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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Accomplished Automaton [Kaladesh]$0.30 CADSet: Kaladesh Type: Artifact Creature — Construct Rarity: Common Cost: {7} Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Was it just lonely, or was some form of evolution inevitable?
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Accorder Paladin [Mirrodin Besieged]$0.40 CADSet: Mirrodin Besieged Type: Creature — Human Knight Rarity: Uncommon Cost: {1}{W} Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) "I fight for the suns, the surface, and everything in between."
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Accorder Paladin [The List]$0.10 CADSet: The List Type: Creature — Human Knight Rarity: Uncommon Cost: {1}{W} Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) I fight for the suns, the surface, and everything in between.
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Accorder's Shield [Magic 2014]$0.40 CADSet: Magic 2014 Type: Artifact — Equipment Rarity: Uncommon Cost: {0} Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) An Auriok shield is polished to a mirror finish even on the inside, en...
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Accorder's Shield [Scars of Mirrodin]$0.40 CADSet: Scars of Mirrodin Type: Artifact — Equipment Rarity: Common Cost: {0} Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) An Auriok shield is polished to a mirror finish even on the insid...
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Accumulated Fortune [CDIP-EN057] Common$1.40 CADSet: Cyberdark Impact Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
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Accumulated Knowledge (Antoine Ruel) [World Championship Decks 2001]$6.80 CADSet: World Championship Decks 2001 Type: Instant Rarity: Common Cost: {1}{U} Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. "I have seen and heard much here. There are secrets within secrets. Let me show you." —Takara, to Eladamri
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Accumulated Knowledge [Duel Decks: Elspeth vs. Kiora]$0.60 CADSet: Duel Decks: Elspeth vs. Kiora Type: Instant Rarity: Common Cost: {1}{U} Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. "Learn not only from the failures of the past, but also from its triumphs." —Isperia
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Accumulated Knowledge [Friday Night Magic 2004]$11.80 CADSet: Friday Night Magic 2004 Type: Instant Rarity: Rare Cost: {1}{U} Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. "I have seen and heard much here. There are secrets within secrets. Let me show you." —Takara, to Eladamri
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Accumulated Knowledge [Masters 25]$0.50 CADSet: Masters 25 Type: Instant Rarity: Common Cost: {1}{U} Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. "I have seen and heard much here. There are secrets within secrets. Let me show you." —Takara, to Eladamri
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Accumulated Knowledge [Nemesis]$1.10 CADSet: Nemesis Type: Instant Rarity: Common Cost: {1}{U} Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. "I have seen and heard much here. There are secrets within secrets. Let me show you." —Takara, to Eladamri
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Accursed Centaur [Onslaught]$0.40 CADSet: Onslaught Type: Creature — Zombie Centaur Rarity: Common Cost: {B} When Accursed Centaur enters the battlefield, sacrifice a creature. "The Cabal mocks the natural order. For its minions, death is just a pause between duties." —Kamahl, druid acolyte
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Accursed Duneyard (Extended Art) [Aetherdrift Commander]$2.20 CADSet: Aetherdrift Commander Type: Land Rarity: Rare {T}: Add {C}.{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Accursed Duneyard [Aetherdrift Commander]$3.30 CADSet: Aetherdrift Commander Type: Land Rarity: Rare {T}: Add {C}.{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Accursed Horde [Game Night 2019]$0.40 CADSet: Game Night 2019 Type: Creature — Zombie Rarity: Uncommon Cost: {3}{B} {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Accursed Horde [Hour of Devastation]$0.40 CADSet: Hour of Devastation Type: Creature — Zombie Rarity: Uncommon Cost: {3}{B} {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Accursed Marauder (Retro Frame) [Modern Horizons 3]$1.50 CADSet: Modern Horizons 3 Type: Creature — Zombie Warrior Rarity: Common Cost: {1}{B} When Accursed Marauder enters the battlefield, each player sacrifices a nontoken creature. The Accursed are ever drawn to the Hekma, as though its presence provides a brief respite in their lives of eternal torment. ...
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Accursed Marauder (Ripple Foil) [Modern Horizons 3]$8.30 CADSet: Modern Horizons 3 Type: Creature — Zombie Warrior Rarity: Common Cost: {1}{B} When Accursed Marauder enters the battlefield, each player sacrifices a nontoken creature. The Accursed are ever drawn to the Hekma, as though its presence provides a brief respite in their lives of eternal torment. ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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