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GATES OF DELIRIUM
GATES OF DELIRIUM
Prix régulier $40.99 CADvendeur: Le Roi Des Cartes Valleyfield
type de produit : Board Game
Dépêchez-vous! Seulement1unités restantes en stock !Number of Players: 2-4
Playing Time: 45 Minutes
Recommended Ages: 14+You have finally set out to find the truth. You’ve heard the rumors of ancient runes and the lost pages of a scattered tome that tell of ancient and evil monstrosities; calling for their return. You’ve heard tales of those who came before you in this search losing grip on their sanity as they grew nearer to the truth. As you press on you can’t help but notice that you feel less attached to reality yourself. Some days you lose track of time and can’t account for hours of the day. The whispers of secret gates to another world are growing stronger, and while no one knows who is building them... You have a dreadful hunch...
Could you be the hidden architect of the Gates of Delirium?In Gates of Delirium, players will have a hand of split action cards: one side sane, and the other insane. Every round, one player will decide if it is a sane or insane round, and all players must play that side of their cards. During sane rounds, players will be searching for maps and lost pages to a secret tome, while assigning investigators to help them in their cause. During insane rounds, players collect ancient runes and work to build Gates to release the monstrosities that their sane selves have been trying so hard to understand and prevent. Earn the most victory points by the time the last monstrosity is released to be the winner in Gates of Delirium.
Features:
- Find the truth behind the ancient tomes that speak of evil monstrosities!
- Sane of Insane round? Each plays differently with separate goals and actions!
- While Sane, send your investigators or search for maps, lost pages, and the truth.
- While Insane, build gates to another dimension in order to release powerful monstrosities.
- From the Designers or the award-winning card game, Lotus!
Contents:
- 1 Game Map (double sided)
- 80 Action Cards
- 90 Gates Cards
- 40 Investigators (10 per player)
- 4 Player Journals (1 per player)
- 4 Score Markers (1 per player)
- 24 Desperation Tokens
- 7 Scroll Cards
- 6 Monstrosity Discs
- 1 Sanity Disc (double sided)
Ajouté au panier:Ajouter au panier a échoué:prouduct ajouté avec succès à la liste de souhaits!Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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