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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Adorned Crocodile [Tarkir: Dragonstorm]$0.30 CADSet: Tarkir: Dragonstorm Type: Creature — Crocodile Rarity: Common Cost: {4}{B} When this creature dies, create a 2/2 black Zombie Druid creature token. Renew -, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. "Eat you? Of course she won't. Pherah'...
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Adorned Pouncer (Game Day) [Hour of Devastation Promos]$10.80 CADSet: Hour of Devastation Promos Type: Creature — Cat Rarity: Rare Cost: {1}{W} Double strikeEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
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Adorned Pouncer // Horse Double-Sided Token [Hour of Devastation Tokens]$0.60 CADSet: Hour of Devastation Tokens Type: Token Creature — Zombie Cat Rarity: Common Double strike Reverse Type: Token Creature — Horse
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Adorned Pouncer // Warrior Double-Sided Token [Hour of Devastation Tokens]$0.60 CADSet: Hour of Devastation Tokens Type: Token Creature — Zombie Cat Rarity: Common Double strike Reverse Type: Token Creature — Warrior Vigilance
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Adorned Pouncer Token [Hour of Devastation Tokens]$0.90 CADSet: Hour of Devastation Tokens Type: Token Creature — Zombie Cat Rarity: Common Double strike
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Adorned Pouncer [Hour of Devastation Prerelease Promos]$4.30 CADSet: Hour of Devastation Prerelease Promos Type: Creature — Cat Rarity: Rare Cost: {1}{W} Double strikeEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
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Adorned Pouncer [Hour of Devastation]$1.10 CADSet: Hour of Devastation Type: Creature — Cat Rarity: Rare Cost: {1}{W} Double strikeEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
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Adorned Pouncer [Mystery Booster]$1.10 CADSet: Mystery Booster Type: Creature — Cat Rarity: Rare Cost: {1}{W} Double strikeEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
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Adrenaline Jockey [Aetherdrift]$0.60 CADSet: Aetherdrift Type: Creature — Minotaur Pilot Rarity: Uncommon Cost: {2}{R} Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.Whenever you activate an exhaust ability, put a +1/+1 counter on this creature. "Either I win or we both lose. Take your pick." ...
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Adrenaline Rush (Blue) [HVY224] (Heavy Hitters)$0.30 CADSet: Heavy Hitters Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 2 When you play this, if you have less LIFE than an opposing hero, this gets +3POWER. ...
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Adrenaline Rush (Blue) [MON265-RF] (Monarch) 1st Edition Rainbow Foil$0.40 CADSet: Monarch Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 2 When you play Adrenaline Rush, if ...
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Adrenaline Rush (Blue) [MON265] (Monarch) 1st Edition Normal$0.30 CADSet: Monarch Edition: 1st Edition Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 2 When you play Adrenaline Rush, if you h...
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Adrenaline Rush (Blue) [U-MON265-RF] (Monarch Unlimited) Unlimited Rainbow Foil$0.40 CADSet: Monarch Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 2 When you play Adrenaline R...
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Adrenaline Rush (Blue) [U-MON265] (Monarch Unlimited) Unlimited Normal$0.30 CADSet: Monarch Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 2 When you play Adrenaline Rush, ...
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Adrenaline Rush (Red) [HVY222] (Heavy Hitters)$0.30 CADSet: Heavy Hitters Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 4 When you play this, if you have less LIFE than an opposing hero, this gets +3POWER. ...
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Adrenaline Rush (Red) [MON263-RF] (Monarch) 1st Edition Rainbow Foil$0.70 CADSet: Monarch Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 4 When you play Adrenaline Rush, if ...
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Adrenaline Rush (Red) [MON263] (Monarch) 1st Edition Normal$0.30 CADSet: Monarch Edition: 1st Edition Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 4 When you play Adrenaline Rush, if you h...
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Adrenaline Rush (Red) [U-MON263-RF] (Monarch Unlimited) Unlimited Rainbow Foil$0.50 CADSet: Monarch Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 2 Power: 4 When you play Adrenaline R...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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