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topFILTER FILTERThere are 14930 productsSort
Translation missing: en.sections.collection_template.product_count
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Akroma, Angel of Fury [Masters 25]$2.00 CADSet: Masters 25 Type: Legendary Creature — Angel Rarity: Mythic Cost: {5}{R}{R}{R} This spell can't be countered.Flying, trample, protection from white and from blue{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its m...
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Ball Lightning [Masters 25]$1.10 CADSet: Masters 25 Type: Creature — Elemental Rarity: Rare Cost: {R}{R}{R} Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Haste (This creature can attack and {T} as soon as it comes under your control.)At the beginning of the end step, sacrifice Ball Lightning. ...
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Flash [Masters 25]$2.80 CADSet: Masters 25 Type: Instant Rarity: Rare Cost: {1}{U} You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. No tactic transforms a battle like a well-timed carnivore.
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Akroma's Vengeance [Masters 25]$2.40 CADSet: Masters 25 Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Destroy all artifacts, creatures, and enchantments.Cycling {3} ({3}, Discard this card: Draw a card.) "Many must die for the one who should not have perished."
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Brion Stoutarm [Masters 25]$1.00 CADSet: Masters 25 Type: Legendary Creature — Giant Warrior Rarity: Rare Cost: {2}{R}{W} Lifelink{R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker. Boggarts and disturbing bits of boggarts flew through the air with ala...
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Sorin, Lord of Innistrad [Dark Ascension]$2.60 CADSet: Dark Ascension Type: Legendary Planeswalker — Sorin Rarity: Mythic Cost: {2}{W}{B} +1: Create a 1/1 black Vampire creature token with lifelink.−2: You get an emblem with "Creatures you control get +1/+0."−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the bat...
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Zombie Apocalypse [Dark Ascension]$1.50 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {3}{B}{B}{B} Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. "There will come a day so dark you will pray for death. On that day your prayers will be answered." —Minaldra, the Vizag Atum ...
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Thraben Doomsayer [Dark Ascension]$0.70 CADSet: Dark Ascension Type: Creature — Human Cleric Rarity: Rare Cost: {1}{W}{W} {T}: Create a 1/1 white Human creature token.Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. "Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?" ...
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Increasing Confusion [Dark Ascension]$2.20 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {X}{U} Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Predator Ooze [Dark Ascension]$0.90 CADSet: Dark Ascension Type: Creature — Ooze Rarity: Rare Cost: {G}{G}{G} IndestructibleWhenever Predator Ooze attacks, put a +1/+1 counter on it.Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
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Vorapede [Dark Ascension]$0.90 CADSet: Dark Ascension Type: Creature — Insect Rarity: Mythic Cost: {2}{G}{G}{G} Vigilance, trampleUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) "If you think you've killed one, guess again." —Thalia, ...
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Ravenous Demon // Archdemon of Greed [Dark Ascension]$0.40 CADSet: Dark Ascension Type: Creature — Demon Rarity: Rare Cost: {3}{B}{B} Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery. His twisted words entice the weak. Reverse Type: Creature — Demon ...
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Increasing Ambition [Dark Ascension]$1.30 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {4}{B} Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.Flashback {7}{B} (You may cast this card from your graveyard for its flashback...
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Requiem Angel [Dark Ascension]$1.00 CADSet: Dark Ascension Type: Creature — Angel Rarity: Rare Cost: {5}{W} FlyingWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. When angels despair, what hope can remain for mortals?
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Increasing Vengeance [Dark Ascension]$1.00 CADSet: Dark Ascension Type: Instant Rarity: Rare Cost: {R}{R} Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) ...
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Seance [Dark Ascension]$0.60 CADSet: Dark Ascension Type: Enchantment Rarity: Rare Cost: {2}{W}{W} At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
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Huntmaster of the Fells // Ravager of the Fells [Dark Ascension]$2.30 CADSet: Dark Ascension Type: Creature — Human Werewolf Rarity: Mythic Cost: {2}{R}{G} Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. ...
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Sudden Disappearance [Dark Ascension]$0.50 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {5}{W} Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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