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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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An-Zerrin Ruins (Eric Tam) (SB) [Pro Tour Collector Set]$5.90 CADSet: Pro Tour Collector Set Type: Enchantment Rarity: Rare Cost: {2}{R}{R} As An-Zerrin Ruins enters the battlefield, choose a creature type.Creatures of the chosen type don't untap during their controllers' untap steps. "The An-Zerrins have served me well, ever since I first killed them." —Baron Sengir ...
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An-Zerrin Ruins [Homelands]$3.10 CADSet: Homelands Type: Enchantment Rarity: Rare Cost: {2}{R}{R} As An-Zerrin Ruins enters the battlefield, choose a creature type.Creatures of the chosen type don't untap during their controllers' untap steps. "The An-Zerrins have served me well, ever since I first killed them." —Baron Sengir ...
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Ana Battlemage [Planar Chaos]$0.40 CADSet: Planar Chaos Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{G} Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.When Ana Battlemage enters the battle...
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Ana Disciple [Apocalypse]$0.40 CADSet: Apocalypse Type: Creature — Human Wizard Rarity: Common Cost: {G} {U}, {T}: Target creature gains flying until end of turn.{B}, {T}: Target creature gets -2/-0 until end of turn. "The blessings of Gaea alone are no longer enough."
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Ana Sanctuary [Apocalypse]$0.50 CADSet: Apocalypse Type: Enchantment Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
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Ana Sanctuary [Mystery Booster]$0.40 CADSet: Mystery Booster Type: Enchantment Rarity: Uncommon Cost: {2}{G} At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
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Anaba Ancestor [Homelands]$1.20 CADSet: Homelands Type: Creature — Minotaur Spirit Rarity: Rare Cost: {1}{R} {T}: Another target Minotaur creature gets +1/+1 until end of turn. "The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." —Taysir
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Anaba Bodyguard (Eron Flavor Text) [Homelands]$0.40 CADSet: Homelands Type: Creature — Minotaur Rarity: Common Cost: {3}{R} First strike (This creature deals combat damage before creatures without first strike.) "Not someone to pick a fight with, unless you're fond of pain." —Halina, Dwarven Trader
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Anaba Bodyguard (Halina Flavor Text) [Homelands]$0.30 CADSet: Homelands Type: Creature — Minotaur Rarity: Common Cost: {3}{R} First strike (This creature deals combat damage before creatures without first strike.) "Not all Minotaurs are tribal. Some are freelance." —Eron the Relentless
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Anaba Bodyguard (Premium Foil) [Tenth Edition]$0.70 CADSet: Tenth Edition Type: Creature — Minotaur Rarity: Common Cost: {3}{R} First strike (This creature deals combat damage before creatures without first strike.) "They who challenge a minotaur enjoy the taste of their own blood." —Mirri of the *Weatherlight*
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Anaba Bodyguard [Classic Sixth Edition]$0.40 CADSet: Classic Sixth Edition Type: Creature — Minotaur Rarity: Common Cost: {3}{R} First strike (This creature deals combat damage before creatures without first strike.) "Not all minotaurs are tribal. Some are freelance." —Eron the Relentless
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Anaba Bodyguard [Tenth Edition]$0.40 CADSet: Tenth Edition Type: Creature — Minotaur Rarity: Common Cost: {3}{R} First strike (This creature deals combat damage before creatures without first strike.) "They who challenge a minotaur enjoy the taste of their own blood." —Mirri of the *Weatherlight*
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Anaba Shaman (Baki Flavor Text) [Homelands]$0.30 CADSet: Homelands Type: Creature — Minotaur Shaman Rarity: Common Cost: {3}{R} {R}, {T}: Anaba Shaman deals 1 damage to any target. "Few master the powers of the earth as well as do the Shamans of the Minotaurs." —Baki, Wizard Attendant
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Anaba Shaman (Irini Sengir Flavor Text) [Homelands]$0.30 CADSet: Homelands Type: Creature — Minotaur Shaman Rarity: Common Cost: {3}{R} {R}, {T}: Anaba Shaman deals 1 damage to any target. "The Shamans? Ha! They are mere craven cows not capable of true magic." —Irini Sengir
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Anaba Shaman [Classic Sixth Edition]$0.40 CADSet: Classic Sixth Edition Type: Creature — Minotaur Shaman Rarity: Common Cost: {3}{R} {R}, {T}: Anaba Shaman deals 1 damage to any target. "The shamans? Ha! They are craven cows not capable of true magic." —Irini Sengir
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Anaba Shaman [Eighth Edition]$0.40 CADSet: Eighth Edition Type: Creature — Minotaur Shaman Rarity: Common Cost: {3}{R} {R}, {T}: Anaba Shaman deals 1 damage to any target. Just try taking *this* bull by the horns.
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Anaba Shaman [Ninth Edition]$0.50 CADSet: Ninth Edition Type: Creature — Minotaur Shaman Rarity: Common Cost: {3}{R} {R}, {T}: Anaba Shaman deals 1 damage to any target. Just try taking *this* bull by the horns.
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Anaba Spirit Crafter [Homelands]$1.70 CADSet: Homelands Type: Creature — Minotaur Shaman Rarity: Rare Cost: {2}{R}{R} Minotaur creatures get +1/+0. "The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be." —Onatah, Anaba Shaman
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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