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There are 272 productsSort
Translation missing: en.sections.collection_template.product_count
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Metamorphic Alteration [Core Set 2019]$0.60 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Rare Cost: {1}{U} Enchant creatureAs Metamorphic Alteration enters the battlefield, choose a creature.Enchanted creature is a copy of the chosen creature.
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Aether Tunnel [Core Set 2019]$0.70 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{U} Enchant creatureEnchanted creature gets +1/+0 and can't be blocked. If you can't find a doorway, make one.
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Dream Leash [Ravnica: City of Guilds]$0.70 CADSet: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Rare Cost: {3}{U}{U} Enchant permanentYou can't choose an untapped permanent as this spell's target as you cast it.You control enchanted permanent. The tendrils of sorcery find easy purchase on the soft underbelly of dreams.
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Runes of the Deus [Shadowmoor]$0.70 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {4}{R/G} Enchant creatureAs long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)As long as enchanted creature is green, it gets +1/+1 and has trample.
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Tenuous Truce [Streets of New Capenna Commander]$0.80 CADSet: Streets of New Capenna Commander Type: Enchantment — Aura Rarity: Rare Cost: {1}{W} Enchant opponentAt the beginning of enchanted opponent's end step, you and that player each draw a card.When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Tru...
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Draconic Destiny [The Brothers' War]$0.80 CADSet: The Brothers' War Type: Enchantment — Aura Rarity: Mythic Cost: {1}{R}{R} Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and “{1}: This creature gets +1/+0 until end of turn.” It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand. ...
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Giant Inheritance (Extended Art) [Wilds of Eldraine Commander]$0.80 CADSet: Wilds of Eldraine Commander Type: Enchantment — Aura Rarity: Rare Cost: {4}{G} Enchant creatureEnchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature."When Giant Inheritance is put into a graveyard from the battlefield, return it to its o...
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Predatory Urge [Zendikar]$0.50 CADSet: Zendikar Type: Enchantment — Aura Rarity: Rare Cost: {3}{G} Enchant creatureEnchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
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Gigantiform [Zendikar]$0.60 CADSet: Zendikar Type: Enchantment — Aura Rarity: Rare Cost: {3}{G}{G} Kicker {4}Enchant creatureEnchanted creature has base power and toughness 8/8 and has trample.When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle. ...
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Stoneskin [Commander Legends: Battle for Baldur's Gate]$0.60 CADSet: Commander Legends: Battle for Baldur's Gate Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} FlashEnchant creatureEnchanted creature gets +0/+10. "Ooh, nice shot! I almost felt that one."
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Ossification [Phyrexia: All Will Be One]$0.60 CADSet: Phyrexia: All Will Be One Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant basic land you controlWhen Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. Only Elesh Norn's most loyal servants are gra...
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Righteous Authority [Return to Ravnica]$0.60 CADSet: Return to Ravnica Type: Enchantment — Aura Rarity: Rare Cost: {3}{W}{U} Enchant creatureEnchanted creature gets +1/+1 for each card in its controller's hand.At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
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Prodigious Growth [Core Set 2019]$0.60 CADSet: Core Set 2019 Type: Enchantment — Aura Rarity: Rare Cost: {4}{G}{G} Enchant creatureEnchanted creature gets +7/+7 and has trample. "Look how cute it is now!" —Vivien Reid
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Wild Growth (Retro) [Dominaria Remastered]$0.50 CADSet: Dominaria Remastered Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional {G}. "Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion." —Laina of the Elvish Council
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Armored Ascension [Shadowmoor]$0.60 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant creatureEnchanted creature gets +1/+1 for each Plains you control and has flying. "Why enchant feathers to make them sturdy when we can enchant shields to make them fly?" —Braenna, cobblesmith
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Curator's Ward [Dominaria]$0.50 CADSet: Dominaria Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U} Enchant permanentEnchanted permanent has hexproof.When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
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Combat Research [Dominaria United]$1.00 CADSet: Dominaria United Type: Enchantment — Aura Rarity: Uncommon Cost: {U} Enchant creature Enchanted creature has “Whenever this creature deals combat damage to a player, draw a card.” As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an...
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Curiosity [Innistrad]$0.50 CADSet: Innistrad Type: Enchantment — Aura Rarity: Uncommon Cost: {U} Enchant creatureWhenever enchanted creature deals damage to an opponent, you may draw a card. "Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours."
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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