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topFILTER FILTERThere are 14869 productsSort
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Treasury Thrull [Gatecrash]$0.50 CADSet: Gatecrash Type: Creature — Thrull Rarity: Rare Cost: {4}{W}{B} Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
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Spark Trooper [Gatecrash]$0.50 CADSet: Gatecrash Type: Creature — Elemental Soldier Rarity: Rare Cost: {1}{R}{R}{W} Trample, lifelink, hasteAt the beginning of the end step, sacrifice Spark Trooper. Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.
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Soul Ransom [Gatecrash]$0.50 CADSet: Gatecrash Type: Enchantment — Aura Rarity: Rare Cost: {2}{U}{B} Enchant creatureYou control enchanted creature.Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
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Signal the Clans [Gatecrash]$0.80 CADSet: Gatecrash Type: Instant Rarity: Rare Cost: {R}{G} Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. Gruul clanfolk obey few rules, but all fe...
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Rubblehulk [Gatecrash]$0.50 CADSet: Gatecrash Type: Creature — Elemental Rarity: Rare Cost: {4}{R}{G} Rubblehulk's power and toughness are each equal to the number of lands you control.Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
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Orzhov Charm [Gatecrash]$0.40 CADSet: Gatecrash Type: Instant Rarity: Uncommon Cost: {W}{B} Choose one —• Return target creature you control and all Auras you control attached to it to their owner's hand.• Destroy target creature and you lose life equal to its toughness.• Return target creature card with mana value 1 or less from your graveyard to the battlefield. ...
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Mind Grind [Gatecrash]$4.90 CADSet: Gatecrash Type: Sorcery Rarity: Rare Cost: {X}{U}{B} Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
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High Priest of Penance [Gatecrash]$0.50 CADSet: Gatecrash Type: Creature — Human Cleric Rarity: Rare Cost: {W}{B} Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. "All I require is faith, loyalty, obedience, trust, and complete and utter devotion."
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Foundry Champion [Gatecrash]$0.50 CADSet: Gatecrash Type: Creature — Elemental Soldier Rarity: Rare Cost: {4}{R}{W} When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.{R}: Foundry Champion gets +1/+0 until end of turn.{W}: Foundry Champion gets +0/+1 until end of turn.
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Firemane Avenger [Gatecrash]$0.60 CADSet: Gatecrash Type: Creature — Angel Rarity: Rare Cost: {2}{R}{W} FlyingBattalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gatele...
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Duskmantle Seer [Gatecrash]$0.70 CADSet: Gatecrash Type: Creature — Vampire Wizard Rarity: Mythic Cost: {2}{U}{B} FlyingAt the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
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Deathpact Angel [Gatecrash]$1.30 CADSet: Gatecrash Type: Creature — Angel Rarity: Mythic Cost: {3}{W}{B}{B} FlyingWhen Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
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Clan Defiance [Gatecrash]$0.50 CADSet: Gatecrash Type: Sorcery Rarity: Rare Cost: {X}{R}{G} Choose one or more —• Clan Defiance deals X damage to target creature with flying.• Clan Defiance deals X damage to target creature without flying.• Clan Defiance deals X damage to target player or planeswalker.
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Borborygmos Enraged [Gatecrash]$0.70 CADSet: Gatecrash Type: Legendary Creature — Cyclops Rarity: Mythic Cost: {4}{R}{R}{G}{G} TrampleWhenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.Discard a land card: Borborygmos Enraged deals 3 d...
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Biovisionary [Gatecrash]$0.80 CADSet: Gatecrash Type: Creature — Human Wizard Rarity: Rare Cost: {1}{G}{U} At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he ...
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Bane Alley Broker [Gatecrash]$0.30 CADSet: Gatecrash Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{U}{B} {T}: Draw a card, then exile a card from your hand face down.You may look at cards exiled with Bane Alley Broker.{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
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Aurelia's Fury [Gatecrash]$2.10 CADSet: Gatecrash Type: Instant Rarity: Mythic Cost: {X}{R}{W} Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
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Alms Beast [Gatecrash]$0.50 CADSet: Gatecrash Type: Creature — Beast Rarity: Rare Cost: {2}{W}{B} Creatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Le Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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