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THE WHITE CASTLE
Regular Price $37.99 CADVendor: Le Roi Des Cartes Valleyfield
Product Type : Board Game
Hurry! Only6units left in stock!Number of Players: 1-4
Playing Time: 80 Minutes
Recommended Ages: 12+
The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan.
In The White Castle, players control one of these clans and want to score more points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. All of the action takes place in the most imposing fortress in modern Japan: Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo.
The White Castle is a Eurogame in which players use resource management, worker placement, and dice placement to carry out actions. During the game, over three rounds players send members of their clan to tend the gardens, defend the castle, or progress up the social ladder of the nobility. At the end of the match, these activities award players points in a variety of ways.
The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimio to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have a reserve of workers.
English version at the bottom.
Politique de retour Vous pouvez retourner la majorité des articles neufs vendus par Le Roi des Cartes Valleyfield dans un délai de 30 jours de la date de réception de l’article pour un remboursement complet. Nous payons aussi les frais de livraison si le retour est dû à un erreur de notre part (produit incorrect ou endommagé, etc.).
Dû à la volatilité des prix des cartes, nous n'acceptons aucun retour sur celles-ci.
Remboursements Les remboursements sont effectués une fois le produit retourné à été reçu et traité. Ce processus peut prendre jusqu’à quatre semaines, bien que généralement le délai est plus court. Cette période inclut le temps de transit de la compagnie de livraison (5 à 10 jours ouvrables), notre délai de traitement une fois le produit reçu (3 à 5 jours ouvrables) et le temps que le fournisseur de paiement traite le remboursement (voir ci-dessous). Nous vous contacterons via courriel quand nous aurons reçu et traité le remboursement.
Si vous payez par:
Vous serez remboursés par:
Délai de traitement:
Carte de crédit
Carte de crédit
3 à 5 jours ouvrables
Compte bancaire
Compte bancaire
Jusqu’à 10 jours ouvrables
Chèque OU
Mandat-poste
Crédit magasin
(possibilité de chèque sur demande par courriel)1 jour ouvrable
English version:
Return Policy You may return most new, unopened items sold and fulfilled by King Cards Valleyfield within 30 days of delivery for a full refund. We'll also pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.).
Cancellations If you decide to cancel an order, a 3% fee restocking fee will be applied to the refund amount.
Refunds
Cancellations and refunds are not possible on order if processed or on preorders when placed and reserved through our Distrubution channels. If you want to cancel an order already process, we will charge you a 4% fee on the cancellation.
Refunds are possible on tracked shippings, for missing cards and for grading errors. If this happens, you can reach us by phone, Facebook or email. We may ask you for additional documents such as pictures of the shipped cards or we may ask you to return the items before processing to refunds. We'll notify you via e-mail of your refund once we've received and processed the necessary documents. This process can take up to a week in addition to all shipping delays
If you pay by:
Your refund will go to:
... time until return is processed:
Credit Card
Credit Card
3-5 business days
Bank Account
Bank Account
Up to 10 business days
Check OR
Money Order
Store Credit Balance
(to request a check, email us)1 business day
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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