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topFILTER FILTERThere are 14930 productsSort
Translation missing: en.sections.collection_template.product_count
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Spiritual Asylum [Nemesis]$1.00 CADSet: Nemesis Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)When a creature you control attacks, sacrifice Spiritual Asylum. Trapped in safety is still trapped.
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Stronghold Gambit [Nemesis]$1.00 CADSet: Nemesis Type: Sorcery Rarity: Rare Cost: {1}{R} Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
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Saproling Burst [Nemesis]$2.20 CADSet: Nemesis Type: Enchantment Rarity: Rare Cost: {4}{G} Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creatu...
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Blinding Angel [Nemesis]$5.90 CADSet: Nemesis Type: Creature — Angel Rarity: Rare Cost: {3}{W}{W} Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. "Their eyes will shrivel and blacken before faith's true li...
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Death Pit Offering [Nemesis]$0.70 CADSet: Nemesis Type: Enchantment Rarity: Rare Cost: {2}{B}{B} When Death Pit Offering enters the battlefield, sacrifice all creatures you control.Creatures you control get +2/+2. "Kill them all and feed them to the new recruits." —Crovax
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Oracle's Attendants [Nemesis]$0.60 CADSet: Nemesis Type: Creature — Human Soldier Rarity: Rare Cost: {3}{W} {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. The future isn't sacred, but its speaker is.
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Parallax Nexus [Nemesis]$0.80 CADSet: Nemesis Type: Enchantment Rarity: Rare Cost: {2}{B} Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only a...
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Mana Cache [Nemesis]$1.10 CADSet: Nemesis Type: Enchantment Rarity: Rare Cost: {1}{R}{R} At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step.
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Pack Hunt [Nemesis]$0.70 CADSet: Nemesis Type: Sorcery Rarity: Rare Cost: {3}{G} Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle. The one you see is just a diversion.
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Parallax Inhibitor [Nemesis]$0.60 CADSet: Nemesis Type: Artifact Rarity: Rare Cost: {2} {1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control. "The best I can offer is a temporary reprieve." —Belbe
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Pale Moon [Nemesis]$0.70 CADSet: Nemesis Type: Instant Rarity: Rare Cost: {1}{U} Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. Denizens of Rath had never seen the moon before. It was a symbol of change, not constancy.
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Parallax Tide [Nemesis]$43.10 CADSet: Nemesis Type: Enchantment Rarity: Rare Cost: {2}{U}{U} Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Parallax Tide: Exile target land.When Parallax Tide leaves the battlefield,...
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Void Maw [Coldsnap]$0.80 CADSet: Coldsnap Type: Creature — Horror Rarity: Rare Cost: {4}{B}{B} TrampleIf another creature would die, exile it instead.Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
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Sunscour [Coldsnap]$6.20 CADSet: Coldsnap Type: Sorcery Rarity: Rare Cost: {5}{W}{W} You may exile two white cards from your hand rather than pay this spell's mana cost.Destroy all creatures.
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Rimefeather Owl [Coldsnap]$2.70 CADSet: Coldsnap Type: Snow Creature — Bird Rarity: Rare Cost: {5}{U}{U} FlyingRimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.{1}{S}: Put an ice counter on target permanent.Permanents with ice counters on them are snow.
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Shape of the Wiitigo [Coldsnap]$0.60 CADSet: Coldsnap Type: Enchantment — Aura Rarity: Rare Cost: {3}{G}{G}{G} Enchant creatureWhen Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 co...
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Phyrexian Etchings [Coldsnap]$0.70 CADSet: Coldsnap Type: Enchantment Rarity: Rare Cost: {B}{B}{B} Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.When Phyrexia...
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Sek'Kuar, Deathkeeper [Coldsnap]$0.70 CADSet: Coldsnap Type: Legendary Creature — Orc Shaman Rarity: Rare Cost: {2}{B}{R}{G} Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. Karplusan legend told of an orc so cruel that he burned his own followers in rage—yet so revered that th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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