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POKEMON
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DISNEY LORCANA
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DRAGON BALL
MAGIC THE GATHERING
- Boites et Paquets
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UNION ARENA
YUGIOH
FLESH AND BLOOD
ONE PIECE
AUTRES TCG ...
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Baseball Scellé
Basketball Scellé
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Soccer Scellé
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DRAGON SHIELD
GAMEGENIC
MAKE IT SHINE
MONSTER
ULTIMATE GUARD
ULTRA PRO
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FILTER FILTERThere are 186282 productsSort
Translation missing: en.sections.collection_template.product_count
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Volrath's Stronghold (Brian Selden) [World Championship Decks 1998]$27.10 CADSet: World Championship Decks 1998 Type: Legendary Land Rarity: Rare {T}: Add {C}.{1}{B}, {T}: Put target creature card from your graveyard on top of your library. The seed of a world's evil.
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Volrath's Stronghold (Jakub Slemr) [World Championship Decks 1999]$28.80 CADSet: World Championship Decks 1999 Type: Legendary Land Rarity: Rare {T}: Add {C}.{1}{B}, {T}: Put target creature card from your graveyard on top of your library. The seed of a world's evil.
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Volrath's Stronghold [Stronghold]$116.80 CADSet: Stronghold Type: Legendary Land Rarity: Rare {T}: Add {C}.{1}{B}, {T}: Put target creature card from your graveyard on top of your library. The seed of a world's evil.
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Volrath, the Shapestealer [Commander 2019]$0.90 CADSet: Commander 2019 Type: Legendary Creature — Phyrexian Shapeshifter Rarity: Mythic Cost: {2}{B}{G}{U} At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature.{1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ...
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Volshe Tideturner [Dominaria United]$0.20 CADSet: Dominaria United Type: Creature — Merfolk Wizard Rarity: Common Cost: {1}{U} {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell. Ships suspected of carrying Sheoldred's agents have a tendency to drift far off course as they sail through the Voda Sea. ...
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Volt Charge [Duel Decks: Heroes vs. Monsters]$0.30 CADSet: Duel Decks: Heroes vs. Monsters Type: Instant Rarity: Common Cost: {2}{R} Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Volt Charge [New Phyrexia]$0.30 CADSet: New Phyrexia Type: Instant Rarity: Common Cost: {2}{R} Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Volt Charge [Phyrexia: All Will Be One]$0.30 CADSet: Phyrexia: All Will Be One Type: Instant Rarity: Common Cost: {2}{R} Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) “There's a war brewing between Norn and Urabrask. Exploit the chaos,...
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Voltage Surge Art Card (Gold-Stamped Signature) [Kamigawa: Neon Dynasty Art Series]$0.70 CADSet: Kamigawa: Neon Dynasty Art Series Rarity: Common
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Voltage Surge Art Card [Kamigawa: Neon Dynasty Art Series]$0.30 CADSet: Kamigawa: Neon Dynasty Art Series Rarity: Common
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Voltage Surge [Kamigawa: Neon Dynasty]$0.20 CADSet: Kamigawa: Neon Dynasty Type: Instant Rarity: Common Cost: {R} As an additional cost to cast this spell, you may sacrifice an artifact.Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
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Voltaic Brawler [Kaladesh]$0.40 CADSet: Kaladesh Type: Creature — Human Warrior Rarity: Uncommon Cost: {R}{G} When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
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Voltaic Construct [Darksteel]$1.90 CADSet: Darksteel Type: Artifact Creature — Golem Construct Rarity: Uncommon Cost: {4} {2}: Untap target artifact creature. The undead may outlast the living, but those who have never lived outlast them both.
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Voltaic Key (Jon Finkel) [World Championship Decks 2000]$0.80 CADSet: World Championship Decks 2000 Type: Artifact Rarity: Uncommon Cost: {1} {1}, {T}: Untap target artifact. The key did not work on a single lock, yet it opened many doors.
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Voltaic Key (JP Graphic Novel Insert) [Media Promos]$27.10 CADSet: Media Promos Type: Artifact Rarity: Rare Cost: {1} {1}, {T}: Untap target artifact. The key did not work on a single lock, yet it opened many doors.
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Voltaic Key (Kai Budde) [World Championship Decks 1999]$1.10 CADSet: World Championship Decks 1999 Type: Artifact Rarity: Uncommon Cost: {1} {1}, {T}: Untap target artifact. The key did not work on a single lock, yet it opened many doors.
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Voltaic Key [Duel Decks: Phyrexia vs. the Coalition]$3.30 CADSet: Duel Decks: Phyrexia vs. the Coalition Type: Artifact Rarity: Uncommon Cost: {1} {1}, {T}: Untap target artifact. The key did not work on a single lock, yet it opened many doors.
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Voltaic Key [Magic 2011]$3.40 CADSet: Magic 2011 Type: Artifact Rarity: Uncommon Cost: {1} {1}, {T}: Untap target artifact. The missing piece to every puzzle.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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