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POKEMON
- Booster Box And Pack
- Elite Trainer Box
- Build and Battle/Deck Préconstruit
- Produits Japonais
- Tins et Boites de Collection
- Cartes à l'unité
- Pré-Commande
DISNEY LORCANA
- Boites et Paquets
- Boites de Rangements et Pochettes
- Tapis
- Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
- Ensembles et Boites de Collection
- Commander Deck / Deck Préconstruit
- Cartes à l'unité
- Pré-Commande
UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
Football Scellé
Hockey Scellé
- Hockey 16-17
- Hockey 17-18
- Hockey 18-19
- Hockey 20-21
- Hockey 21-22
- Hockey 22-23
- Hockey 23-24
- Hockey 24-25
Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 186422 productsSort
Translation missing: en.sections.collection_template.product_count
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Afflict [Tenth Edition]$0.40 CADSet: Tenth Edition Type: Instant Rarity: Common Cost: {2}{B} Target creature gets -1/-1 until end of turn.Draw a card. One rarely notices a heartbeat, save when it is stolen.
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Afflicted Deserter // Werewolf Ransacker [Dark Ascension]$0.40 CADSet: Dark Ascension Type: Creature — Human Werewolf Rarity: Uncommon Cost: {3}{R} At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. The rising of the first full moon eliminated any doubt as to the horrible truth lurking within. Re...
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Afiya Grove [Mirage]$1.50 CADSet: Mirage Type: Enchantment Rarity: Rare Cost: {1}{G} Afiya Grove enters the battlefield with three +1/+1 counters on it.At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.When Afiya Grove has no +1/+1 counters on it, sacrifice it.
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African Swallow - Birds of Paradise [Secret Lair Drop Series]$34.60 CADSet: Secret Lair Drop Series Type: Creature — Bird Rarity: Rare Cost: {G} FlyingT: Add one mana of any color.When purchasing this unique product, please keep in mind that this card only appears in the Secret Lair Inside an Elevator Superdrop and will ship out to you after the seller receives the product directly from Wizards of the C...
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After Genocide [LOD-086] Rare$0.50 CADSet: Legacy of Darkness Card type: Normal Spell Rarity: Rare Attack: 0 Defense: 0 This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
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After the Storm [CBLZ-EN066] Common$0.30 CADSet: Cosmo Blazer Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 If there are no other cards on the field: Target 1 WATER or WIND monster in your Graveyard; add that target to your hand.
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After the Struggle [DB2-EN195] Common$0.40 CADSet: Dark Beginning 2 Card type: Normal Spell Rarity: Common Attack: 0 Defense: 0 This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
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After the Struggle [LOD-EN086] Rare$26.90 CADSet: Legacy of Darkness Card type: Normal Spell Rarity: Rare This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.
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Afterglow [BLAR-EN017] Ultra Rare$0.40 CADSet: Battles of Legend: Armageddon Card type: Normal Spell Rarity: Ultra Rare Banish this card, and as many "Afterglow" from your hand, Deck, GY, and face-up field as possible, then shuffle 1 of your banished "Afterglow" into the Deck. During your next Draw Phase, reveal the card you draw for your normal draw, and inflict 4000 damage to your opponent if it is "Afterg...
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Afterimage Technique (BT5-023) [Judge Promotion Cards]$6.00 CADSet: Judge Promotion Cards Rarity: Promo Color: Red Card type: Extra
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Afterimage Technique (BT5-023) [Miraculous Revival]$0.40 CADSet: Miraculous Revival Rarity: Common Color: Red Card type: Extra
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Afterimage Technique (BT5-023) [Mythic Booster]$0.30 CADSet: Mythic Booster Rarity: Common Color: Red Card type: Extra
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Afterimage Technique (Gold Stamped) (BT5-023) [Mythic Booster]$1.30 CADSet: Mythic Booster Rarity: Common Color: Red Card type: Extra
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Afterimage Technique (Level 2) (BT5-023) [Judge Promotion Cards]$14.10 CADSet: Judge Promotion Cards Rarity: Promo Color: Red Card type: Extra
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Afterimage Token (Premier TO Online Event Series 2020) [Tournament Promotion Cards]$1.00 CADSet: Tournament Promotion Cards Rarity: Token Color: Black Card type: Token Power: 15000 Combo power: 5000
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Afterlife Insurance [Ravnica: Clue Edition]$2.90 CADSet: Ravnica: Clue Edition Type: Instant Rarity: Uncommon Cost: {1}{W/B} Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.) As far as the Orzhov Syndicate is concerned, it is the h...
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Afterlife [Commander 2011]$0.40 CADSet: Commander 2011 Type: Instant Rarity: Uncommon Cost: {2}{W} Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
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Afterlife [Commander 2014]$0.40 CADSet: Commander 2014 Type: Instant Rarity: Uncommon Cost: {2}{W} Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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