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topThere are 591 productsSort
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Marvel X-Men Dice Throne: 4 Hero Box - Iceman, Psylocke, Storm and Wolverine$69.99 CADIn Marvel Dice Throne: X-Men, you become one of four of Marvel's iconic X-Men, including Wolverine, Storm, Psylocke and Iceman. Every Marvel Dice Throne hero is painstakingly designed and balanced to provide the most thematic experience possible, allowing you to truly embody your favorite heroes like no other game. Featuring all-new mechanisms and asymmetrical designs, these are some of our most innovative and exciting heroes yet! Marvel Dice Throne: X-Men is a heart-pumping, fast-playing ga...
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OVATION$59.99 CADNumber of Players: 1-4Playing Time: 40-60 MinutesRecommended Ages: 10+ Become one of the greatest classical composers of all time! You’ll use inspiration, seek fortune and hobnob with aristocrats to perform musical masterpieces and achieve your legacy in this engine building game for 1-4 players. Get inspired by your rivals’ performances to create your own works of genius as the game builds to a crescendo. Each turn, players choose one of four actions: Seek Inspiration, Seek Fortune, Seek P...
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ROBO RALLY CONTAMINATION EXPANSION$26.99 CADNumber of Players: 2-6 Playing Time: 45-90 Minutes Recommended Ages: 12+ The Contamination expansion spills into your race courses with three new double- sided gameboards featuring new elements like radiation, radioactive waste, and one-way walls! Also includes 5 brand new Upgrade cards! This is an expansion. Robo Rally Core Game is required to play.
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ROBO RALLY TURN & BURN EXPANSION$26.99 CADNumber of Players: 2-6 Playing Time: 45-90 Minutes Recommended Ages: 12+ The Turn & Burn expansion powerslides into your race courses with three new double-sided gameboards featuring new elements like chop shops, repulsor fields, and trap door pits! Also includes 5 brand new Upgrade cards! This is an expansion. Robo Rally Core Game is required to play.
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HOPPY SALMON$9.99 CADNumber of Players: 3-6 Playing Time: 90 Seconds Recommended Ages: 6+ Your favorite 90-second card game now with an Easter twist. The perfect basket-filler for every bunny on your list! In Hoppy Salmon, each player gets a stack of cards. Every card has a simple action that requires a partner. Players frantically shout their actions looking for matching players. When they find a match, they both complete the action and discard their used cards. The first player to finish all of their cards w...
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SURVIVOR: THE TRIBE HAS SPOKEN$19.99 CADNumber of Players: 3-6 Playing Time: 30-60 Minutes Recommended Ages: 8+ Survivor™: The Tribe Has Spoken™ is the only official Survivor™ card game, and it’s the closest you can get to competing on the island without leaving your living room. You’ll collect advantages, find hidden Immunity Idols, form secret alliances, and vote out other players to become the sole survivor. Designed by Jeff Probst this thrilling card game is perfect for adults, teens, kids, Survivor™ superfans, and newbies ali...
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EXPLODING KITTENS GRAB & GAME$9.99 CADNumber of Players: 2-4 Playing Time: 10 Minutes Recommended Ages: 7+ Get ready for explosive laughter and hours of entertainment that you can take anywhere with Exploding Kittens Grab & Game. This kitten-powered version of Russian Roulette started as the most-backed game in Kickstarter history. It features riotously funny artwork and award-winning, highly addictive gameplay that involves drawing cards, playing them strategically, and trying to avoid an Exploding Kitten. Exploding Kittens...
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CIVOLUTION$134.99 CADNumber of Players: 1-4 Playing Time: 90-180 Minutes Recommended Ages: 14+ Dear student beings, The cosmic faculty of the Technical Academy of Creation warmly welcomes you to your Civolution—the most important exam in the field of Civilization Design. Over four eras, you will demonstrate your ability to guide your civilization to prosperity across a randomly generated, secluded continent. Best of luck and remember—you will be graded at the end of the exam! - Agera Civolution is a complex str...
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RISK DUNE$79.99 CADDo you have what it takes to control Arrakis, the Imperium’s most vital planet? Choose your side, Paul Atreides and his Fremen rebels or the Imperial-backed House Harkonnen. In this Head-to-Head Risk game, your fate rests in pivotal moments could easily shift the victory to either side. Each side has a unique win condition. In the end it is up to you to decide who shall claim control of Arrakis and ultimately the fate of the Imperium.Components- Game Board- 35 Harkonnen Figure- 24 Sardaukar F...
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AXIS AND ALLIES NORTH AFRICA$119.99 CADNumber of Players: 2-4 Playing Time: 180-300 Minutes Recommended Ages: 12+ The fighting in North Africa was unlike any other in World War II. Now you will command the forces of either the Axis (Germany and Italy) or the Allies (the United Kingdom and, eventually, the United States) in a campaign that may again capture the imagination of the entire world. Intercept enemy convoys headed to the ports of North Africa... while protecting your own. Prove your logistical prowess by keeping your for...
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CODENAMES: DUET XXL$36.99 CADNumber of Players: 2+Playing Time: 15 MinutesRecommended Ages: 10+ Codenames: Duet XXL, the cooperative version of our popular word association game, brings an improvement over its smaller predecessor with more comfortable play. Both players and reviewers positively evaluated the bigger version. "The XXL treatment for Codenames appeals both to function and form, it is both easier and more satisfying to play in its giant configuration."(FarmerLanny from I Slay the Dragon)
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RISK 1959$49.99 CADThe classic reproduction of Risk as it was in 1959! Do the "right things" and you will conquer the world! Oversized double-sided game board with original style art, 6 sets of beautiful "army" wooden pieces, all in a clear plastic box with lid The Zone Card Game features original style art, high quality dice and a rule book presenting the history of risk.
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RISK JR$29.99 CADRecommended age: 5 + Recommended Players: 2 - 4 Players Playtime: 15 - 60 minutes Battle for treasure on the high seas! What a great way to introduce kids to the iconic Risk brand. The Risk Jr. board game features easy-to-get gameplay, an engaging pirate theme, and bold, colorful artwork. Kids move their boat token around the game board in search of buried treasure as they battle for control of the islands, aiming to collect the most loot to win. The game requires no reading, is quick to set...
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RISK SHADOW FORCES$89.99 CADNumber of Players: 3-5Playing Time: 60+ MinutesRecommended Ages: 13+It is the year 2050, and the world is not as it should be. Tides lash the shorelines, smashing everything in their reach. Hurricanes whip down out of nowhere and destroy entire cities while uncontrollable firestorms tear across nearly every continent. Viruses rage out of control. Within this chaos, nefarious factions work from the shadows conducting disinformation campaigns and mobilizing mercenaries to collect a new mysterio...
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ANACHRONY ESSENTIAL EDITION$54.99 CADNumber of Players: 2-4Playing Time: 60+ MinutesRecommended Ages: 15+ Anachrony is a medium-heavy strategy game of worker placement, engine building and time travel, set in a dystopian science-fiction world with a rich backstory. In the wake of a devastating cataclysm threatening to repeat itself, players are rival leaders uniting the surviving humans in four ideological Paths struggling for survival and supremacy. Thanks to the recently discovered time travel technology, players may borrow ...
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FOUNDERS OF GLOOMHAVEN$55.99 CADNumber of Players: 1-4Playing Time: 90-120 MinutesRecommended Ages: 12+ Founders of Gloomhaven is a competitive tile-placement, action-selection, city-building game in which each player controls a fantastical race working to build the city of Gloomhaven and gain influence over its residents. This is a standalone game set in the same universe as Gloomhaven. The events, however, take place hundreds of years before Gloomhaven and depict the original construction of the city. In Founders of...
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AHAU: RULERS OF YUCATAN$65.99 CADNumber of Players: 1-5 Playing Time: 90-120 Minutes Recommended Ages: 14+ Ahau: Rulers of Yucatán is a Euro-style board game, combining elements of worker placement and resource management with innovative dual-engine building - all set in the Classical Period of the Maya. In the game, the players take the roles of leaders of city-states who are all eager to climb the ladder of power and become the most famous ruler of this era. Throughout their journey, they have the chance to invoke th...
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CONCORDIA$56.99 CAD# of Players: 2 − 5Ages: 12 and up Playing Time: 100 minutes Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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