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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Bountiful Artemis [EOJ-EN020] Common$0.50 CADSet: Enemy of Justice Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1700 While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.
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Bountiful Artemis [OP01-EN001] Ultimate Rare$23.90 CADSet: OTS Tournament Pack 1 Card type: Effect Monster Rarity: Ultimate Rare Attack: 1600 Defense: 1700 Each time a Counter Trap Card is activated, draw 1 card immediately after it resolves.
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Bountiful Artemis [RA04-EN130] Platinum Secret Rare$0.50 CADSet: Quarter Century Stampede Card type: Effect Monster Rarity: Platinum Secret Rare Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.
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Bountiful Artemis [RA04-EN130] Quarter Century Secret Rare$2.80 CADSet: Quarter Century Stampede Card type: Effect Monster Rarity: Quarter Century Secret Rare Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.
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Bountiful Artemis [SR05-EN008] Common$0.40 CADSet: Structure Deck: Wave of Light Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1700 Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.
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Bountiful Artemis [TU06-EN017] Common$0.50 CADSet: Turbo Pack: Booster Six Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1700 Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).
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Bountiful Harvest [Magic 2010]$0.30 CADSet: Magic 2010 Type: Sorcery Rarity: Common Cost: {4}{G} You gain 1 life for each land you control. Following the sun's cycle, harvest season comes once a year—unless the druids bid the sun behave otherwise.
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Bountiful Harvest [Magic 2012]$0.30 CADSet: Magic 2012 Type: Sorcery Rarity: Common Cost: {4}{G} You gain 1 life for each land you control. "When we fail to see the beauty in every tree, we are no better than humans." —Saelia, elvish scout
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Bountiful Harvest [Magic 2013]$0.30 CADSet: Magic 2013 Type: Sorcery Rarity: Common Cost: {4}{G} You gain 1 life for each land you control. "When we fail to see the beauty in every tree, we are no better than humans." —Saelia, elvish scout
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Bountiful Landscape [Modern Horizons 3]$0.30 CADSet: Modern Horizons 3 Type: Land Rarity: Common T: Add C.T, Sacrifice Bountiful Landscape: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.Cycling GUR (GUR, Discard this card: Draw a card.)
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Bountiful Landscape [Tarkir: Dragonstorm Commander]$0.40 CADSet: Tarkir: Dragonstorm Commander Type: Land Rarity: Common {T}: Add {C}.{T}, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.Cycling {G}{U}{R} ({G}{U}{R}, Discard this card: Draw a card.)
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Bountiful Promenade (Expeditions) [Zendikar Rising Expeditions]$21.00 CADSet: Zendikar Rising Expeditions Type: Land Rarity: Mythic Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.{T}: Add {G} or {W}.
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Bountiful Promenade (Extended Art) [Commander Legends: Battle for Baldur's Gate]$21.30 CADSet: Commander Legends: Battle for Baldur's Gate Type: Land Rarity: Rare Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.{T}: Add {G} or {W}.
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Bountiful Promenade [Battlebond]$18.60 CADSet: Battlebond Type: Land Rarity: Rare Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.{T}: Add {G} or {W}. No pilgrimage to Valor's Reach is complete without a stroll through its celebrated shopping district.
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Bountiful Promenade [Commander Legends: Battle for Baldur's Gate Prerelease Promos]$28.20 CADSet: Commander Legends: Battle for Baldur's Gate Prerelease Promos Type: Land Rarity: Rare Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.{T}: Add {G} or {W}. Servants tend to the garden meticulously, ensuring that Upper City residents aren't bothered by the messier parts of nature.
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Bountiful Promenade [Commander Legends: Battle for Baldur's Gate]$20.20 CADSet: Commander Legends: Battle for Baldur's Gate Type: Land Rarity: Rare Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.{T}: Add {G} or {W}. Servants tend to the garden meticulously, ensuring that Upper City residents aren't bothered by the messier parts of nature.
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Bountiful Promenade [The List]$0.10 CADSet: The List Type: Land Rarity: Rare Bountiful Promenade enters tapped unless you have two or more opponents.{T}: Add {G} or {W}. No pilgrimage to Valor's Reach is complete without a stroll through its celebrated shopping district.
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Bounty Agent [Commander 2020]$0.60 CADSet: Commander 2020 Type: Creature — Human Soldier Rarity: Rare Cost: {1}{W} Vigilance{T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment. "Lately I've seen the biggest bounties of my career—and for the biggest names."
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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