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There are 58 productsSort
Translation missing: en.sections.collection_template.product_count
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Burgeoning [Conspiracy: Take the Crown]$53.20 CADSet: Conspiracy: Take the Crown Type: Enchantment Rarity: Rare Cost: {G} Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. The first vine shows the others where to grow.
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Horn of Greed [Conspiracy: Take the Crown]$29.50 CADSet: Conspiracy: Take the Crown Type: Artifact Rarity: Rare Cost: {3} Whenever a player plays a land, that player draws a card. "Rath grows, and I am nourished." —Volrath
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Selvala's Stampede [Conspiracy: Take the Crown]$12.40 CADSet: Conspiracy: Take the Crown Type: Sorcery Rarity: Rare Cost: {4}{G}{G} Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. Yo...
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Platinum Angel [Conspiracy: Take the Crown]$9.40 CADSet: Conspiracy: Take the Crown Type: Artifact Creature — Angel Rarity: Mythic Cost: {7} FlyingYou can't lose the game and your opponents can't win the game. She is the apex of the artificer's craft, the spirit of the divine called out of base metal.
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Capital Punishment [Conspiracy: Take the Crown]$4.80 CADSet: Conspiracy: Take the Crown Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote. "I did offer them a choice . . ." —Queen Marchesa ...
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Sanctum Prelate [Conspiracy: Take the Crown]$3.10 CADSet: Conspiracy: Take the Crown Type: Creature — Human Cleric Rarity: Mythic Cost: {1}{W}{W} As Sanctum Prelate enters the battlefield, choose a number.Noncreature spells with mana value equal to the chosen number can't be cast. "These halls are sacred. You *will* be silent."
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Wild Pair [Conspiracy: Take the Crown]$2.20 CADSet: Conspiracy: Take the Crown Type: Enchantment Rarity: Rare Cost: {4}{G}{G} Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
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Sangromancer [Conspiracy: Take the Crown]$1.60 CADSet: Conspiracy: Take the Crown Type: Creature — Vampire Shaman Rarity: Rare Cost: {2}{B}{B} FlyingWhenever a creature an opponent controls dies, you may gain 3 life.Whenever an opponent discards a card, you may gain 3 life.
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Diabolic Tutor [Conspiracy: Take the Crown]$1.50 CADSet: Conspiracy: Take the Crown Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} Search your library for a card, put that card into your hand, then shuffle. The wise always keep an ear open to the whispers of power.
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Harvester of Souls [Conspiracy: Take the Crown]$1.50 CADSet: Conspiracy: Take the Crown Type: Creature — Demon Rarity: Rare Cost: {4}{B}{B} DeathtouchWhenever another nontoken creature dies, you may draw a card. "He is judge, jury, and executioner because he killed them all." —Bishop Cawle of Elgaud
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Grenzo, Havoc Raiser [Conspiracy: Take the Crown]$1.10 CADSet: Conspiracy: Take the Crown Type: Legendary Creature — Goblin Rogue Rarity: Rare Cost: {R}{R} Whenever a creature you control deals combat damage to a player, choose one —• Goad target creature that player controls.• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as t...
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Throne of the High City [Conspiracy: Take the Crown]$1.00 CADSet: Conspiracy: Take the Crown Type: Land Rarity: Rare {T}: Add {C}.{4}, {T}, Sacrifice Throne of the High City: You become the monarch. A shining symbol of Paliano's true ruler—ambition.
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Exotic Orchard [Conspiracy: Take the Crown]$0.80 CADSet: Conspiracy: Take the Crown Type: Land Rarity: Rare {T}: Add one mana of any color that a land an opponent controls could produce. "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." —Pulan, Bant orchardist
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Spirit of the Hearth [Conspiracy: Take the Crown]$0.80 CADSet: Conspiracy: Take the Crown Type: Creature — Cat Spirit Rarity: Rare Cost: {4}{W}{W} FlyingYou have hexproof. (You can't be the target of spells or abilities your opponents control.) Thieves know that a snarl in the night means, "Rob another house."
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Guul Draz Specter [Conspiracy: Take the Crown]$0.70 CADSet: Conspiracy: Take the Crown Type: Creature — Specter Rarity: Rare Cost: {2}{B}{B} FlyingGuul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
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Archdemon of Paliano [Conspiracy: Take the Crown]$0.60 CADSet: Conspiracy: Take the Crown Type: Creature — Demon Rarity: Rare Cost: {2}{B}{B} Draft Archdemon of Paliano face up.As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at...
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Covenant of Minds [Conspiracy: Take the Crown]$0.60 CADSet: Conspiracy: Take the Crown Type: Sorcery Rarity: Rare Cost: {4}{U} Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. Before signing anything on Grixis, always read the fine...
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Emissary's Ploy [Conspiracy: Take the Crown]$0.50 CADSet: Conspiracy: Take the Crown Type: Conspiracy Rarity: Rare (Start the game with this conspiracy face up in the command zone.)Before drawing your opening hand, choose 1, 2, or 3.You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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