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There are 303 productsSort
Translation missing: en.sections.collection_template.product_count
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Grafted Identity [Innistrad: Midnight Hunt]$0.40 CADSet: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Rare Cost: {2}{U}{U} As an additional cost to cast this spell, sacrifice a creature.Enchant creatureYou control enchanted creature.Enchanted creature gets +1/+1. Autonomy is only skin deep.
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Cathar's Call [Innistrad: Midnight Hunt]$0.40 CADSet: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creatureEnchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." Some cathars succumbed to despair at Avacyn's unmaking. The rest redoubled their efforts ...
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Candletrap [Innistrad: Midnight Hunt]$0.30 CADSet: Innistrad: Midnight Hunt Type: Enchantment — Aura Rarity: Common Cost: {W} Enchant creatureEnchanted creature has defender.Prevent all combat damage that would be dealt by enchanted creature.Coven — {2}{W}, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers....
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Blanchwood Armor [The Brothers' War]$0.30 CADSet: The Brothers' War Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creature Enchanted creature gets +1/+1 for each Forest you control. Some armor is forged, some is forested.
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Draconic Destiny [The Brothers' War]$0.70 CADSet: The Brothers' War Type: Enchantment — Aura Rarity: Mythic Cost: {1}{R}{R} Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and “{1}: This creature gets +1/+0 until end of turn.” It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand. ...
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Fall from Favor [Commander Masters]$0.30 CADSet: Commander Masters Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creatureWhen Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch.Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
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Spectral Grasp [Commander Masters]$0.30 CADSet: Commander Masters Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creatureEnchanted creature can't attack you or a planeswalker you control.Enchanted creature can't block creatures you control.
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Fealty to the Realm (Extended Art) [The Lord of the Rings: Tales of Middle-Earth Commander]$0.90 CADSet: The Lord of the Rings: Tales of Middle-Earth Commander Type: Enchantment — Aura Rarity: Rare Cost: {4}{U} Enchant creatureWhen Fealty to the Realm enters the battlefield, you become the monarch.The monarch controls enchanted creature.Enchanted creature attacks each combat if able and can't attack you.
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Gift of Strands [The Lord of the Rings: Tales of Middle-Earth]$0.30 CADSet: The Lord of the Rings: Tales of Middle-Earth Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{G} FlashEnchant creatureWhen Gift of Strands enters the battlefield, scry 2.Enchanted creature gets +3/+3. “None have ever made to me a request so bold and yet so courteous.” —Galadriel
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Bewitching Leechcraft [The Lord of the Rings: Tales of Middle-Earth]$0.30 CADSet: The Lord of the Rings: Tales of Middle-Earth Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureWhen Bewitching Leechcraft enters the battlefield, tap enchanted creature.Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Ot...
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Fog on the Barrow-Downs [The Lord of the Rings: Tales of Middle-Earth]$0.30 CADSet: The Lord of the Rings: Tales of Middle-Earth Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creatureEnchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) "Cold be hand and heart and bone, and cold be sleep under stone: never more to wake on st...
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Gift of Paradise [Commander Legends]$0.40 CADSet: Commander Legends Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant landWhen Gift of Paradise enters the battlefield, you gain 3 life.Enchanted land has "{T}: Add two mana of any one color."
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Vow of Lightning [Commander Legends]$0.30 CADSet: Commander Legends Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{R} Enchant creatureEnchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control. "For all I have lost, for all who have fallen, I will render you to dust." —Jared Carthalion
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Most Wanted [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Enchantment — Aura Rarity: Common Cost: {2}{G} FlashEnchant creatureEnchanted creature gets +2/+1.When enchanted creature dies, create two Treasure tokens. Overnight, Elspeth was branded the most dangerous criminal in New Capenna.
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Sticky Fingers [Streets of New Capenna]$0.40 CADSet: Streets of New Capenna Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creatureEnchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one m...
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Witness Protection [Streets of New Capenna]$0.40 CADSet: Streets of New Capenna Type: Enchantment — Aura Rarity: Common Cost: {U} Enchant creatureEnchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
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Sleep with the Fishes [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U}{U} Enchant creatureWhen Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."Enchanted creature doesn't untap during its controller's untap step. ...
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Security Bypass [Streets of New Capenna]$0.30 CADSet: Streets of New Capenna Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureAs long as enchanted creature is attacking alone, it can't be blocked.Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a no...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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