADSet: Chronicles Type: Instant Rarity: Common Cost: {U}{U} Return target permanent to its owner's hand. "O! call back yesterday, bid time return." —William Shakespeare, *King Richard the Second*
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Boomerang [Classic Sixth Edition]$0.40 CADSet: Classic Sixth Edition Type: Instant Rarity: Common Cost: {U}{U} Return target permanent to its owner's hand. A lie always returns; be careful how you catch it.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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