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topFILTER FILTERThere are 14701 productsSort
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Tatterkite [Shadowmoor]$0.70 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {3} FlyingTatterkite can't have counters put on it. "I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect." —Braenna, cobblesmith
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Scrapbasket [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {4} {1}: Scrapbasket becomes all colors until end of turn. Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.
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Rattleblaze Scarecrow [Shadowmoor]$0.60 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {6} Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)Rattleblaze Scarecrow has haste as long...
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Lurebound Scarecrow [Shadowmoor]$0.70 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {3} As Lurebound Scarecrow enters the battlefield, choose a color.When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. It's a fool's race to run if all is lost if it be won.
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Lockjaw Snapper [Shadowmoor]$1.00 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {4} Wither (This deals damage to creatures in the form of -1/-1 counters.)When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
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Heap Doll [Shadowmoor]$0.70 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Uncommon Cost: {1} Sacrifice Heap Doll: Exile target card from a graveyard. "I know one night it won't come back. Then I'll know it's truly done its job." —Braenna, cobblesmith
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Grim Poppet [Shadowmoor]$2.60 CADSet: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Rare Cost: {7} Grim Poppet enters the battlefield with three -1/-1 counters on it.Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. Beware a scarecrow bearing gifts—especially sloshing vessels of acid. ...
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Gnarled Effigy [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Artifact Rarity: Uncommon Cost: {4} {4}, {T}: Put a -1/-1 counter on target creature. "Bits of fallen scarecrow, laces of elfskin leather, teeth of an axeshark merrow . . . An industrious soul can find new uses for the most mundane items." —Mowagh the Gwyllion
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Elsewhere Flask [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Artifact Rarity: Common Cost: {2} When Elsewhere Flask enters the battlefield, draw a card.Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. One night Oona bottled the sky. The next night she aligned the stars and release...
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Shield of the Oversoul [Shadowmoor]$2.40 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {2}{G/W} Enchant creatureAs long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)As long as enchanted creature is white,...
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Seedcradle Witch [Shadowmoor]$0.60 CADSet: Shadowmoor Type: Creature — Elf Shaman Rarity: Uncommon Cost: {G/W} {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.
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Oracle of Nectars [Shadowmoor]$1.30 CADSet: Shadowmoor Type: Creature — Elf Cleric Rarity: Rare Cost: {2}{G/W} {X}, {T}: You gain X life. When elves find a fount of beauty, they protect it. Where there is beauty, there is hope.
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Wort, the Raidmother [Shadowmoor]$1.20 CADSet: Shadowmoor Type: Legendary Creature — Goblin Shaman Rarity: Rare Cost: {4}{R/G}{R/G} When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you contro...
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Fossil Find [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {R/G} Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." —Dindun of Kulrath Mine
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Kulrath Knight [Shadowmoor]$1.40 CADSet: Shadowmoor Type: Creature — Elemental Knight Rarity: Uncommon Cost: {3}{B/R}{B/R} FlyingWither (This deals damage to creatures in the form of -1/-1 counters.)Creatures your opponents control with counters on them can't attack or block. Mounted cinders circle the blasted peak at Kulrath, hunting the ...
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Wanderbrine Rootcutters [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Merfolk Rogue Rarity: Common Cost: {2}{U/B}{U/B} Wanderbrine Rootcutters can't be blocked by green creatures. Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders. ...
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Oona's Gatewarden [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Faerie Soldier Rarity: Common Cost: {U/B} Defender, flyingWither (This deals damage to creatures in the form of -1/-1 counters.) "So now you've seen Glen Elendra. Take a good look. It will be the last thing you'll ever see."
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Helm of the Ghastlord [Shadowmoor]$14.10 CADSet: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {3}{U/B} Enchant creatureAs long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that p...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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