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topFILTER FILTERThere are 14870 productsSort
Translation missing: en.sections.collection_template.product_count
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Distract the Guards [Assassin's Creed]$0.30 CADSet: Assassin's Creed Type: Sorcery Rarity: Uncommon Cost: {1}{W}{W} Freerunning {1}{W} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)Create three 1/1 white Human Rogue creature tokens. The thieves of Venice are dependabl...
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Primitive Etchings [Scourge]$8.50 CADSet: Scourge Type: Enchantment Rarity: Rare Cost: {2}{G}{G} Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. Ancient carvings in the trees of Krosa glow with power once again.
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Oblivion Stone [Mirrodin]$2.20 CADSet: Mirrodin Type: Artifact Rarity: Rare Cost: {3} {4}, {T}: Put a fate counter on target permanent.{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
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Cursed Totem [Mirage]$10.40 CADSet: Mirage Type: Artifact Rarity: Rare Cost: {2} Activated abilities of creatures can't be activated. Pass me from soul to soul / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls. —Totem inscription (translated)
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Last Stand [Apocalypse]$13.40 CADSet: Apocalypse Type: Sorcery Rarity: Rare Cost: {W}{U}{B}{R}{G} Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a...
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Hollow Specter [Legions]$0.70 CADSet: Legions Type: Creature — Specter Rarity: Rare Cost: {1}{B}{B} FlyingWhenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
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Greater Gargadon [Modern Masters]$3.40 CADSet: Modern Masters Type: Creature — Beast Rarity: Rare Cost: {9}{R} Suspend 10—{R}Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended.
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Champion of Stray Souls [Born of the Gods]$0.70 CADSet: Born of the Gods Type: Creature — Skeleton Warrior Rarity: Mythic Cost: {4}{B}{B} {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.{5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.
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Mirror Sheen [Eventide]$1.80 CADSet: Eventide Type: Enchantment Rarity: Rare Cost: {1}{U/R}{U/R} {1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and ...
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Rite of Consumption [Shadowmoor]$5.20 CADSet: Shadowmoor Type: Sorcery Rarity: Common Cost: {1}{B} As an additional cost to cast this spell, sacrifice a creature.Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
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Nettle Sentinel [Eventide]$0.50 CADSet: Eventide Type: Creature — Elf Warrior Rarity: Common Cost: {G} Nettle Sentinel doesn't untap during your untap step.Whenever you cast a green spell, you may untap Nettle Sentinel. Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.
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Pyrrhic Revival [Eventide]$1.00 CADSet: Eventide Type: Sorcery Rarity: Rare Cost: {3}{W/B}{W/B}{W/B} Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it. They found themselves alive again, still bearing their mortal wounds.
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Ancient Spring [Invasion]$6.80 CADSet: Invasion Type: Land Rarity: Common Ancient Spring enters the battlefield tapped.{T}: Add {U}.{T}, Sacrifice Ancient Spring: Add {W}{B}.
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Balefire Liege [Eventide]$2.00 CADSet: Eventide Type: Creature — Spirit Horror Rarity: Rare Cost: {2}{R/W}{R/W}{R/W} Other red creatures you control get +1/+1.Other white creatures you control get +1/+1.Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.Whenever you cast a white spell, you gain 3 life.
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Hallowed Burial [Eventide]$1.50 CADSet: Eventide Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Put all creatures on the bottom of their owners' libraries. "I'd rather hear the screams of battle than the quiet that follows." —Talara, elvish safewright
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Powder Keg [Urza's Destiny]$53.60 CADSet: Urza's Destiny Type: Artifact Rarity: Rare Cost: {2} At the beginning of your upkeep, you may put a fuse counter on Powder Keg.{T}, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
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Crumbling Ashes [Eventide]$6.90 CADSet: Eventide Type: Enchantment Rarity: Uncommon Cost: {1}{B} At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. "I was there to watch my brothers' quenching. I drew the slightest warmth from their dying rage." —Illulia of Nighthearth
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Hateflayer [Eventide]$2.10 CADSet: Eventide Type: Creature — Elemental Rarity: Rare Cost: {5}{R}{R} Wither (This deals damage to creatures in the form of -1/-1 counters.){2}{R}, {Q}: Hateflayer deals damage equal to its power to any target. ({Q} is the untap symbol.) It has no safe side.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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