-
ALTERED
COOKIERUN
DISNEY LORCANA
DRAGON BALL
MAGIC THE GATHERING
- Booster Boxes And Packs
- Bundles and Collector Boxes
- Commander Deck / Starter Deck
- Singles
- Pre-Orders
FLESH AND BLOOD
ONE PIECE
POKEMON
- Booster Boxes And Packs
- Elite Trainer Boxes
- Build and Battle/ Starter Deck
- Tins and Collections Boxes
- Singles
- Pre-Orders
RIFTBOUND LEAGUE OF LEGENDS
STAR WARS UNLIMITED
UNION ARENA
YUGIOH
ORTHER TCG ...
-
Baseball Sealed
Basketball Sealed
Football Sealed
Soccer Sealed
-
DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
- Ultra Pro Boxes
- Ultra Pro Sleeves
- Ultra Pro Toploaders
- Ultra Pro One Touch
- Ultra Pro Playmats
- Ultra Pro Orthers
MORE
-
DUNGEONS & DRAGONS
Warhammer
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
-
Akoum Refuge [Duel Decks: Zendikar vs. Eldrazi]$0.40 CADSet: Duel Decks: Zendikar vs. Eldrazi Type: Land Rarity: Uncommon Akoum Refuge enters the battlefield tapped.When Akoum Refuge enters the battlefield, you gain 1 life.{T}: Add {B} or {R}.
-
Akoum Refuge [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Land Rarity: Uncommon Akoum Refuge enters the battlefield tapped.When Akoum Refuge enters the battlefield, you gain 1 life.{T}: Add {B} or {R}.
-
Akoum Refuge [Starter Commander Decks]$0.40 CADSet: Starter Commander Decks Type: Land Rarity: Uncommon Akoum Refuge enters the battlefield tapped.When Akoum Refuge enters the battlefield, you gain 1 life.T: Add B or R.
-
Akoum Refuge [Zendikar]$0.50 CADSet: Zendikar Type: Land Rarity: Uncommon Akoum Refuge enters the battlefield tapped.When Akoum Refuge enters the battlefield, you gain 1 life.{T}: Add {B} or {R}.
-
Akoum Stonewaker [Battle for Zendikar]$0.30 CADSet: Battle for Zendikar Type: Creature — Human Shaman Rarity: Uncommon Cost: {1}{R} Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
-
Akoum Warrior // Akoum Teeth [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Minotaur Warrior Rarity: Uncommon Cost: {5}{R} Trample "I'm not cruel, but I have no patience for your mistakes." —Tyrux, expedition warrior Reverse Type: Land — Minotaur Warrior // Land Akoum Teeth...
-
Akrasan Squire [Shards of Alara]$0.40 CADSet: Shards of Alara Type: Creature — Human Soldier Rarity: Common Cost: {W} Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. ...
-
Akroan Conscriptor [Born of the Gods]$0.40 CADSet: Born of the Gods Type: Creature — Human Shaman Rarity: Uncommon Cost: {4}{R} Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. "The time to serve is now." ...
-
Akroan Crusader [Foundations Jumpstart]$0.30 CADSet: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Common Cost: {R} Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. An Akroan soldier's worth is measured by the number of swords raised by his battle cry.
-
Akroan Crusader [Theros]$0.30 CADSet: Theros Type: Creature — Human Soldier Rarity: Common Cost: {R} Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. An Akroan soldier's worth is measured by the number of swords raised by his battle cry.
-
Akroan Crusader [Ultimate Masters]$0.30 CADSet: Ultimate Masters Type: Creature — Human Soldier Rarity: Common Cost: {R} Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. An Akroan soldier's worth is measured by the number of swords raised by his battle cry.
-
Akroan Hoplite [Conspiracy: Take the Crown]$0.40 CADSet: Conspiracy: Take the Crown Type: Creature — Human Soldier Rarity: Uncommon Cost: {R}{W} Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. "Fair fight? How could it be a fair fight? We're Akroans. They're not."
-
Akroan Hoplite [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Creature — Human Soldier Rarity: Uncommon Cost: {R}{W} Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. "Fair fight? How could it be a fair fight? We're Akroans. They're not."
-
Akroan Hoplite [Theros]$0.30 CADSet: Theros Type: Creature — Human Soldier Rarity: Uncommon Cost: {R}{W} Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. "Fair fight? How could it be a fair fight? We're Akroans. They're not."
-
Akroan Horse [Commander 2016]$0.80 CADSet: Commander 2016 Type: Artifact Creature — Horse Rarity: Rare Cost: {4} DefenderWhen Akroan Horse enters the battlefield, an opponent gains control of it.At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
-
Akroan Horse [Mystery Booster]$0.80 CADSet: Mystery Booster Type: Artifact Creature — Horse Rarity: Rare Cost: {4} DefenderWhen Akroan Horse enters the battlefield, an opponent gains control of it.At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
-
Akroan Horse [Theros]$0.80 CADSet: Theros Type: Artifact Creature — Horse Rarity: Rare Cost: {4} DefenderWhen Akroan Horse enters the battlefield, an opponent gains control of it.At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
-
Akroan Jailer [Magic Origins]$0.30 CADSet: Magic Origins Type: Creature — Human Soldier Rarity: Common Cost: {W} {2}{W}, {T}: Tap target creature. He ensures escape attempts are just that—attempts.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'