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topFILTER FILTERThere are 14701 productsSort
Translation missing: en.sections.collection_template.product_count
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Dream Salvage [Shadowmoor]$1.00 CADSet: Shadowmoor Type: Instant Rarity: Uncommon Cost: {U/B} Draw cards equal to the number of cards target opponent discarded this turn. Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them.
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Howl of the Night Pack [Shadowmoor]$0.50 CADSet: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {6}{G} Create a 2/2 green Wolf creature token for each Forest you control. The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.
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Ghastly Discovery [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Sorcery Rarity: Common Cost: {2}{U} Draw two cards, then discard a card.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.) Korrigans, spirits bound to sources of water, shriek when they come upon their ...
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Flow of Ideas [Shadowmoor]$0.60 CADSet: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {5}{U} Draw a card for each Island you control. "Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell." —*The Book of Other Folk*
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Drowner Initiate [Shadowmoor]$0.40 CADSet: Shadowmoor Type: Creature — Merfolk Wizard Rarity: Common Cost: {U} Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. Nothing satisfies a merrow as much as drowning what it cannot have.
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Cerulean Wisps [Shadowmoor]$2.90 CADSet: Shadowmoor Type: Instant Rarity: Common Cost: {U} Target creature becomes blue until end of turn. Untap that creature.Draw a card. "If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies." —Kithkin superstition
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Worn Powerstone (Borderless) [The Lost Caverns of Ixalan Commander]$1.80 CADSet: The Lost Caverns of Ixalan Commander Type: Artifact Rarity: Uncommon Cost: {3} Worn Powerstone enters the battlefield tapped.{T}: Add {C}{C}. "The strange energy source isn't cosmium after all, but some unidentifiable material that has leached cosmium residue from the walls. Could be dangerous. Coul...
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Pyromantic Pilgrim [Dominaria]$0.30 CADSet: Dominaria Type: Creature — Human Wizard Rarity: Common Cost: {2}{R} Haste (This creature can attack and {T} as soon as it comes under your control.) "From the volcanoes of Shiv to the Balduvian steppes, I have sought a worthy teacher. At last, I have found one."
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Karplusan Hound [Dominaria]$0.40 CADSet: Dominaria Type: Creature — Dog Rarity: Uncommon Cost: {3}{R} Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target. "Don't worry, they don't bite. They much prefer setting people on fire." —Jaya Ballard, to Chandra
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Chandra's Outburst [Dominaria]$0.50 CADSet: Dominaria Type: Sorcery Rarity: Rare Cost: {3}{R}{R} Chandra's Outburst deals 4 damage to target player or planeswalker.Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Meandering River [Dominaria]$0.30 CADSet: Dominaria Type: Land Rarity: Common Meandering River enters the battlefield tapped.{T}: Add {W} or {U}. "Everywhere you look, this world is healing from its wounds. Aren't you ready to do the same?" —Jhoira, to Teferi
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Teferi's Sentinel [Dominaria]$0.40 CADSet: Dominaria Type: Artifact Creature — Golem Rarity: Uncommon Cost: {5} As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. "Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain." —Teferi
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Zhalfirin Void [Dominaria]$0.60 CADSet: Dominaria Type: Land Rarity: Uncommon When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.){T}: Add {C}. "The wind whispers, 'come home,' but I cannot." —Teferi
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Memorial to Unity [Dominaria]$0.40 CADSet: Dominaria Type: Land Rarity: Uncommon Memorial to Unity enters the battlefield tapped.{T}: Add {G}.{2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
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Voltaic Servant [Dominaria]$0.30 CADSet: Dominaria Type: Artifact Creature — Construct Rarity: Common Cost: {2} At the beginning of your end step, untap target artifact. A missing piece in search of a puzzle.
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Traxos, Scourge of Kroog [Dominaria]$0.70 CADSet: Dominaria Type: Legendary Artifact Creature — Construct Rarity: Rare Cost: {4} TrampleTraxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
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Sparring Construct [Dominaria]$0.30 CADSet: Dominaria Type: Artifact Creature — Construct Rarity: Common Cost: {1} When Sparring Construct dies, put a +1/+1 counter on target creature you control. The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion. ...
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Shield of the Realm [Dominaria]$0.30 CADSet: Dominaria Type: Artifact — Equipment Rarity: Uncommon Cost: {2} If a source would deal damage to equipped creature, prevent 2 of that damage.Equip {1} Benalish glazeplate is stained with salts from the Rift Era and enchanted to deflect blows.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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