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topFILTER FILTERThere are 14870 productsSort
Translation missing: en.sections.collection_template.product_count
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Waves of Aggression [Eventide]$102.10 CADSet: Eventide Type: Sorcery Rarity: Rare Cost: {3}{R/W}{R/W} Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Endless Horizons [Eventide]$9.70 CADSet: Eventide Type: Enchantment Rarity: Rare Cost: {3}{W} When Endless Horizons enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle.At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.
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Crackleburr [Eventide]$1.40 CADSet: Eventide Type: Creature — Elemental Rarity: Rare Cost: {1}{U/R}{U/R} {U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)
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Spirit of the Hearth [Eventide]$1.00 CADSet: Eventide Type: Creature — Cat Spirit Rarity: Rare Cost: {4}{W}{W} FlyingYou have hexproof. (You can't be the target of spells or abilities your opponents control.) Thieves know that a snarl in the night means, "Rob another house."
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Soul Snuffers [Eventide]$2.60 CADSet: Eventide Type: Creature — Elemental Shaman Rarity: Uncommon Cost: {2}{B}{B} When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. They once sought to unite with the flame of transcendence. Now they seek only to extinguish the lights of others.
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Gilder Bairn [Eventide]$1.50 CADSet: Eventide Type: Creature — Ouphe Rarity: Uncommon Cost: {1}{G/U}{G/U} {2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.) Do the glowing trinkets show it the way home, or do they set a twisted path for someone else to follow?
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Splitskin Doll [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Artifact Creature — Toy Rarity: Uncommon Cost: {1}{W} When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. Those who mock its ragged surface and seeping eyes have a curious tendency to go missing. ...
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Veteran Survivor [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Creature — Human Survivor Rarity: Uncommon Cost: {W} Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof. (It can't ...
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Norin, Swift Survivalist (0145) [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Legendary Creature — Human Coward Rarity: Uncommon Cost: {R} Norin, Swift Survivalist can't block.Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. I don't know what it was! Why would I stick around to fin...
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Abandoned Campground [Duskmourn: House of Horror]$0.40 CADSet: Duskmourn: House of Horror Type: Land Rarity: Common Abandoned Campground enters tapped unless a player has 13 or less life.{T}: Add {W} or {U}. They say every inhabitant vanished in a single night, leaving their belongings untouched but curiously covered in moths.
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Prismatic Omen [Shadowmoor]$8.30 CADSet: Shadowmoor Type: Enchantment Rarity: Rare Cost: {1}{G} Lands you control are every basic land type in addition to their other types. In times of portent, the land sculpts itself in accordance with the sigils burned on the sky.
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Upwelling [Tenth Edition]$1.80 CADSet: Tenth Edition Type: Enchantment Rarity: Rare Cost: {3}{G} Players don't lose unspent mana as steps and phases end. Freyalise promised a dawn that would never end, a day of limitless life. As many dread her promise as revere it.
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Llanowar Wastes [Tenth Edition]$4.10 CADSet: Tenth Edition Type: Land Rarity: Rare {T}: Add {C}.{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. "The forest has as many eyes as leaves." —Mirri of the Weatherlight
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Mana Reflection [Shadowmoor]$8.30 CADSet: Shadowmoor Type: Enchantment Rarity: Rare Cost: {4}{G}{G} If you tap a permanent for mana, it produces twice as much of that mana instead. Despite its darkness, Shadowmoor doesn't want for growth. Legions of creeping things thrive in the shade.
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Talara's Battalion [Eventide]$1.10 CADSet: Eventide Type: Creature — Elf Warrior Rarity: Rare Cost: {1}{G} Cast this spell only if you've cast another green spell this turn.Trample The safewright Talara protects a delicate woodland waterfall. She has vowed to send wave after wave of warriors to slay any who would dare disturb its beauty. ...
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Hurkyl's Recall [Tenth Edition]$3.10 CADSet: Tenth Edition Type: Instant Rarity: Rare Cost: {1}{U} Return all artifacts target player owns to their hand. Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.
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Reflecting Pool [Shadowmoor]$15.10 CADSet: Shadowmoor Type: Land Rarity: Rare {T}: Add one mana of any type that a land you control could produce. Does it reflect the future that once was or the past that can never be?
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Deathbringer Liege [Eventide]$1.80 CADSet: Eventide Type: Creature — Horror Rarity: Rare Cost: {2}{W/B}{W/B}{W/B} Other white creatures you control get +1/+1.Other black creatures you control get +1/+1.Whenever you cast a white spell, you may tap target creature.Whenever you cast a black spell, you may destroy target creature if it's tapped.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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