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topFILTER FILTERThere are 14701 productsSort
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Pelakka Predation // Pelakka Caverns [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: {2}{B} Target opponent reveals their hand. You may choose a card from it with converted mana cost 3 or greater. That player discards that card. "I knew we shouldn't have come this way." —Sneeflebrix, expedition rogue ...
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Oblivion's Hunger [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Instant Rarity: Common Cost: {1}{B} Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.) "Indulge the void. Become the void. Consume all yo...
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Malakir Blood-Priest [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Vampire Cleric Rarity: Common Cost: {1}{B} When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) ...
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Guul Draz Mucklord [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Crocodile Rarity: Common Cost: {2}{B} When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. Death comes in many forms on Guul Draz, most of them slow, subtle, and agonizing. At least a monstrous crocodile offers a swift death. ...
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Expedition Skulker [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Vampire Rogue Rarity: Common Cost: {1}{B} Expedition Skulker has deathtouch as long as you control another Rogue. Rogues bring an array of useful skills to the work of an adventuring party: stealth, agility, the ability to locate and disarm traps, and a subtle, deadl...
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Coveted Prize [Zendikar Rising]$0.50 CADSet: Zendikar Rising Type: Sorcery Rarity: Rare Cost: {4}{B} This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana val...
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Silundi Vision // Silundi Isle [Zendikar Rising]$0.70 CADSet: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {2}{U} Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. "Feel the current? Rough waters lie ahead....
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Ruin Crab [Zendikar Rising]$2.10 CADSet: Zendikar Rising Type: Creature — Crab Rarity: Uncommon Cost: {U} Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) To an explorer, a priceless treasure. To the cra...
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Merfolk Windrobber [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Merfolk Rogue Rarity: Uncommon Cost: {U} FlyingWhenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in th...
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Merfolk Falconer [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Creature — Merfolk Wizard Rarity: Uncommon Cost: {3}{U}{U} FlyingWhenever you cast a kicked spell, scry 2. "For generations, we have bred and trained falcons for expeditions into Emeria. Now more sky ruins open themselves to those with the means to reach the heights!" ...
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Lullmage's Domination [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Sorcery Rarity: Uncommon Cost: {X}{U}{U}{U} This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard.Gain control of target creature with mana value X. "One spell to quiet the Roil, one to quash the will. The princip...
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Mesa Lynx [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Cat Rarity: Common Cost: {1}{W} As long as it's not your turn, Mesa Lynx gets +0/+2. Its ferocity is tempered by patience, knowing it must wait for just the right moment to strike a killing blow.
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Legion Angel [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Creature — Angel Warrior Rarity: Rare Cost: {2}{W}{W} FlyingWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. "We are many, and righteous."
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Kor Blademaster [Zendikar Rising]$0.30 CADSet: Zendikar Rising Type: Creature — Kor Warrior Rarity: Uncommon Cost: {1}{W} Double strikeEquipped Warriors you control have double strike. Every kor blade is imbued with the skill of a thousand generations.
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Kabira Takedown // Kabira Plateau [Zendikar Rising]$0.50 CADSet: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {1}{W} Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker. "Down below's where things go to die." —Kreq of Sunder Bay Reverse Type: Land ...
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Archpriest of Iona [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Creature — Human Cleric Rarity: Rare Cost: {W} Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains f...
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//leroidescartesvalley.com/cdn/shop/files/fe5481c12ad00c9ccc35c1359ff73aa9_771x1000.jpg?v=1724096190Weaver of Harmony (Extended Art) [Kamigawa: Neon Dynasty]$4.10 CADSet: Kamigawa: Neon Dynasty Type: Enchantment Creature — Snake Druid Rarity: Rare Cost: {1}{G} Other enchantment creatures you control get +1/+1.{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) -
//leroidescartesvalley.com/cdn/shop/files/144793b739067359a21cacf54e17b4a5_771x1000.jpg?v=1724095863Kami of Transience (Extended Art) [Kamigawa: Neon Dynasty]$0.70 CADSet: Kamigawa: Neon Dynasty Type: Creature — Spirit Rarity: Rare Cost: {1}{G} TrampleWhenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard t...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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