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POKEMON
- Booster Box And Pack
- Elite Trainer Box
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- Produits Japonais
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- Pré-Commande
DISNEY LORCANA
- Boites et Paquets
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- Tapis
- Deck Préconstruit
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DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
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- Commander Deck / Deck Préconstruit
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
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- Hockey 24-25
Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 186422 productsSort
Translation missing: en.sections.collection_template.product_count
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Aether Flare (Blue) [U-ARC134] (Arcane Rising Unlimited) Unlimited Rainbow Foil$0.70 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 1 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane dam...
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Aether Flare (Red) [1HP323] (History Pack 1)$0.30 CADSet: History Pack 1 Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 3 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus X, where X is the d...
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Aether Flare (Red) [ARC132-C] (Arcane Rising) 1st Edition Normal$0.50 CADSet: Arcane Rising Edition: 1st Edition Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 3 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, instead ...
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Aether Flare (Red) [ARC132-C] (Arcane Rising) 1st Edition Rainbow Foil$13.90 CADSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 3 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, ins...
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Aether Flare (Red) [U-ARC132] (Arcane Rising Unlimited) Unlimited Normal$0.20 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 3 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, ...
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Aether Flare (Red) [U-ARC132] (Arcane Rising Unlimited) Unlimited Rainbow Foil$0.80 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 3 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane dam...
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Aether Flare (Yellow) [1HP324] (History Pack 1)$0.20 CADSet: History Pack 1 Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 2 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus X, where X is the d...
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Aether Flare (Yellow) [ARC133-C] (Arcane Rising) 1st Edition Normal$0.50 CADSet: Arcane Rising Edition: 1st Edition Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 2 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, instead ...
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Aether Flare (Yellow) [ARC133-C] (Arcane Rising) 1st Edition Rainbow Foil$3.20 CADSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 2 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, ins...
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Aether Flare (Yellow) [U-ARC133] (Arcane Rising Unlimited) Unlimited Normal$0.20 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 2 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane damage, ...
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Aether Flare (Yellow) [U-ARC133] (Arcane Rising Unlimited) Unlimited Rainbow Foil$0.40 CADSet: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Rarity: Common Class: Wizard Cost: 1 Deal 2 arcane damage to target opposing hero.The next card you play this turn with an effect that deals arcane dam...
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Aether Flash [Classic Sixth Edition]$1.00 CADSet: Classic Sixth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{R}{R} Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. "You can't get there from here. Well, you can—it just won't be fun." —Ertai, wizard adept
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Aether Flash [Seventh Edition]$0.90 CADSet: Seventh Edition Type: Enchantment Rarity: Uncommon Cost: {2}{R}{R} Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. As the foul beast appeared, arcane lightning crackled around it.
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Aether Flash [Weatherlight]$1.00 CADSet: Weatherlight Type: Enchantment Rarity: Uncommon Cost: {2}{R}{R} Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. "You can't get there from here. Well, you *can*—it just won't be fun." —Ertai, wizard adept
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Aether Foundation Employee (168/214) [Sun & Moon: Lost Thunder]$0.30 CADSet: Sun & Moon: Lost Thunder Type: Supporter Rarity: Uncommon
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Aether Foundation Employee (SV81/SV94) [Sun & Moon: Hidden Fates - Shiny Vault]$10.30 CADSet: Sun & Moon: Hidden Fates - Shiny Vault Type: Supporter Rarity: Ultra Rare
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Aether Gale [Commander 2014]$0.70 CADSet: Commander 2014 Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Return six target nonland permanents to their owners' hands. The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.
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Aether Gale [Commander 2018]$0.70 CADSet: Commander 2018 Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Return six target nonland permanents to their owners' hands. The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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