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topFILTER FILTERThere are 14930 productsSort
Translation missing: en.sections.collection_template.product_count
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Garza Zol, Plague Queen [Coldsnap]$1.20 CADSet: Coldsnap Type: Legendary Creature — Vampire Noble Rarity: Rare Cost: {4}{U}{B}{R} Flying, hasteWhenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol.Whenever Garza Zol deals combat damage to a player, you may draw a card.
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Jokulmorder [Coldsnap]$0.70 CADSet: Coldsnap Type: Creature — Leviathan Rarity: Rare Cost: {4}{U}{U}{U} TrampleJokulmorder enters the battlefield tapped.When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.Jokulmorder doesn't untap during your untap step.Whenever you play an Island, you may untap Jokulmorder.
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Field Marshal [Coldsnap]$8.10 CADSet: Coldsnap Type: Creature — Human Soldier Rarity: Rare Cost: {1}{W}{W} Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) The Knights of Stromgald struck Darien's Roost from two sides. They would have caught Kjeldor in a pincer att...
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Diamond Faerie [Coldsnap]$1.10 CADSet: Coldsnap Type: Snow Creature — Faerie Rarity: Rare Cost: {2}{G}{W}{U} Flying{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) "That such delicate creatures could become so powerful in the embrace of winter is yet more proof that I am ...
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Hibernation's End [Coldsnap]$1.40 CADSet: Coldsnap Type: Enchantment Rarity: Rare Cost: {4}{G} Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card wi...
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Woodfall Primus [Shadowmoor]$2.20 CADSet: Shadowmoor Type: Creature — Treefolk Shaman Rarity: Rare Cost: {5}{G}{G}{G} TrampleWhen Woodfall Primus enters the battlefield, destroy target noncreature permanent.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) ...
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Reaper King [Shadowmoor]$19.90 CADSet: Shadowmoor Type: Legendary Artifact Creature — Scarecrow Rarity: Rare Cost: {2/W}{2/U}{2/B}{2/R}{2/G} ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.)Other Scarecrow creatures you control get +1/+1.Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. ...
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Twilight Shepherd [Shadowmoor]$1.40 CADSet: Shadowmoor Type: Creature — Angel Rarity: Rare Cost: {3}{W}{W}{W} Flying, vigilanceWhen Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield und...
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Runed Halo [Shadowmoor]$0.70 CADSet: Shadowmoor Type: Enchantment Rarity: Rare Cost: {W}{W} As Runed Halo enters the battlefield, choose a card name.You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
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Rosheen Meanderer [Shadowmoor]$1.20 CADSet: Shadowmoor Type: Legendary Creature — Giant Shaman Rarity: Rare Cost: {3}{R/G} {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings.
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Oversoul of Dusk [Shadowmoor]$2.00 CADSet: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {G/W}{G/W}{G/W}{G/W}{G/W} Protection from blue, from black, and from red "Some say she hid the sun herself, a desperate act to save it from its ultimate extinction." —*The Seer's Parables*
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Oona, Queen of the Fae [Shadowmoor]$1.80 CADSet: Shadowmoor Type: Legendary Creature — Faerie Wizard Rarity: Rare Cost: {3}{U/B}{U/B}{U/B} Flying{X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
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Midnight Banshee [Shadowmoor]$7.40 CADSet: Shadowmoor Type: Creature — Spirit Rarity: Rare Cost: {3}{B}{B}{B} Wither (This deals damage to creatures in the form of -1/-1 counters.)At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. Many have heard the beginning of its low, sustained shriek but few the end. ...
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Mass Calcify [Shadowmoor]$2.60 CADSet: Shadowmoor Type: Sorcery Rarity: Rare Cost: {5}{W}{W} Destroy all nonwhite creatures. The dead serve as their own tombstones.
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Fracturing Gust [Shadowmoor]$2.50 CADSet: Shadowmoor Type: Instant Rarity: Rare Cost: {2}{G/W}{G/W}{G/W} Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind. ...
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Glen Elendra Liege [Shadowmoor]$2.00 CADSet: Shadowmoor Type: Creature — Faerie Knight Rarity: Rare Cost: {1}{U/B}{U/B}{U/B} FlyingOther blue creatures you control get +1/+1.Other black creatures you control get +1/+1. Those who displease Oona soon learn the extent of the armies she commands.
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Ghastlord of Fugue [Shadowmoor]$2.50 CADSet: Shadowmoor Type: Creature — Spirit Avatar Rarity: Rare Cost: {U/B}{U/B}{U/B}{U/B}{U/B} Ghastlord of Fugue can't be blocked.Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. "He is a ghost that has nev...
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Enchanted Evening [Shadowmoor]$10.70 CADSet: Shadowmoor Type: Enchantment Rarity: Rare Cost: {3}{W/U}{W/U} All permanents are enchantments in addition to their other types. In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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