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ALTERED
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UNION ARENA
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FLESH AND BLOOD
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ORTHER TCG ...
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Baseball Sealed
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DUNGEONS & DRAGONS
Warhammer
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There are 60 productsSort
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Mystic Genesis [Gatecrash]$0.50 CADSet: Gatecrash Type: Instant Rarity: Rare Cost: {2}{G}{U}{U} Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value. "The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari." —Teysa Karlov, Grand Envoy of Orzho...
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Foundry Champion [Gatecrash]$0.40 CADSet: Gatecrash Type: Creature — Elemental Soldier Rarity: Rare Cost: {4}{R}{W} When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.{R}: Foundry Champion gets +1/+0 until end of turn.{W}: Foundry Champion gets +0/+1 until end of turn.
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Bane Alley Broker [Gatecrash]$0.30 CADSet: Gatecrash Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{U}{B} {T}: Draw a card, then exile a card from your hand face down.You may look at cards exiled with Bane Alley Broker.{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
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Alms Beast [Gatecrash]$0.40 CADSet: Gatecrash Type: Creature — Beast Rarity: Rare Cost: {2}{W}{B} Creatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses.
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Wrecking Ogre [Gatecrash]$0.40 CADSet: Gatecrash Type: Creature — Ogre Warrior Rarity: Rare Cost: {4}{R} Double strikeBloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings. ...
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Undercity Plague [Gatecrash]$0.50 CADSet: Gatecrash Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Target player loses 1 life, discards a card, then sacrifices a permanent.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its ...
Showing 55 -60 of 60 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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