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topFILTER FILTERThere are 14676 productsSort
Translation missing: en.sections.collection_template.product_count
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Axebane Guardian [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Creature — Human Druid Rarity: Common Cost: {2}{G} Defender{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. Only a worthy few are permitted within the sentient forest known as Axebane.
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Rootborn Defenses [Return to Ravnica]$0.40 CADSet: Return to Ravnica Type: Instant Rarity: Common Cost: {2}{W} Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
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Instrument of the Bards [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.50 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Legendary Artifact Rarity: Rare Cost: {G} At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.{3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bar...
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Swarming Goblins [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Goblin Rarity: Common Cost: {4}{R} When Swarming Goblins enters the battlefield, roll a d20.1—9 | Create a 1/1 red Goblin creature token.10—19 | Create two of those tokens.20 | Create three of those tokens.
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Red Dragon [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Dragon Rarity: Uncommon Cost: {4}{R}{R} FlyingFire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. Red dragons consider the world and every creature in it as theirs to command. ...
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Goblin Morningstar [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{R} Equipped creature gets +1/+0 and has trample.Equip {1}{R}When Goblin Morningstar enters the battlefield, roll a d20.1—9 | Create a 1/1 red Goblin creature token.10—20 | Create a 1/1 red Goblin creature token, then ...
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Farideh's Fireball [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.30 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Instant Rarity: Common Cost: {3}{R}{R} Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.1—9 | Farideh's Fireball deals 2 damage to each player.10—20 | Farideh's Fireball deals 2 damage to each opponent.
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Drider [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.60 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Elf Spider Rarity: Uncommon Cost: {4}{B} ReachWhenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach. Though their forms embody Lolth's image, driders are those unfort...
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Wizard's Spellbook [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.70 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact Rarity: Rare Cost: {5}{U}{U} {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.1—9 | Copy that card. You may cast the copy.10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its m...
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Plate Armor [Dungeons & Dragons: Adventures in the Forgotten Realms]$0.40 CADSet: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Artifact — Equipment Rarity: Uncommon Cost: {2}{W} Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)Equip {3}. This ability costs {1} le...
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Millstone [Core Set 2019]$0.30 CADSet: Core Set 2019 Type: Artifact Rarity: Uncommon Cost: {2} {2}, {T}: Target player mills two cards. Minds, like mountains, are never so grand and mighty that they can't be reduced to dust.
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Selesnya Sanctuary [Ravnica: City of Guilds]$13.40 CADSet: Ravnica: City of Guilds Type: Land Rarity: Common Selesnya Sanctuary enters the battlefield tapped.When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.{T}: Add {G}{W}.
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Remand [Ravnica: City of Guilds]$1.40 CADSet: Ravnica: City of Guilds Type: Instant Rarity: Uncommon Cost: {1}{U} Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.Draw a card. "Well, at least all of that arm-waving and arcane babbling you did was impressive." ...
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Workshop Assistant [Kaladesh]$0.30 CADSet: Kaladesh Type: Artifact Creature — Construct Rarity: Common Cost: {3} When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. Sometimes the smallest things make the biggest difference.
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Renegade Tactics [Kaladesh]$0.30 CADSet: Kaladesh Type: Sorcery Rarity: Common Cost: {R} Target creature can't block this turn.Draw a card. "Nothing against you. It's just that waiting for Consulate clearance was never really my thing."
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Slippery Karst [Dominaria Remastered]$0.30 CADSet: Dominaria Remastered Type: Land Rarity: Common Slippery Karst enters the battlefield tapped.{T}: Add {G}.Cycling {2} ({2}, Discard this card: Draw a card.)
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Cloud of Faeries [Dominaria Remastered]$0.40 CADSet: Dominaria Remastered Type: Creature — Faerie Rarity: Common Cost: {1}{U} FlyingWhen Cloud of Faeries enters the battlefield, untap up to two lands.Cycling {2} ({2}, Discard this card: Draw a card.)
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Vastwood Fortification // Vastwood Thicket [Zendikar Rising]$0.40 CADSet: Zendikar Rising Type: Instant // Land Rarity: Uncommon Cost: {G} Put a +1/+1 counter on target creature. "When you understand nature's ways, you're never unarmed." —Eyza, Joraga guide Reverse Type: Land Vastwood Thicket enters the ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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