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There are 924 productsSort
Translation missing: en.sections.collection_template.product_count
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Might of the Ancestors [The Lost Caverns of Ixalan]$0.30 CADSet: The Lost Caverns of Ixalan Type: Enchantment Rarity: Uncommon Cost: {2}{W} At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. Malamet histories speak of a time when they were not yet confined to mortal bodies and existed as ferocity...
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Bat Colony [The Lost Caverns of Ixalan]$0.30 CADSet: The Lost Caverns of Ixalan Type: Enchantment Rarity: Uncommon Cost: {2}{W} When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it.Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control. ...
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Ground Seal [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Common Cost: {1}{G} When Ground Seal enters the battlefield, draw a card.Cards in graveyards can't be the targets of spells or abilities. "They laid her to rest in the wilds, in a sacred place beyond the reach of nightmares or machines." ...
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Dragon Mantle [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment — Aura Rarity: Uncommon Cost: {R} Enchant creatureWhen Dragon Mantle enters the battlefield, draw a card.Enchanted creature has "R: This creature gets +1/+0 until end of turn." "With reckless courage, Cade embraced the flame. He vowed they wouldn...
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Stab Wound [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{B} Enchant creatureEnchanted creature gets -2/-2.At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. "What first seemed like a ridiculous and vaguely demeaning task quickl...
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Dark Tutelage [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Uncommon Cost: {2}{B} At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. "Ours is a path of the outcast, of pain given and pain received. But for t...
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Spreading Seas [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{U} Enchant landWhen Spreading Seas enters the battlefield, draw a card.Enchanted land is an Island. "Hasty efforts to defend Castle Vantress left it more moat than castle." —Last Stand of the Realm ...
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Hatching Plans [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Uncommon Cost: {1}{U} When Hatching Plans is put into a graveyard from the battlefield, draw three cards. "The thief fled with her ill-gotten prize, her mind awhirl with visions of wealth and glory. In her pack, unnoticed, the egg began t...
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Compulsion [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Uncommon Cost: {1}{U} 1U, Discard a card. Draw a card. 1U, Sacrifice Compulsion: Draw a card. "O my love, would that you could understand! Adventure beckons; I must take its hand." —"The Scholar & the Knight
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Knightly Valor [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{W} Enchant creatureWhen Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance.Enchanted creature gets +2/+2 and has vigilance.
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Griffin Aerie [Wilds of Eldraine: Enchanting Tales]$0.30 CADSet: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Uncommon Cost: {1}{W} At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. "Davin's heart swelled with a heady mix of excitement and fear. If the young griffin a...
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Welcome to Sweettooth [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I] Create a 1/1 white Human creature token.[II] Create a Food token.[III] Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods y...
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Bestial Bloodline [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Aura Rarity: Common Cost: {1}{G} Enchant creatureEnchanted creature gets +2/+2.4G: Return Bestial Bloodline from your graveyard to your hand. "There is a fierce joy in losing yourself to savagery, and a bitter pain in regaining your senses afterward. You could n...
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Korvold and the Noble Thief [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Uncommon Cost: {3}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I], [II] Create a Treasure token. (It's an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)[III] Exile the top three cards of target opponent's l...
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The Witch's Vanity [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{B} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I] Destroy target creature an opponent controls with mana value 2 or less.[II] Create a Food token. (It's an artifact with "2, T, Sacrifice this artifact: You gain 3 li...
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Gadwick's First Duel [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)[I] Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)[II...
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Bitter Chill [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{U} Enchant creatureWhen Bitter Chill enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.When Bitter Chill is put into a graveyard from the battlefield, you may pay 1. If you do, scry 1, then draw ...
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Solitary Sanctuary [Wilds of Eldraine]$0.30 CADSet: Wilds of Eldraine Type: Enchantment Rarity: Uncommon Cost: {2}{W} When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you tap an untapped creature an opponent controls...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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