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topFILTER FILTERThere are 14930 productsSort
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Fiend of the Shadows [Dark Ascension]$0.50 CADSet: Dark Ascension Type: Creature — Vampire Wizard Rarity: Rare Cost: {3}{B}{B} FlyingWhenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.Sacrifice a Human: Regenerate Fiend of the Shadows.
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Hellrider [Dark Ascension]$1.10 CADSet: Dark Ascension Type: Creature — Devil Rarity: Rare Cost: {2}{R}{R} HasteWhenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking. "Behind every devil's mayhem lurks a demon's scheme." —Rem Karolus, Blade of the Inquisitors
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Archangel's Light [Dark Ascension]$1.00 CADSet: Dark Ascension Type: Sorcery Rarity: Mythic Cost: {7}{W} You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. "This is the light of Avacyn. Even in her absence she offers us hope." —Radulf, priest of Avacyn
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Counterlash [Dark Ascension]$0.50 CADSet: Dark Ascension Type: Instant Rarity: Rare Cost: {4}{U}{U} Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost. "Pathetic. Let me show you how it's done."
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Beguiler of Wills [Dark Ascension]$3.00 CADSet: Dark Ascension Type: Creature — Human Wizard Rarity: Mythic Cost: {3}{U}{U} {T}: Gain control of target creature with power less than or equal to the number of creatures you control. "Come, let me free you of the tyranny of thought."
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Curse of Bloodletting [Dark Ascension]$2.20 CADSet: Dark Ascension Type: Enchantment — Aura Curse Rarity: Rare Cost: {3}{R}{R} Enchant playerIf a source would deal damage to enchanted player, it deals double that damage to that player instead. It is the demon's mark, an infernal claim on the flesh of the guilty.
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Alpha Brawl [Dark Ascension]$0.60 CADSet: Dark Ascension Type: Sorcery Rarity: Rare Cost: {6}{R}{R} Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. Being an alpha means proving it every full moon. ...
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Mondronen Shaman // Tovolar's Magehunter (Launch) [Dark Ascension Promos]$1.10 CADSet: Dark Ascension Promos Type: Creature — Human Shaman Werewolf Rarity: Rare Cost: {3}{R} At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman. "Tovolar, my master. Gather the howlpack, for the Hunter's Moon is nigh and Thraben's walls grow weak." ...
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Ravenous Demon // Archdemon of Greed [Dark Ascension Prerelease Promos]$0.60 CADSet: Dark Ascension Prerelease Promos Type: Creature — Demon Rarity: Rare Cost: {3}{B}{B} Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery. His twisted words entice the weak. Reverse Type: Creature — Demon ...
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Marketback Walker (Extended Art) [Aetherdrift]$1.50 CADSet: Aetherdrift Type: Artifact Creature — Construct Rarity: Rare Cost: {X}{X} This creature enters with X +1/+1 counters on it.{4}: Put a +1/+1 counter on this creature.When this creature dies, draw a card for each +1/+1 counter on it.
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Riptide Gearhulk (Borderless) [Aetherdrift]$7.50 CADSet: Aetherdrift Type: Artifact Creature — Construct Rarity: Mythic Cost: {1}{W}{W}{U}{U} Double strikeProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third fro...
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Draconautics Engineer (Borderless) [Aetherdrift]$0.90 CADSet: Aetherdrift Type: Creature — Goblin Artificer Rarity: Rare Cost: {1}{R} Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying. ...
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Caradora, Heart of Alacria (First-Place Foil) [Aetherdrift]$2.10 CADSet: Aetherdrift Type: Legendary Creature — Human Knight Rarity: Rare Cost: {2}{G}{W} When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put ...
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War's Toll [Battlebond]$9.40 CADSet: Battlebond Type: Enchantment Rarity: Rare Cost: {3}{R} Whenever an opponent taps a land for mana, tap all lands that player controls.If a creature an opponent controls attacks, all creatures that opponent controls attack if able. Razia, archangel of war, demands total commitment.
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Victory Chimes [Battlebond]$4.40 CADSet: Battlebond Type: Artifact Rarity: Rare Cost: {3} Untap Victory Chimes during each other player's untap step.{T}: A player of your choice adds {C}. The favored noisemaker of goblins ever since the wardens cracked down on explosives.
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Virtus the Veiled [Battlebond]$8.80 CADSet: Battlebond Type: Legendary Creature — Azra Assassin Rarity: Rare Cost: {2}{B} Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)DeathtouchWhenever Virtus the Veiled deals combat damage to a player, that player loses half their life...
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Sylvia Brightspear [Battlebond]$2.70 CADSet: Battlebond Type: Legendary Creature — Human Knight Rarity: Rare Cost: {2}{W} Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)Double strikeDragons your team controls have double strike.
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Tidespout Tyrant [Battlebond]$1.90 CADSet: Battlebond Type: Creature — Djinn Rarity: Rare Cost: {5}{U}{U}{U} FlyingWhenever you cast a spell, return target permanent to its owner's hand. The stadium tests more than just fighting skill. For example, swimming ability.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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