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FILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Bull Bar (Blue) [EVO149] (Bright Lights)$0.30 CADSet: Bright Lights Finish: Regular Type: Action Subtype: Attack Rarity: Rare Class: Mechanologist Cost: 2 Power: 3 Boost If you control a Hyper Driver, this gets overpower. (This can't be defended by...
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Bull Bar (Blue) [EVO149] (Bright Lights) Rainbow Foil$0.50 CADSet: Bright Lights Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Rare Class: Mechanologist Cost: 2 Power: 3 Boost If you control a Hyper Driver, this gets overpower. (This can't be defend...
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Bull Bar (Red) [EVO147] (Bright Lights)$0.30 CADSet: Bright Lights Finish: Regular Type: Action Subtype: Attack Rarity: Rare Class: Mechanologist Cost: 2 Power: 5 Boost If you control a Hyper Driver, this gets overpower. (This can't be defended by...
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Bull Bar (Red) [EVO147] (Bright Lights) Rainbow Foil$0.70 CADSet: Bright Lights Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Rare Class: Mechanologist Cost: 2 Power: 5 Boost If you control a Hyper Driver, this gets overpower. (This can't be defend...
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Bull Bar (Yellow) [EVO148] (Bright Lights)$0.30 CADSet: Bright Lights Finish: Regular Type: Action Subtype: Attack Rarity: Rare Class: Mechanologist Cost: 2 Power: 4 Boost If you control a Hyper Driver, this gets overpower. (This can't be defended by...
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Bull Bar (Yellow) [EVO148] (Bright Lights) Rainbow Foil$0.50 CADSet: Bright Lights Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Rare Class: Mechanologist Cost: 2 Power: 4 Boost If you control a Hyper Driver, this gets overpower. (This can't be defend...
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Bull Blader [ABYR-EN002] Common$0.30 CADSet: Abyss Rising Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's ...
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Bull Blader [BP02-EN115] Mosaic Rare$0.90 CADSet: Battle Pack 2: War of the Giants Card type: Effect Monster Rarity: Mosaic Rare Attack: 1600 Defense: 1200 When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, als...
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Bull Blader [BP02-EN115] Rare$0.50 CADSet: Battle Pack 2: War of the Giants Card type: Effect Monster Rarity: Rare Attack: 1600 Defense: 1200 When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destr...
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Bull Cerodon [Planechase]$0.50 CADSet: Planechase Type: Creature — Beast Rarity: Uncommon Cost: {4}{R}{W} Vigilance, haste It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog.
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Bull Cerodon [Shards of Alara]$0.40 CADSet: Shards of Alara Type: Creature — Beast Rarity: Uncommon Cost: {4}{R}{W} Vigilance, haste It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog.
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Bull Elephant [Visions]$0.40 CADSet: Visions Type: Creature — Elephant Rarity: Common Cost: {3}{G} When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. Four gray trees and a long, coiling snake. What am I? —Zhalfirin riddle
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Bull Hippo [Portal Demo Game]$0.80 CADSet: Portal Demo Game Type: Creature — Hippo Rarity: Rare Cost: {3}{G} Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Bull Hippo [Portal]$0.50 CADSet: Portal Type: Creature — Hippo Rarity: Uncommon Cost: {3}{G} Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Stay alert: his lumbering may shake the ground itself, but in water, he glides.
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Bull Hippo [Seventh Edition]$0.40 CADSet: Seventh Edition Type: Creature — Hippo Rarity: Uncommon Cost: {3}{G} Islandwalk (This creature can't be blocked as long as defending player controls an Island.) The merfolk may rule the waters, but hippos have never had much respect for authority.
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Bull Hippo [Starter 1999]$0.50 CADSet: Starter 1999 Type: Creature — Hippo Rarity: Uncommon Cost: {3}{G} Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Stay alert: his lumbering may shake the ground itself, but in water, he glides.
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Bull Hippo [Urza's Saga]$0.50 CADSet: Urza's Saga Type: Creature — Hippo Rarity: Uncommon Cost: {3}{G} Islandwalk (This creature can't be blocked as long as defending player controls an Island.) "How could you not hear it approach? It's a hippo!" —Argivian commander
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Bull Rush [Worldwake]$0.30 CADSet: Worldwake Type: Instant Rarity: Common Cost: {R} Target creature gets +2/+0 until end of turn. "It's gone mad! Loose the chains and save what you can!"
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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