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topFILTER FILTERThere are 14821 productsSort
Translation missing: en.sections.collection_template.product_count
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Treacherous Greed [Murders at Karlov Manor]$0.40 CADSet: Murders at Karlov Manor Type: Instant Rarity: Rare Cost: {1}{W}{B} As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.Draw three cards. Each opponent loses 3 life and you gain 3 life. Loot's easy to divide by one.
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Tolsimir, Midnight's Light [Murders at Karlov Manor]$0.50 CADSet: Murders at Karlov Manor Type: Legendary Creature — Elf Scout Rarity: Rare Cost: {2}{G}{W}{W} LifelinkWhen Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creatu...
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Teysa, Opulent Oligarch [Murders at Karlov Manor]$0.60 CADSet: Murders at Karlov Manor Type: Legendary Creature — Human Advisor Rarity: Rare Cost: {1}{W}{B} DeathtouchAt the beginning of your end step, investigate for each opponent who lost life this turn.Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying....
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Soul Search [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Sorcery Rarity: Uncommon Cost: {W}{B} Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying. Taking a secret to your grave still doesn...
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Rakish Scoundrel [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Elf Rogue Rarity: Common Cost: {2}{B}{G} DeathtouchWhen Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn.Disguise 4(B/G)(B/G) (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time...
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They Went This Way [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Sorcery Rarity: Common Cost: {2}{G} Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.") "Running doesn't prove guilt, but innoce...
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Pick Your Poison [Murders at Karlov Manor]$0.50 CADSet: Murders at Karlov Manor Type: Sorcery Rarity: Common Cost: {G} Choose one —• Each opponent sacrifices an artifact.• Each opponent sacrifices an enchantment.• Each opponent sacrifices a creature with flying. A reliable, general-purpose toxin is a handy way to save on belt space.
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Loxodon Eavesdropper [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Elephant Detective Rarity: Common Cost: {3}{G} When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigi...
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Glint Weaver [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Spider Rarity: Uncommon Cost: {5}{G}{G} ReachWhen Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. The spider just l...
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Case of the Trampled Garden [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Enchantment — Case Rarity: Uncommon Cost: {2}{G} When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)Solved — Whenever...
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Airtight Alibi [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Enchantment — Aura Rarity: Common Cost: {2}{G} FlashEnchant creatureWhen Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.Enchanted creature gets +2/+2 and can't become suspected.
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Harried Dronesmith [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Human Artificer Rarity: Uncommon Cost: {3}{R} At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. After the elevent...
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Case of the Stashed Skeleton [Murders at Karlov Manor]$0.60 CADSet: Murders at Karlov Manor Type: Enchantment — Case Rarity: Rare Cost: {1}{B} When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)Solved — 1B, Sacrifice ...
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Mistway Spy [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Merfolk Detective Rarity: Uncommon Cost: {U} FlyingDisguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat...
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Cold Case Cracker [Murders at Karlov Manor]$0.30 CADSet: Murders at Karlov Manor Type: Creature — Spirit Detective Rarity: Common Cost: {3}{U} FlyingWhen Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") It's a rare privilege to investigate one's own death.
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Case of the Ransacked Lab [Murders at Karlov Manor]$0.70 CADSet: Murders at Karlov Manor Type: Enchantment — Case Rarity: Rare Cost: {2}{U} Instand and sorcery spells you cast cost 1 less to cast.To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)Solved — Whenever you cast an instant or sorcery spell, draw a card. ...
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Tenth District Hero [Murders at Karlov Manor]$0.40 CADSet: Murders at Karlov Manor Type: Creature — Human Rarity: Rare Cost: {1}{W} {1}{W}, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.{2}{W}, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it...
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Novice Inspector [Murders at Karlov Manor]$0.40 CADSet: Murders at Karlov Manor Type: Creature — Human Detective Rarity: Common Cost: {W} When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") "If the perfect evidence appears at your feet, your first task is to ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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