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topFILTER FILTERThere are 14885 productsSort
Translation missing: en.sections.collection_template.product_count
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Instigator Gang // Wildblood Pack [Innistrad]$1.40 CADSet: Innistrad Type: Creature — Human Werewolf Rarity: Rare Cost: {3}{R} Attacking creatures you control get +1/+0.At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. Reverse Type: Creature — Werewolf Trample Attacking creat...
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Victim of Night [Innistrad]$0.40 CADSet: Innistrad Type: Instant Rarity: Common Cost: {B}{B} Destroy target non-Vampire, non-Werewolf, non-Zombie creature. "Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith." —Olivia Voldaren
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Unbreathing Horde [Innistrad]$0.70 CADSet: Innistrad Type: Creature — Zombie Rarity: Rare Cost: {2}{B} Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Tribute to Hunger [Innistrad]$0.40 CADSet: Innistrad Type: Instant Rarity: Uncommon Cost: {2}{B} Target opponent sacrifices a creature. You gain life equal to that creature's toughness. Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . ....
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Stromkirk Patrol [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Vampire Soldier Rarity: Common Cost: {4}{B} Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. "You'd best move along, human. Our palates are far less discerning than our master's."
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Skirsdag High Priest [Innistrad]$0.60 CADSet: Innistrad Type: Creature — Human Cleric Rarity: Rare Cost: {1}{B} Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. "Thraben's pleas fall on deaf ears. Ours do not."
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Curse of Oblivion [Innistrad]$0.30 CADSet: Innistrad Type: Enchantment — Aura Curse Rarity: Common Cost: {3}{B} Enchant playerAt the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard. The first step to peace is to learn how to forget.
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Bitterheart Witch [Innistrad]$0.40 CADSet: Innistrad Type: Creature — Human Shaman Rarity: Uncommon Cost: {4}{B} DeathtouchWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
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Abattoir Ghoul [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Zombie Rarity: Uncommon Cost: {3}{B} First strikeWhenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. Death took his humanity but not his skill with the knife.
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Stitched Drake [Innistrad]$0.30 CADSet: Innistrad Type: Creature — Zombie Drake Rarity: Common Cost: {1}{U}{U} As an additional cost to cast this spell, exile a creature card from your graveyard.Flying "The best skaab are more powerful and more beautiful than the sum of their parts." —Stitcher Geralf
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Skaab Ruinator [Innistrad]$0.90 CADSet: Innistrad Type: Creature — Zombie Horror Rarity: Mythic Cost: {1}{U}{U} As an additional cost to cast this spell, exile three creature cards from your graveyard.FlyingYou may cast Skaab Ruinator from your graveyard.
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Paraselene [Innistrad]$0.40 CADSet: Innistrad Type: Sorcery Rarity: Uncommon Cost: {2}{W} Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. "Moonlight has a way of showing all things as they truly are—for better or for worse." —Zilla of Lambholt
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Nevermore [Innistrad]$1.10 CADSet: Innistrad Type: Enchantment Rarity: Rare Cost: {1}{W}{W} As Nevermore enters the battlefield, choose a nonland card name.Spells with the chosen name can't be cast. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."
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Angelic Overseer [Innistrad]$2.00 CADSet: Innistrad Type: Creature — Angel Rarity: Mythic Cost: {3}{W}{W} FlyingAs long as you control a Human, Angelic Overseer has hexproof and indestructible. From mortal hope immortal power springs.
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Inspiring Statuary [Aether Revolt]$0.70 CADSet: Aether Revolt Type: Artifact Rarity: Rare Cost: {3} Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ghirapur's most celebrated inventors have been immortalized in clockwork. ...
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Oath of Ajani [Aether Revolt]$0.70 CADSet: Aether Revolt Type: Legendary Enchantment Rarity: Rare Cost: {G}{W} When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.Planeswalker spells you cast cost {1} less to cast. "Until all have found their place, I will keep watch."
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Scrounging Bandar [Aether Revolt]$0.30 CADSet: Aether Revolt Type: Creature — Cat Monkey Rarity: Common Cost: {1}{G} Scrounging Bandar enters the battlefield with two +1/+1 counters on it.At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. "It was right here a second ago...
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Aetherstream Leopard [Aether Revolt]$0.30 CADSet: Aether Revolt Type: Creature — Cat Rarity: Common Cost: {2}{G} TrampleWhen Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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